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Independence Day

From The Cutting Room Floor
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Title Screen

Independence Day

Developer: Radical Entertainment
Publisher: Fox Interactive
Platform: PlayStation
Released in US: February 28, 1996
Released in EU: July 1997


DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.


Independence Day is a combat flight simulator based on the 1996 film of the same name.

Debug Text

tty Debug Text

The tty debug console displays a lot of chatter when loading and during gameplay. This is not visible to the user.

...
...
...
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FE_MODE_PRESS_START
FE_MODE_PRESS_START out
Loading City 0: ART\MILITARY\GRANDC\GRANDC
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FE_MODE_IDINTRO_MOVIE
FE_MODE_IDINTRO_MOVIE out
Loading City 0: ART\MILITARY\GRANDC\GRANDC
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Exiting the Intro by Start
Creating powerup: BIMM
Creating powerup: BIMM
Creating powerup: BIMM
Creating powerup: BIMM
Creating powerup: BIMM
Creating powerup: BIMM
Creating powerup: BIMM
Creating powerup: BIMM
Creating powerup: BIMM
Creating powerup: BIMM
Creating powerup: BIMM
Creating powerup: BIMM
Creating powerup: BIMM
Creating powerup: BIPU
Creating powerup: BIPU
Creating powerup: BIPU
Creating powerup: BIPU
Creating powerup: BIPU
Creating powerup: BIPU
Creating powerup: BIPU
Creating powerup: BII
Creating powerup: BIA10
Creating powerup: BIPU
Creating powerup: BIPU
Creating powerup: BIPU
Creating powerup: BIPU
CdRead: retry...
Creating powerup: BIPU
...
...
...

SLUS_002.21

Contains debug text.

ART\FE\STATIC\TEAM01.CM0

Version 29 Final

PSXMAIN.BIN

ART\LOADTXTE.CM0

RADLIB Library/Header mismatch.  Header = 

This old Gik will not work RADLIB27

"PTUI or PTUILITE looks old\n"

src/rmain.c

Init()      -

Version 29 Final

**** Assertion Failed! [%s] in %s line %d

[RETURN] to continue, [A] to continue all or [SPACE] to quit...

**** Warning Failed! [%s] in %s line %d
**** Invalid Memory Address! [%s] in %s line %d

size < 0x4000000

src/radmem.c

(void *)((long)topadd-1)

size < 0x007f0000

(*mem & RADMEM_SizeMagicMask) == RADMEM_SizeMagic

pp->Magic == RADMEM_PoolMagic

node->Magic == RADMEM_FreeNodeMagic

RADMEM:  Out of memory in pool $%08X with size %d
RADMEM:  (!) Leak detected at $%08X in pool $%08X
RADMEM rPPrintMemList()...
Pool:  $%08X -> $%08X
Flags:  $%08X
HiWater:  %D
Mallocd:  %D
MCount:  %D

BLOCKS: Location   Size   Line  DebugText

n->Magic == RADMEM_FreeNodeMagic    src/radpmem.c   n->Prev == prevnode  FREE   $%08X %06d

ALLOC  $%08X     %04d      
FTotal: %D
FLargest: %D

src/rcdmain.c   rCDInit()    -  RADCD_HARDDRIVE
RADCD_MIXED
RADCD_CDONLY
RADCD WARNING: File     [REALCD]    [?TYPE?]     not found.
numbytes    numbytes <= f->Size ((long)buf)%4 == 0  (mode == RADCD_SEEK_SET) || (mode == RADCD_SEEK_END) || (mode == RADCD_SEEK_CUR)
NewFilePos <= f->Size   rCDQueueTop != rCDQueueBot  src/rcdq.c  rCDMode == RADCD_MIXED src/rcddbg.c    (numbytes % 2048) == 0  RADCD:

