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Grand Theft Auto 2 (Windows)

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Title Screen

Grand Theft Auto 2

Developer: DMA Design
Publishers: Rockstar Games, Zoo (JP)
Platform: Windows
Released in JP: March 30, 2001
Released in US: October 27, 1999
Released in EU: October 27, 1999


ObjectIcon.png This game has unused objects.
GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
SoundIcon.png This game has unused sounds.
DebugIcon.png This game has debugging material.


Grand Theft Auto 2 is the sequel to the first game. Taking place in one city instead of three and adding new features, it's also the only game in the Grand Theft Auto series to not use a roman numeral to represent what game in the series it is.

Debug Mode

Debug mode can be enabled by editing the Registry, by going to HKEY_LOCAL_MACHINE\SOFTWARE\DMA Design Ltd\GTA2\Debug and adding a string do_debug_keys with a value of 1.

Keys in debug mode:

  • 1 – +1 respect for the first gang
  • 2 – +1 respect for the second gang
  • 3 – +1 respect for the third gang
  • 4 – +1 wanted level
  • 5 – erases wanted level
  • C – shows coordinates

Using the numpad, the player can move the view or teleport himself:

  • 7 – zoom out
  • 9 – zoom in
  • 8 – up
  • 4 – left
  • 6 – right
  • 2 – down
  • 0 – teleport
  • 5 – center on the player
  • . – 100% health

Other registry strings

By adding these registry strings in the aforementioned path, it is possible to remove certain vehicles from the game:

  • skip_fire_engines
  • skip_busses
  • skip_trains
  • skip_ambulance
  • skip_police

Unused Objects

Objects to be put on a map, some similar to the original Grand Theft Auto. Many are found within the game files and are fully functional, but for some reason are not included anywhere in the game.

BENCH

Gta2 bench.png

Bench, may be hit by a car.

BIN

Gta2 bin.png

Garbage bin.

BLASTER

Gta2 blaster.png

Ghetto blaster, makes a constant sound.

BLOOD

Blood, taken from GTA1.

BOXES

Gta2 boxes.png

Boxes, similar to the ones form GTA1. Destroyed when the player walks or drives over them.

CRATE

Gta2 crate.png

Crate, like the boxes, destroyed when the player walks or drives over them.

FOOTY

Gta2 footy.png

Football / soccerball, can be kicked around by both the player and AI-controlled pedestrians and cars.

HYDRANT

Gta2 hydrant.png

A fire hydrant. Cannot be destroyed.

NEWSDIS

Gta2 newsdis.png

A newstand, movable.

OILDRUM

Gta2 oildrum.png

A movable oil barrel.

RUBBISH

Gta2 rubbish.png

As the name implies. Can be destroyed.

TYRE

Gta2 tyre.png

A tyre, movable.

Unused Weapons

Electrobaton

Gta2 electrobaton.png

A half-working weapon known as the "electrobaton" can be found in the game. How it works is: first, a bullet is shot. If it hits a pedestrian, an electric current is created between the weapon and the target but the targeted person never dies. When used against human players, the electrobaton causes them to slow down and continue walking even when the player stops holding any buttons. Using it against cars has no effect (i. e. only bullets are shot, without electricity). The electrobaton makes no sound, unlike the constant buzzing noise of Electrogun.

Instant Vehicle Bomb

Gta2 instant vehicle bomb.png

Similar to the regular Vehicle Bomb, except it explodes immediately after triggering, leaving no time to escape from the car. Perhaps meant for a suicide mission of some sort.

Tanker

Gta2 tanker.png

This unused vehicle that can be attached to a Truck Cab, similar to Transporters and Containers.

Unused Graphics

Cop's dialogue face

Gta2 cop face.png

A policeman's face, possibly would have been used for dialogue. In-game, dialogue parts spoken by cops are rare and use the generic "neutral character" face.

Textures

Gta2 unused textures.png The graphic files contain a couple of tile textures with a white "X" drawn over them.

Palette swaps

Gta2 green cop car.png
Gta2 green swat van.png

Light green versions of the Cop Car and SWAT Van, as opposed to the light blue ones always found in the final version.

Unused Text

The following can be found in the ".gxt" text files.

Area names

m33 Romanova
m35 Azimuth
m36 Barking
m41 Kyabetsu

Statistics

bnk_job BANK JOBS
bus_hi BUSES HIJACKED
trn_hi TRAINS HIJACKED

These would be probably displayed among other statistics shown when the player quits. Hijacking trains is not even possible in the game, though it was in Grand Theft Auto.

Demo texts

801 GTA2 PREVIEW
802 Hey there, kid. Sorry to break this to you but... You got a bellyful of explosives and only 6 minutes to live life to the full. Have fun!
sales_1 GTA2 - AVAILABLE FRIDAY 22 OCTOBER 1999

Leftover from the demo version.

"Report dead briefs"

"Empty" text strings. If testers were to encounter these in-game, they were supposed to be reported.

Downtown District

[number] PLEASE REPORT DEAD BRIEF [number] TO ALAN JACK AND WILLY MILLS!

Appears 36 times. Text numbered: 1095, 1100, 1110, 1117, 1120, 1200, 1230, 1232, 1233, 1235, 1275, 1282, 1294 to 1297, 1301, 1312, 1315, 1344 to 1349, 1406, 1407, 1408, 1465, 1506, 1511, 1532, 1537, 1540, 1706, 1773.

Residental District

[number] REPORT DEAD BRIEF [number] TO STEVE BANKS OR STEVE TAYLOR!

Appears 2 times. Text numbered: 2029, 2036.

[number] REPORT DEAD BRIEF [number] TO STEVES BANKS AND TAYLOR!

Appears 4 times. Text numbered: 2273, 2887, 2888, 2889.

[number] REPORT DEAD BRIEF [number] TO STEVE BANKS AND STEVE TAYLOR!

Appears 22 times. Text numbered: 2352, 2355, 2358 to 2363, 2405, 2424, 2851, 2852, 2855, 2868, 2961, 2964 to 2968, 2972, 2974.

Industrial District

[number] REPORT DEAD BRIEF [number] TO BILLY THOMSON AND SEAN TAYLOR!

Appears 98 times. Text numbered: 3001 to 3009, 3030 to 3090, 3124, 3125, 3132 to 3140, 3142 to 3147, 3151, 3161, 3163, 3167, 3173, 3253, 3298, 3299, 3350, 3481, 3906.

Unused sounds

Azimuth

Barking

Kyabetsu

Romanova

Police radio pronouncing the names of unused areas.

Codenames for cars

Within the game's files, cars are referred by codenames which usually reflect the real-life models they were based on.

In Game Name File Name
Aniston BD4 AMDB4
Benson MERC
Furore GT ZCX5
Hachura STRIPETB
Jefferson JEFFREY
Michelli Roadster T2000GT
Rumbler WBTWIN
Stinger STINGRAY
Trance AM TRANCEAM
Wellard ALLARD
Arachnid SPIDER
A-Type RTYPE
Beamer BMW
Big Bug MONSTER
B-Type STYPE
Bug BUG
Eddy EDSEL
Jagular XK XK120
Maurice MORRIS
Minx DART
Morton MORGAN
Panto FIAT
Romero ALFA
Schmidt MESSER
Shark GRAHAM
Spritzer SPRITE
T-Rex TBIRD
U-Jerk Truck VESPA
Bulwark BUICK
Dementia ISETTA
Meteor STRATOS
Miara MIURA
Z-Type VTYPE
Dementia Limousine ISETLIMO
GT-A1 GT24640