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Hydro Thunder (Nintendo 64)

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Title Screen

Hydro Thunder

Developer: Eurocom
Publisher: Midway Games
Platform: Nintendo 64
Released in US: February 29, 2000
Released in EU: April 14, 2000


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.


Hydro Thunder for the N64 is the only home console port of the arcade original to have 4 player support (with the use of an expansion pak).

Unused Boat Names

Chaser1
Chaser2
Chaser3
Chaser4
Chaser5
Chaser6
Chaser7
Chaser8

These are the names for the non playable boats that appear in some of the courses. Since you can't select them, these names are never seen.


(Source: Ferrox)

Debugging Text

Starting at 0xC5FE0 in the ROM are some game engine related strings.

FORWARD_DRIVE_RECOVERY_SECS
REVERSE_DRIVE_RECOVERY_SECS
COLL_MIGHTYHULL_CHARGE_SECS
COLL_RAMP_GUIDE_EFFECT
COLL_MASS_LENGTH_MULTIPLIER
COLL_MASS_HEIGHT_MULTIPLIER
COLL_MASS_WIDTH_MULTIPLIER
COLL_MASS_MULTIPLIER
FLY_YAW_LIMITER
FLY_YAW_TORQUE
FFB_UNIT_INTENSITY_MASTER
FFB_UNIT_INTENSITY_MOTOR
FFB_UNIT_INTENSITY_REVCAV
FFB_UNIT_INTENSITY_FWDCAV
FFB_UNIT_INTENSITY_BOOSTER
FFB_UNIT_INTENSITY_STEER
FFB_UNIT_INTENSITY_WATER
FFB_UNIT_INTENSITY_COLLIDE
CAMERA_STEER_HEADING_BIAS
CAMERA_HIGH_COORD_Z
CAMERA_HIGH_COORD_Y
CAMERA_LOW_COORD_Z
CAMERA_LOW_COORD_Y
CAMERA_NOBOAT_BASE_PITCH
CAMERA_NOBOAT_COORD_Z
CAMERA_NOBOAT_COORD_Y
CAMERA_NOBOAT_ROLL_FRACTION
CAMERA_NOBOAT_PITCH_FRACTION
CAMERA_BOAT_DRAW_DIST_THRESH
CAMERA_SPEED_LAG_Y
CAMERA_SPEED_LAG_XZ
CAMERA_HEADING_TO_VEL_MIX
FRICTION_ANGULAR_YAW
DRAG_UPRIGHT_DEADZONE
DRAG_UPRIGHT_MAX
DRAG_UPRIGHT
DRAG_BACKWARD_MAX
DRAG_FORWARD_MAX
DRAG_LATERAL_MAX
DRAG_OFFPLANE_BACKWARD
DRAG_OFFPLANE_FORWARD
DRAG_OFFPLANE_LATERAL
DRAG_ONPLANE_BACKWARD
DRAG_ONPLANE_FORWARD
DRAG_ONPLANE_LATERAL
DRAG_DOWN_MAX
DRAG_DOWN_MIN
DRAG_DOWN
DRAG_UP_MAX
DRAG_UP_MIN
DRAG_UP
DRAG_ONPLANE_MPH
STABILIZER_SUB_DEPTH
STABILIZER_PITCH_MAX
STABILIZER_PITCH_MIN
STABILIZER_ROLL_MAX
STABILIZER_ROLL_MIN
SOUND_BOOSTER_WOOFER
SOUND_BOOSTER_END_FIRE_VOLUME
SOUND_BOOSTER_FIRE_VOLUME
SOUND_BOOSTER_STOW_VOLUME
SOUND_BOOSTER_DEPLOY_VOLUME
SOUND_MOTOR_VOLUME_FADE
SOUND_MOTOR_NO_BOOST_CAP
SOUND_MOTOR_WATER_DAMP
SOUND_MOTOR_WOOFER
SOUND_MOTOR_PITCH
SOUND_MOTOR_VOLUME
MIST_OFFSET_Y
SPRAY_OFFSET_Y
SHADOW_RADIUS_SCALE
SHADOW_OFFSET_Z
SHADOW_OFFSET_X
SHADOW_SCALE_Z
SHADOW_SCALE_X
SHADOW_MAX_OPAQUENESS
SHADOW_DISABLE_DEPTH
HOVER_HEIGHT_LIMIT
HOVER_HEIGHT
HOVER_PITCH_LIMIT
HOVER_TORQUE
HOVER_FORCE
POWER_CENTER_LANE_ADD_MPH
POWER_BOOSTER_TOP_MPH
POWER_BOOSTER_LIMIT
POWER_BOOSTER
POWER_TOP_MPH
POWER_MOTOR_LIMIT_BACKWARD
POWER_MOTOR_LIMIT_FORWARD
POWER_MOTOR
SOUND_PROP_Z
SOUND_PROP_Y
HELPER_EXTENSION_PERCENTAGE
APPLY_POINT_LIFT_MULTIPLIER
RUDDER_APPLY_Z
RUDDER_APPLY_Y
RUDDER_COORD_Z
RUDDER_COORD_Y
KEEL_APPLY_Z
KEEL_APPLY_Y
KEEL_COORD_Z
KEEL_COORD_Y
PROP_APPLY_Z
PROP_APPLY_Y
PROP_COORD_Z
PROP_COORD_Y
TRACK_GUIDE_AMOUNT
TURN_ROLL_FORCE
LATERAL_TO_FORWARD_FORCE_LIMIT
LATERAL_TO_FORWARD_FORCE
TURN_VELOCITY_LIMITER
KEEL_FORCE
RUDDER_FORCE_HIGH
RUDDER_FORCE_LOW
STEER_EXPONENTIAL
EDDY_STRENGTH
LIFT_MAX
LIFT_MIN
LIFT
BUOYANCY_DEPTH_MAX
BUOYANCY_DEPTH_MIN
BUOYANCY
GRAVITY_MAX
GRAVITY_MIN
MASS_LENGTH_SCALE
MASS_HEIGHT_SCALE
MASS_WIDTH_SCALE
MASS_DISTRIBUTION
MASS
SELECT_BOAT
NONE____

Present at 0xCA448 in the ROM are some controller related strings. Some of the strings mention the N64 transfer pak and a Game Boy cartridge indicating that there may have been a Game Boy version of Hydro Thunder may have been planned at some point. The final game doesn't use the transfer pak at all.

PFS_ERR_TRANSFERPAK
PFS_ERR_NEW_GBCART
PFS_ERR_NO_GBCART
PFS_ERR_DEVICE
PFS_ERR_ID_FATAL
PFS_ERR_EXIST
PFS_DIR_FULL
PFS_DATA_FULL
PFS_ERR_BAD_DATA
PFS_ERR_INVALID
PFS_ERR_CONTRFAIL
PFS_ERR_INCONSISTENT
PFS_ERR_NEW_PACK
PFS_ERR_NOPACK
(OK)


(Source: Ferrox)