ksum error - retransmitting...
rCDMode != RADCD_MIXED  f->Position < (f->Size) numbytes    (f->Position % 2048) == 0   f->Position <= f->Size  src/rcdrealx.c 
f->Position < (f->Size) numbytes && ((numbytes % 2048) == 0)    (f->Position % 2048) == 0   VSync: timeout
$Id: intr.c,v 1.73 1995/11/10 05:29:40 suzu Exp $   unexpected interrupt(%04x)
intr timeout(%04x:%04x)
DMA bus error: code=%08x
MADR[%d]=%08x
tpage: (%d,%d,%d,%d)
clut: (%d,%d)
clip (%3d,%3d)-(%d,%d)
ofs  (%3d,%3d)
tw   (%d,%d)-(%d,%d)
dtd   %d
dfe   %d
disp   (%3d,%3d)-(%d,%d)
screen (%3d,%3d)-(%d,%d)
isinter %d
isrgb24 %d
$Id: sys.c,v 1.120 1996/05/01 12:09:07 noda Exp $   ResetGraph:jtb=%08x,env=%08x
ResetGraph(%d)...
SetGraphReverse(%d)...
SetGraphDebug:level:%d,type:%d reverse:%d
SetGrapQue(%d)...
DrawSyncCallback(%08x)...
SetDispMask(%d)...
DrawSync(%d)...
%s:bad RECT (%d,%d)-(%d,%d)
%s: ClearImage  LoadImage   StoreImage  MoveImage   ClearOTag(%08x,%d)...
ClearOTagR(%08x,%d)...
DrawOTag(%08x)...
PutDrawEnv(%08x)...
DrawOTagEnv(%08x,&08x)...
PutDispEnv(%08x)...
GPU timeout:que=%d,stat=%08x,chcr=%08x,madr=%08x,   func=(%08x)(%08x,%08x)
id  =%08x
mode=%08x
timaddr=%08x
analizing TMD...
id=%08X, flags=%d, nobj=%d, objid=%d
vert=%08X, nvert=%d
norm=%08X, nnorm=%d
prim=%08X, nprim=%d
F3L     G3L     FT3L    GT3L    F3  G3  FT3     GT3     F4L     G4L     FT4L    GT4L    F4  G4  FT4     GT4     unsupported type (%08x)
CdInit: Init failed
none    CdlReadS    CdlSeekP    CdlSeekL    CdlGetTD    CdlGetTN    CdlGetlocP  CdlGetlocL  ?   CdlSetmode  CdlSetfilter    CdlDemute
CdlMute CdlReset    CdlPause    CdlStop CdlStandby  CdlReadN    CdlBackword CdlForward  CdlPlay CdlSetloc   CdlNop  CdlSync
DiskError   DataEnd Acknowledge Complete    DataReady   NoIntr  CD timeout:     %s:(%s) Sync=%s, Ready=%s
DiskError:  com=%s,code=(%02x:%02x)
CDROM: unknown intr (%d)
CD_sync CD_ready    %s...
%s: no param
CD_cw   $Id: 
v 1.77 1996/05/13 06:58:16 suzu Exp $   CD_init:    addr=%08x
CD_datasync %s: path level (%d) error
%s: dir was not found
CdSearchFile: disc error
CdSearchFile: searching %s...
%s:  found
%s: not found
CD_newmedia: Read error in cd_read(PVD)
CD001   CD_newmedia: Disc format error in cd_read(PVD)
CD_newmedia: Read error (PT:%08x)
CD_newmedia: sarching dir..
%08x,%04x,%04x,%s
CD_newmedia: %d dir entries found
CD_cachefile: dir not found
CD_cachefile: searching...
.   ..  	(%02x:%02x:%02x) %8d %s
CD_cachefile: %d files found
CdRead: sector error
CdRead: Shell open...
CdRead: retry...
SPU:T/O [%s]
wait (reset)    wait (wrdy H -> L)  wait (dmaf clear/W)

PSXMAIN.BIN

Contains debug text.

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\CITIES\TOKYO\TOKYOART\CITIES\OAHU\OAHUART\MILITARY\ANTRTIC\ANTRTICART\CITIES\VEGAS\VEGASART\MILITARY\AREA51\AREA51ART\MILITARY\MOTHER\MOTHERART\FE\PLNSELCT
\PLNSELCTART\CITIES\CREDIT\CREDITART\CITIES\TESTLAND\TESTLANDART\FE\NAMES\NAM

