If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Higemaru Makaijima: Nanatsu no Shima Daibouken (NES)
Higemaru Makaijima: Nanatsu no Shima Daibouken |
---|
Also known as: Makai Island (US)
![]() |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Higemaru Makaijima: Nanatsu no Shima Daibouken is the follow-up to Pirate Ship Higemaru, now with a bit of Zelda flavor. At one point, the game was planned for an American release as Makai Island, but only a prototype build remains of that attempt.
Unused Enemies
Inside the game's graphics, an undead Higemaru skeleton is found. They do not show up in-game, but were probably intended to occupy the Ghost Ship seen late in the game, replacing the living Higemarus from previous Pirate ships.
Debug Leftovers
At the title screen, hold B and press Start on Controller I to start a new game and enable some debug leftovers. Basically this disables some collision, so you will be invulnerable at any battle. Unfortunately, this will also lead to garbled game graphics. More disabled functions are available, but due to code changes they crash the game. Additional debug flags were available, but are now inaccessible. The debug mode flag is found at address $5F.
Most of the same code is present in the US prototype, but it can't be accessed via a button code.
To do: More details. |
Hidden Text
Present at the end of both the Japanese and US ROMs:
BY MASAMITSU.KOBAYASI 87/3/2
The US prototype also has a more detailed copyright message at the end of the next-to-last bank:
MSX ....... 1985 , FC COMMANDO 1986FC MAKAI ISLAND 1987 M.KOBAYASI S.40.3.24 BORN,THANK YOU !! NEXT GAME IS SIDE ARMS !!
More messages from this programmer are present in Commando. The MSX game mentioned is Mr. Do's Wild Ride, which also has a short copyright string.
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden developer messages
Games > Games by content > Games with unused enemies
Games > Games by developer > Games developed by Capcom
Games > Games by platform > NES games
Games > Games by publisher > Games published by Capcom
Games > Games by release date > Games released in 1987