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Guitar Hero III: Legends of Rock (PlayStation 3, Xbox 360, Windows, Mac OS X)

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Title Screen

Guitar Hero III: Legends of Rock

Developer: Neversoft
Publishers: Activision, Aspyr Media (Windows/Mac)
Platforms: Windows, Mac OS X, PlayStation 3, Xbox 360
Released in JP: March 6, 2008 (PS3/360)
Released in US: October 28, 2007 (PS3/360), November 13, 2007 (Win), December 10, 2007 (Mac)
Released in EU: November 23, 2007 (PS3/360), November 30, 2007 (Win), January 21, 2008 (Mac)
Released in AU: November 7, 2007 (PS3/360), April 19, 2008 (Win)


GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.


DevelopmentIcon.png This game has a development article
ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

Guitar Hero III is the first game in the series to not be developed by Harmonix and the first to feature actual real life guitarists. Through the fire and the flames, we carry on...

Sub-Pages

Read about development information and materials for this game.
Development Info
Read about prototype versions of this game that have been released or dumped.
Prototype Info
Read about prerelease information and/or media for this game.
Prerelease Info

Unused Models

Present in the "DATA/MODELS/GUITARISTS" folder of the PC version are a variety of unused guitarist models.

Debug Skeletons

Geometric exports of the 3DS Max skeletons used for character rigging.

skeleton_1

An actual skeleton. Spooky!

Unused Graphics

Guitar Hero III Missing Texture.png

A simple placeholder graphic for missing textures. Similar images appear in later games in the series.

GH3 Internal graphics test.png

An internal graphics test, seemingly used to test positioning of UI elements in the song breakdown.

GH3 Options Calibrate BG.png

A graphic which would have been used for the calibration menu's background, judging by the name.

GH3 Band name bg.png

An unused graphic for the band name menu. At one point, it seems the menu as a whole used a single image. In the final game, it uses several layers.

GH3 Loading flying static.png

A static image of the loading screen. In-game, a .bik movie is used and the "Loading" text is drawn separately.

GH3 Logo cas.png

An odd icon which may be a leftover from Tony Hawk's American Wasteland. Perhaps create-a-rocker was planned at an early stage?