ART\HUD\PLNICONART\HUD\VICTIMART\HUD\MISSILEART\HUD\INSIDEART\HUD\FIXEDART\HUD\FLOATART\HUD\CAMERAART\HUD\LOCKON_RART\HUD\HUD3ART\HUD\HUD2ART\HUD\HUDART\HUD
\5RADAR1ART\HUD\WOBJLOD3ART\HUD\MM\MM_GRANDART\HUD\MM\MM_WASHART\HUD\MM\MM_NYART\HUD\MM\MM_CAPEART\HUD\MM\MM_PARISART\HUD\MM\MM_MOSCART\HUD\MM\MM_NAKHOART\HUD
\MM\MM_TOKYOART\HUD\MM\MM_OAHUART\HUD\MM\MM_ANTRART\HUD\MM\MM_VEGASART\HUD\MM\MM_A51F18ART\PLANES\F1801END_ANIM01_BODY101_BODY3ENDA10ART\PLANES
\A1001END_ANIM03_BODY103_BODY3ENDF15ART\PLANES\F1501END_ANIM04_BODY104_BODY3ENDEFART\PLANES\EF01END_ANIM06_BODY106_BODY3ENDSU27ART\PLANES
\SU2701END_ANIM07_BODY107_BODY3ENDF16ART\PLANES\F1601END_ANIM09_BODY109_BODY3ENDYF22ART\PLANES\YF2201END_ANIM10_BODY110_BODY3ENDYF23ART\PLANES
\YF2301END_ANIM11_BODY111_BODY3ENDX29ART\PLANES\X2901END_ANIM13_BODY113_BODY3ENDE3END_ANIME301E303ENDBACHIART\PLANES\BACHI01END_ANIM14_BODY114_BODY3ENDF117ART\PLANES
\F11701END_ANIM08_BODY108_BODY3ENDBACAEND_ANIM20_BODY120_BODY3ENDBACBEND_ANIM21_BODY121_BODY3ENDBACREND_ANIM22_BODY122_BODY3ENDFGPEND_ANIM24_BODY124_BODY3ENDPDDEND
_ANIM23_BODY123_BODY3ENDFBRBEND_ANIM25_BODY125_BODY3ENDGDAMEND_ANIM27_BODY127_BODY3ENDSINEND_ANIM28BODY0128BODY03ENDAART1_A1TRAIN_C1END_ANIMTRAIN_C1ENDVMONO_1END
_ANIMVMONO_1ENDTRANS_1END_ANIMTRANS_1ENDVTAXI_1END_ANIMVTAXI_1ENDVCARD_1END_ANIMVCARD_1ENDLIMO_1END_ANIMLIMO_1ENDVCARA_1END_ANIMVCARA_1ENDVCARG_1END_ANIMVCARG
_1ENDVCARF_1END_ANIMVCARF_1ENDVCARC_1END_ANIMVCARC_1ENDVCONV_A1END_ANIMVCONV_A1ENDVCARB_1END_ANIMVCARB_1ENDVTRUK_1END_ANIMVTRUK_1ENDVCARE_1EN

D_ANIMVCARE_1ENDVTRUA_1END_ANIMVTRUA_1ENDVJEEA_1END_ANIMVJEEA_1ENDMBOX_1END_ANIMMBOX_1ENDVBUSA_1END_ANIMVBUSA_1ENDVWINA_A1END_ANIMVWINA_A1ENDVTANKB1END
_ANIMVTANKB1ENDVTANKB2END_ANIMVTANKB2ENDCANNON1END_ANIMCANNON1ENDCANNON2END_ANIMCANNON2ENDPDA_1END_ANIMPDA_1ENDTROOP_1END_ANIMTROOP_1ENDGABART\ENEMIES
\GABOPENEND_ANIM26_BODY126_BODY3ENDFGRBART\ENEMIES
\FGRBOPENEND_ANIM25_BODY125_BODY3ENDSWEEP_1END_ANIMSWEEP_1ENDTRAIN_A1END_ANIMTRAIN_A1ENDTRAIN_B1END_ANIMTRAIN_B1ENDTRAIN_D1END_ANIMTRAIN_D1ENDCHOPPEREND
_ANIMCHOPPERENDVTANKA1END_ANIMVTANKA1ENDJFISHB_1END_ANIMJFISHB_1ENDSPDA_1END_ANIMSPDA_1ENDGENATOREND_ANIMEGR01_1EGRDED_1ENDEDRART\DESTOYER\EDROPENART
\DESTOYER\EDRFIREART\DESTOYER\EDRDIEEND_ANIMEDRENDTRANSPEND_ANIMTNSPRT_1TNS_DEDENDLAUNCHART\DESTOYER
\LAUDOWNEND_ANIMLAUENDUPLINKEND_ANIMUPLINKUP_DEDENDGRND_GENEND_ANIMGRND_GENGRND_DEDENDPOW_A1END_ANIMPOW_A1POW_BURNENDREMGEN_1END_ANIMREMGEN_1REM
_DEDENDVONE_TEND_ANIMVCONE_TENDMýART\LOAD_PSX.CM0%s%sP%d%sART\PLANES\<Loading City %d: %s
MBACK0.GEOMBACK1.GEOMBACK2.GEOMBACK3.GEOMBACK4.GEOMBACK5.GEOMBACK6.GEOMBACK7.GEOART\BG\BG%d.CM0ART\BG\BGCDSKY.CM0ART\BG\BG%dSKY.CM0GD%02d_%dCD%02d_%d_ART
\AHUDX.CM0ART\HUD\HUDFONT\AHUDICONART\HUDX.CM0ART\HUD\HUDFONT\HUDICON

