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Gunblade NY

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Title Screen

Gunblade NY

Developer: Sega AM3
Publisher: Sega
Platform: Arcade (Sega Model 2)
Released in JP: April 1996
Released in US: December 31, 1995
Released in EU: 1996


DevTextIcon.png This game has hidden development-related text.


Development Text

Present at 0xF890 in the Main CPU.

shooting     
auto repeat  
manual repeat
BOMB TEST MODE
BOMB no.:  %3d
   frame:  %3d
   scale:%2.3f
mode:%s
BOMB ASSIGN TABLE
bomb_test      :%2d
BOMB_ROAD      :%2d
BOMB_ROAD_FAR  :%2d
BOMB_ROAD_FAR2P:%2d
BOMB_CLAY      :%2d
BOMB_WATER     :%2d
BOMB_BUILD     :%2d
BOMB_BUILD_FAR :%2d
BOMB_CONT      :%2d
BOMB_CONT_FAR  :%2d
BOMB_EVENT     :%2d
HIT_ENEMY_1P   :%2d
HIT_ENEMY_2P   :%2d
HIT_DEAD_1P    :%2d
HIT_DEAD_2P    :%2d
EXP_ENEMY      :%2d
EXP_SUB_BOSS   :%2d
EXP_BIG_BOSS   :%2d
EXP_CAR        :%2d
EXP_DRUM       :%2d
EXP_DANYAKU    :%2d
EXP_HELI       :%2d
PIECE_ENEMY_A  :%2d
PIECE_ENEMY_B  :%2d
PIECE_ENEMY_C  :%2d
PIECE_ENEMY_D  :%2d
PIECE_DEAD     :%2d
PIECE_HEAD     :%2d
PIECE_BOMB_A   :%2d
PIECE_BOMB_B   :%2d
PIECE_BOMB_C   :%2d
PIECE_BOMB_D   :%2d
PIECE_GLASS    :%2d
PIECE_GLASS_FAR:%2d
PIECE_BULLET   :%2d
PIECE_MISSILE  :%2d
EFFECT_SPARK   :%2d

Present at 0x73080 in the Main CPU.

JIMEN %8.3f
VIEW %3d
REST %3d
ENEMY %3d
NEXT  %3d
GAMESPEED %8.6f
%1d
STAGE %1d

Present at 0xAA510 in the Main CPU.

PAT%2d RECOVERED !!!
PAT%2d %2d
TEST MOTION
PAT %1d      

Present at 0xACF50 in the Main CPU.

MODEL %08f %08f %08f
LIGHT %08f %08f %08f
%08x %08x %08x
mot  %3d : %s          
TBL%2d
GUN    %1d
MODEL %-8s
MODEL ETC %3d
MOTION SPEED %8f

Present at 0xAE690 in the Main CPU.

TEXTUREMAP %2d
RAMPMAP    %2d
NO %8X
SCALE %8f
X_POS %8f
Y_POS %8f
Z_POS %8f

Present at 0xEBCB0 in the Main CPU.

STAGE MOVE MODE
MODEL MOVE MODE
LIGHT MOVE MODE
POS
X %6.4f
Y %6.4f
Z %6.4f
MOVE MODEL NO.%3d
ANG
X %4x
Y %4x
STAGE NO.%3d
          STAGE DISPLAY VER 1.0             
          MODE CHANGE 2P START              
STAGE MOVE MODE          MODEL MOVE MODE    
FORWARD    1P UP         FORWARD    1P UP   
BACK       1P DOWN       BACK       1P DOWN 
LEFT       1P LEFT       LEFT       1P LEFT 
RIGHT      1P RIGHT      RIGHT      1P RIGHT
DOWN       1P SHOT1      DOWN       1P SHOT1
UP         1P SHOT2      UP         1P SHOT2
SPEED DOWN 1P SHOT3      SPEED UP   1P SHOT3
LEFT  TURN 2P LEFT       LEFT  TURN 2P LEFT 
RIGHT TURN 2P RIGHT      RIGHT TURN 2P RIGHT
PITCH UP   2P UP         PITCH UP   2P UP   
PITCH DOWN 2P DOWN       PITCH DOWN 2P DOWN 
MODEL SET  2P SHOT1                         
MODEL INC  2P SHOT2      OBJECT INC 2P SHOT1
MODEL DEC  2P SHOT3      OBJECT DEC 2P SHOT1
(Source: Original TCRF research)