Happy Feet (Game Boy Advance)
Happy Feet |
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Developers: Artificial Mind and Movement,[1]
Shin'en Multimedia (sound) This game has hidden developer credits. |
Happy Feet is a Game Boy Advance platformer based on the 2006 animated movie of the same name. Featuring an assortment of songs from the movie with surprisingly good audio quality, it also has a sequenced orchestral soundtrack courtesy of Shin'en regular Martin Schjøler.
Notable in that the US version wasn't properly dumped until 2024, with the origin of the previously known dump (with same build date) currently unknown. There are many differences in the data between the two, but they appear to play the same in general.
Development Text
Build Date
Present at 0x1EF1954 in the US ROM, and 0x1EF1B68 in the EU ROM.
US:
Sep 10 2006 15:27:50
Europe:
Sep 10 2006 16:03:44
Debug Menu
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: See if it can be accessed. |
Present at 0x38CB8 in the US ROM and 0x38D48 in the EU ROM is text for a debug menu.
Level MapX MapY Level MapY Fx Player Music Player Obj Viewer Chapter 1 - Entrance Ending _ after dance Gloria dance Chapter 2 _ Entrance Enrique unlock belly Angelo pebble Estefan slide After dance entrance Chapter 3 _ Entrance Noah dance complete Chapter 4 Brahms_find pup Dolf 3 missions Chapter 5 Lovelace To Orca Chapter 6_ entrance Final dance Chapter 8 Chapter 8 ->> Chapter 7 Chapter 6 ->> Chapter 5 ->> Chapter 4 ->> Chapter 3 ->> Chapter 2 ->> Chapter 1 ->> Part_03 Part_02 Part_01 World 1 Part_03 World 1 Part_02 World 1 Part_01 World 2 Part_02 World 2 Part_01 World 3 Part_01 World 4 Part_03 World 4 Part_02 World 4 Part_01 World 5 Part_03 World 5 Part_02 World 5 Part_01 Alien - Survive- Hard Belly buster- Booty - Hard Strut - Boogy - Hard Mambo Adelie- Jump - Hard Tap - I wish - Hard Alien - Survive- Med Belly buster- Booty - Med Strut - Boogy - Med Mambo Adelie- Jump - Med Tap - I wish - Med Alien - Survive- Easy Belly buster- Booty - Easy Strut - Boogy - Easy Mambo Adelie- Jump - Easy Tap - I wish - Easy Room 05- Aliesurvive - easy Room 04 - Arena 3 Room 03 - Arena 2 Room 02 - Arena 1 Room 01 - Arena 0 Slide world 03 ->> Slide world 02 ->> Slide world 01 ->> Water world 05 ->> Water world 04 ->> Water world 03 ->> Water world 02 ->> Water world 01 ->> Boss_02 Boss_01 Assets ->> Ending cutscene Boss ->> Water world ->> Slide world ->> Hub worldmap ->> Dance rooms ->> Main Menu Normal Boot Level MapX MapY
Sound Engine Leftovers
Starting at 0x1817BA8 in the US ROM and 0x1817C38 in the EU ROM is some unused text referring to Shin'en's GAX Sound Engine;
GAX Sound Engine 3.05B (Sep 5 2006) © Shin'en Multimedia. Code: B.Wodok
GAX2_INIT OUT OF MEMORY GAX2_NEW PARAMS ARG IS NULL GAX2_NEW_FX FXPARAMS ARG IS NULL WHEN USING DIFFERENT FX_MIXING_RATE, FLAG GAX_FX_REVERB AND GAX_HALFRATE_FX ARE NOT ALLOWED. GAX2_JINGLE GAX_NO_JINGLE FLAG IS SET GAX_IRQ GAX_PLAY HAS NOT FINISHED BEFORE GAX_IRQ. USE LOWER MIXING RATE OR LESS FX CHANNELS OR PUT GAX_PLAY IN VBLANK IRQ. GAX_FX YOU TRIED TO PLAY A SPEECH FX BUT HAVE NOT USED THE GAX_SPEECH FLAG WITH GAX2_INIT. GAX2_FX FXPARAMS->FXID IS GAX_DEFAULT GAX_RESTORE_FX BUF ARG IS NULL
GAX ENGINE V3.05B Sep 5 2006 EXCEPTION. PROGRAM HALT. FUNCTION NAME:
References
The Happy Feet series
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GameCube, Wii, PlayStation 2, Windows | Happy Feet |
Game Boy Advance | Happy Feet |
Nintendo 3DS | Happy Feet Two |
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- To investigate
- Happy Feet series
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