There were more triggers that expected, please increase TOTAL_EXPECTED_TRIGGERS
in the SaveGame information. 

EntityList:: Virtual Void function

Creating powerup: %s

Entity not found, inserting to islot %d

END_ANIM

SCRIPTS\FE\PSX\TESTLANDLANGUAGESTARTTEXMULTNET2MULTCONNLOADSAVEOPTIONS2ART\FE\FONT.CM0fonthudlfonthudsfontprmt_NULLONEadd more lines to eng Add %s
number of lines too big in eng %s

FE_MODE_PRESS_START
FE_MODE_PRESS_START out
FE_MODE_IDINTRO_MOVIE
FE_MODE_IDINTRO_MOVIE out
ROSA DUONGSCOTTYWARBRENDAN QRMR HAPPYGODZILLAGO POSTALLIVE FRE

ART\FE\STATIC\CHEATl

ART\FE\STATIC\OPTART\FE\STATIC\ARCEXP

SCRIPTS\FE\PLNSELCT.CAMART\ENTITIES.CM0ART\FE\PLNSELCT\PLNSELCT.CM0ART\FE\PLNSELCT\PLNSELCT.CM2ART\FE\PLNSELCT\PLNSELCT.CM3
what NumPlanes %d
01_BODY103_BODY104_BODY106_BODY107_BODY109_BODY110_BODY111_BODY113_BODY114_BODY108_BODY
ART\FE\STATIC\HISCR
High Score Entry = %d
RAND CANYON
WASHINGTON
NEW YORK
CAPE CANAVERAL
ANTARCTIC
LAS VEGAS
MOTHERSHIP
TEST
LAND
AGILE FIGHTER; 
SQUADRON LEADER -   SPEED   
 {{{{{{{{{{{{{{{{{     AGILITY    {{{{{{{{{{{{{{{{     DURABILITY  {{{{{{{{{{{{{{{       STEALTH    {{{{{{{{{{{{{{{{{{   AGILE FIGHTER; 
WINGMAN CLASS -   SPEED    {{{{{{{{{{{{{{{{{{    AGILITY    {{{{{{{{{{{{{{{{{{   DURABILITY  {{{{{{{{{{{{{{{{{{   AGILE FIGHTER; 
ROGUE CLASS -FLYING GUNNERY PLATFORM -PROXIMITY DESTRUCTION DRONES...GRAVITY DRIVEN AIR MINES - CLIMBING ARTILLERY BATTERY -ALIEN VEHICLE RE-CON... 
FIELD GENERATOR REPAIR ROBOTS - F/A-18  HORNET;  AIM-120 AMRAMMA-10 WARTHOG

AIM-92 STINGERF-15 EAGLE; AIM-7C SPARROWEUROFIGHTER 2000; AIM-132 ASRAAMSU-27 FLANKER; AA-11 ARCHERF-16 FALCON; AIM-9l SIDEWINDERYF-22 RAPIER; 
AIM-132 ASRAAMYF-23; AIM-132 ASRAAMX-29; AIM-132 ASRAAMF117; AIM-132 ASRAAM
Changing to a different recon script
Exiting the Intro by Start

