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Grandia (Sega Saturn)

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Title Screen


Developer: Game Arts
Publisher: Entertainment Software Publishing
Platform: Sega Saturn
Released in JP: December 18, 1997

AreasIcon.png This game has unused areas.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.

PrereleaseIcon.png This game has a prerelease article

Grandia is an RPG released for the Japanese region on the Sega Saturn in 1997. A PlayStation version was released in multiple regions a couple years later.


Read about prerelease information and/or media for this game.
Prerelease Info

Debug Mode

Debug mode can be activated by editing the contents of the file DEBUG.BIN in the BIN directory on the Grandia CD, and changing G:0000 to G:4000. Alternatively, use a cheat device code to write the 4-byte big-endian value 0x34303030 to 0x0600FFD4 when the value at that address is equal to 0x30303030.

Area Buttons

Controller 1:

  • X: Hold for full zoom in.
  • Y: Hold for full zoom out.
  • A: Jump.
  • B+C: Run very fast.
  • Z+C: Return to area entrance?
  • Z+X: Select wireframe mode.
  • Z+Start: Activate/Select debug menu overlay.
  • Z+Up/Down: Move player character up/down in a weird way.
  • Z+Left/Right: Camera roll adjust.

Controller 2:

  • Z+L/R: Light level adjustment?
  • Z+Up/Down/Left/Right: Light angle adjustment?
  • Z+C: Pause/Unpause.
  • C: Advance (when paused).
  • Z+A: Music?

Area Debug Overlay

Frontier Debug Mode

Grandia SS Debug Frontier.png

ETC Program

Grandia SS Debug ETCProgram.png

  • Area Map
  • Mini Game 1
  • Command
  • Item Get
  • Shop Uru
  • Shop Kau
  • Shop Azukeru
  • Shop Hikidasu
  • Config Window
  • Save
  • Load
  • Message
  • Mana Shop

Save-Load Screen

Grandia SS Debug SaveLoad.png

Program Speed

Grandia SS Debug ProgramSpeed.png

Object,Parts Display

Grandia SS Debug ObjectParts.png

Scenario Flag

Grandia SS Debug ScenarioFlag.png

Map Status

Grandia SS Debug MapStatus.png

Battle Mode Controll

Grandia SS Debug BattleModeControll.png

Camera Controll

Grandia SS Debug CameraControll.png

Effect Mode

Grandia SS Debug EffectMode.png

Party Status 1

Grandia SS Debug PartyStatus1.png

Party Status 2

Grandia SS Debug PartyStatus2.png

Party Status 3

Grandia SS Debug PartyStatus3.png

Music Mode

Grandia SS Debug MusicMode.png

Monster Party Status

Grandia SS Debug MonsterPartyStatus.png

Party Status

Grandia SS Debug PartyStatus.png

Tenant Status

Grandia SS Debug TenantStatus.png

Hitbox Status

Grandia SS Debug HitboxStatus.png

Mask Line Data

Grandia SS Debug MaskLineData.png

Rail Data Status

Grandia SS Debug RailDataStatus.png

Chardemo Mode

Grandia SS Debug ChardemoMode.png

ETC Character Data Status

Grandia SS Debug ETCCharacterDataStatus.png

TAnime Table Mode

Grandia SS Debug TAnimeTableMode.png

Program Mode

Grandia SS Debug ProgramMode.png

  • Monster Editor (6)
  • ? (8)
  • Test Mode (9)
  • Title Screen? (B)
  • ? (C)
  • Load Game (D)
  • Intro FMV? (E)
  • ? (10)
  • Debug Area? (11)
  • ? (12)

Data Adrs

Grandia SS Debug DataAdrs.png

Ground Paramter

Grandia SS Debug GroundParamter.png

Disp Checker

Grandia SS Debug DispChecker.png


Grandia SS Debug address.png

Battle Buttons

Controller 1:

  • Start: Toggle battle debug overlay.
  • Y: Deal 9999 damage to all enemies.

Controller 2:

  • A: Randomize wait time with priority to player characters.
  • B: Randomize wait time with priority to enemies.
  • Z: Pause/Unpause.
  • C: Advance (when paused).
  • Y: Enable free movement (glitchy).
  • Up/Down/Left/Right: Free movement of character.

Battle Debug Overlay

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