ART\FE\STATIC\H2HñAssertion failed: %s, file %s, line %d
inc/ground.hpp
entityLOD < ENTITY_NUMLOD
inc/entity
\identity.hppconfigTableNum >= 0
psx.plt/inc/paddef.h
configTableNum < NUM_CONFIGURATIONS
Version 29 Final
Memory: At Startup %d 
ART\LOAD_PSX.CM0ART\LOADTXTE.CM0
System::ReadInput timeout not Allowed!
COLIN: Lost Connection ReadInput frame %d (timeOut=%d, rnStatus=%d!!!
NO CABLE
psx.plt/src/system.cpp
SetIconDisplay: %e %d
The file %s does not conform to any known format 
MALLMAP.TIMART\BG\GROUND.DATGROUND.DATVERSION:FADE_RGB:CITY_LOD:DESTOYER_LOD:FOG_DEPTH:ART\FE\PROMPT
bad ASCII code 0x%x

ART\FE\STATIC\OPT

\MOVIES\FOXI.STR;1\MOVIES\RADI.STR;1\MOVIES\TITL.STR;1\MOVIES\INTR.STR;1\MOVIES\MOTH.STR;1\MOVIES\WING.STR;1\MOVIES\FGHT.STR;1\MOVIES\CRED.STR;1
ART\FE\STATIC\MOVIEPSXCOCO.BIN%s %d %dART\ENTITIES.CM0Ð?€RSX\DIALOG.IDXRSX\MULTI.IDXRSX\IDX.WAPRSX\IDMAIN.WAXARGH! Reconning bad city.
>> PSX music.
RSX\HORNET.WAXRSX\THUNDER.WAXRSX\EAGLE.WAXRSX\EUROFIG.WAXRSX\FLANKER.WAXRSX\F16.WAXRSX\YF22.WAXRSX\YF23.WAXRSX\X29.WAXRSX\BAC

AXRSX\IDINST.WAX

Opened '%s' (%d bytes (%d bytes compressed))
LIGHTLSTCollision geometry name = %s
Standard geometry name = %s
Ran out of F3 POLYS 
Ran out of FT3 POLYS 
Ran out of F4 POLYS 
Ran out of FT4 POLYS 
Ran out of G3 POLYS 
Ran out of GT3 POLYS 
Ran out of G4 POLYS 
Ran out of GT4 POLYS 
UnKnow poly type 
Quadtree cookie found, version %d
Quadtree size: %d bytes
Quadtree matrix classification: %d, (%d trans, %d 90y, %d 270y, %d 180y, %d other y)
Quadtree: can't find geo: Cannot create quad node!tQuadtree::ParseInteriorNode()Cannot create quad leaf!Max Level Of Recursion reached

SCRIPTS\COL\GRANDC.COLSCRIPTS\WATER\GRANDC.H2OSCRIPTS\COL\WASH.COLSCRIPTS\WATER\WASH.H2OSCRIPTS\COL\NY.COLSCRIPTS\WATER\NY.H2OSCRIPTS\COL\CAPE.COLSCRIPTS
\WATER\CAPE.H2OSCRIPTS\COL\PARIS.COLSCRIPTS\WATER\PARIS.H2OSCRIPTS\COL\MOSCOW.COLSCRIPTS\WATER\MOSCOW.H2OSCRIPTS\COL\NAKHODA.COLSCRIPTS\WATER\NAKHODA.H2OSCRIPTS
\COL\TOKYO.COLSCRIPTS\WATER\TOKYO.H2OSCRIPTS\COL\OAHU.COLSCRIPTS\WATER\OAHU.H2OSCRIPTS\COL\ANTRTIC.COLSCRIPTS\WATER\ANTRTIC.H2OSCRIPTS\COL\VEGAS.COLSCRIPTS
\WATER\VEGAS.H2OSCRIPTS\COL\AREA51.COLSCRIPTS\WATER\AREA51.H2OSCRIPTS\COL\MOTHER.COLSCRIPTS\WATER\MOTHER.H2OSCRIPTS\COL\CREDIT.COLSCRIPTS\WATER\CREDIT.H2O

ENEW YORK
REMGEN_1GRND_GENTNSPRT_10

Thanks for playing (and reading the binaries), Darrin Brown.

Version: Jan 26th

SCRIPTS\CEMENT\GRANDC.CMTSCRIPTS\RAW\LEVELS\GRANDC.SNLSCRIPTS\RAW\LEVELS\PLNEPATH\GRANDC.PTHSCRIPTS\RAW\LEVELS\VEHICLES\GRANDC.SNVSCRIPTS\RAW

LEVELS\POWERUPS\GRANDC.UPSSCRIPTS\RAW\LEVELS\VEHICLES\ARTILER\GRANDC.ATLSCRIPTS\RAW\INTRO\LEVELS\GRANDC.SILSCRIPTS\RAW\INTRO\CAMERAS\GRANDC.CAMSCRIPTS
\RAW\INTRO\VEHICLES\GRANDC.SIVSCRIPTS\RAW\DEMO\LEVEL.SDLSCRIPTS\RAW\DEMO\CAMERA\GRANDC.CMPSCRIPTS\RAW\DEMO\VEHICLE.SDLSCRIPTS\RAW\MULTI\GRANDC.SMLSCRIPTS
\RAW\MULTI\RESET\GRANDC.MRTSCRIPTS\RAW\MULTI\POWERUPS\GRANDC.UPMSCRIPTS\RAW\LEVELS\GENERAT\GRANDC.GENSCRIPTS\RAW\LEVELS\VEHICLES\NORMAL\GRANDC.VPTSCRIPTS
\RAW\LEVELS\VEHICLES\RESET\GRANDC.RSTSCRIPTS\RAW\LEVELS\VEHICLES\PERM\GRANDC.VEHSCRIPTS\RAW\LEVELS\VEHICLES\CAB\GRANDC.CABSCRIPTS\RAW\LEVELS\VEHICLES\GAB
\GRANDC.GABSCRIPTS\CEMENT\WASH.CMTSCRIPTS\RAW\LEVELS\WASH.SNLSCRIPTS\RAW\LEVELS\PLNEPATH\WASH.PTHSCRIPTS\RAW\LEVELS\VEHICLES\WASH.SNVSCRIPTS\RAW\LEVELS
\POWERUPS\WASH.UPSSCRIPTS\RAW\LEVELS\VEHICLES\ARTILER\WASH.ATLSCRIPTS\RAW\INTRO\LEVELS\WASH.SILSCRIPTS\RAW\INTRO\CAMERAS\WASH.CAMSCRIPTS\RAW\INTRO\VEHICLES
\WASH.SIVSCRIPTS\RAW\DEMO\CAMERA\WASH.CMPSCRIPTS\RAW\MULTI\WASH.SMLSCRIPTS\RAW\MULTI\RESET\WASH.MRTSCRIPTS\RAW\MULTI\POWERUPS\WASH.UPMSCRIPTS\RAW\LEVELS
\GENERAT\WASH.GENSCRIPTS\RAW\LEVELS\VEHICLES\NORMAL\WASH.VPTSCRIPTS\RAW\LEVELS\VEHICLES\RESET\WASH.RSTSCRIPTS\RAW\LEVELS\VEHICLES\PERM\WASH.VEHSCRIPTS
\RAW\LEVELS\VEHICLES\CAB\WASH.CABSCRIPTS\RAW\LEVELS\VEHICLES\GAB\WASH.GABSCRIPTS\CEMENT\NY.CMTSCRIPTS\RAW\LEVELS\NY.SNLSCRIPTS\RAW\LEVELS\PLNEPATH
\NY.PTHSCRIPTS\RAW\LEVELS\VEHICLES\NY.SNVSCRIPTS\RAW\LEVELS\POWERUPS\NY.UPSSCRIPTS\RAW\LEVELS\VEHICLES\ARTILER\NY.ATLSCRIPTS\RAW\INTRO\LEVELS\NY.SILSCRIPTS
\RAW\INTRO\CAMERAS\NY.CAMSCRIPTS\RAW\INTRO\VEHICLES\NY.SIVSCRIPTS\RAW\MULTI\NY.SMLSCRIPTS\RAW\MULTI\RESET\NY.MRTSCRIPTS\RAW\MULTI\POWERUPS\NY.UPMSCRIPTS
\RAW\DEMO\CAMERA\NY.CMPSCRIPTS\RAW\LEVELS\GENERAT\NY.GENSCRIPTS\RAW\LEVELS\VEHICLES\NORMAL\NY.VPTSCRIPTS\RAW\LEVELS\VEHICLES\RESET\NY.RSTSCRIPTS\RAW\LEVELS
\VEHICLES\PERM\NY.VEHSCRIPTS\RAW\LEVELS\VEHICLES\CAB\NY.CABSCRIPTS\RAW\LEVELS\VEHIC

LES\GAB\NY.GABSCRIPTS\CEMENT\CAPE.CMTSCRIPTS\RAW\LEVELS\CAPE.SNLSCRIPTS\RAW\LEVELS\VEHICLES\CAPE.SNVSCRIPTS\RAW\LEVELS\POWERUPS\CAPE.UPSSCRIPTS\RAW
\LEVELS\VEHICLES\ARTILER\CAPE.ATLSCRIPTS\RAW\MULTI\CAPE.SMLSCRIPTS\RAW\MULTI\RESET\CAPE.MRTSCRIPTS\RAW\MULTI\POWERUPS\CAPE.UPMSCRIPTS\RAW\DEMO\CAMERA
\CAPE.CMPSCRIPTS\RAW\LEVELS\GENERAT\CAPE.GENSCRIPTS\RAW\LEVELS\VEHICLES\NORMAL\CAPE.VPTSCRIPTS\RAW\LEVELS\VEHICLES\RESET\CAPE.RSTSCRIPTS\RAW\LEVELS
\VEHICLES\PERM\CAPE.VEHSCRIPTS\RAW\LEVELS\VEHICLES\CAB\CAPE.CABSCRIPTS\RAW\LEVELS\VEHICLES\GAB\CAPE.GABSCRIPTS\CEMENT\PARIS.CMTSCRIPTS\RAW\LEVELS
\PARIS.SNLSCRIPTS\RAW\LEVELS\PLNEPATH\PARIS.PTHSCRIPTS\RAW\LEVELS\VEHICLES\PARIS.SNVSCRIPTS\RAW\LEVELS\POWERUPS\PARIS.UPSSCRIPTS\RAW\LEVELS\VEHICLES
\ARTILER\PARIS.ATLSCRIPTS\RAW\INTRO\LEVELS\PARIS.SILSCRIPTS\RAW\INTRO\CAMERAS\PARIS.CAMSCRIPTS\RAW\INTRO\VEHICLES\PARIS.SIVSCRIPTS\RAW\DEMO\CAMERA
\PARIS.CMPSCRIPTS\RAW\MULTI\PARIS.SMLSCRIPTS\RAW\MULTI\RESET\PARIS.MRTSCRIPTS\RAW\MULTI\POWERUPS\PARIS.UPMSCRIPTS\RAW\LEVELS\GENERAT\PARIS.GENSCRIPTS
\RAW\LEVELS\VEHICLES\NORMAL\PARIS.VPTSCRIPTS\RAW\LEVELS\VEHICLES\RESET\PARIS.RSTSCRIPTS\RAW\LEVELS\VEHICLES\PERM\PARIS.VEHSCRIPTS\RAW\LEVELS\VEHICLES
\CAB\PARIS.CABSCRIPTS\RAW\LEVELS\VEHICLES\GAB\PARIS.GABSCRIPTS\CEMENT\MOSCOW.CMTSCRIPTS\RAW\LEVELS\MOSCOW.SNLSCRIPTS\RAW\LEVELS\PLNEPATH\MOSCOW.PTHSCRIPTS
\RAW\LEVELS\VEHICLES\MOSCOW.SNVSCRIPTS\RAW\LEVELS\POWERUPS\MOSCOW.UPSSCRIPTS\RAW\LEVELS\VEHICLES\ARTILER\MOSCOW.ATLSCRIPTS\RAW\INTRO\LEVELS\MOSCOW.SILSCRIPTS
\RAW\INTRO\CAMERAS\MOSCOW.CAMSCRIPTS\RAW\INTRO\VEHICLES\MOSCOW.SIVSCRIPTS\RAW\DEMO\CAMERA\MOSCOW.CMPSCRIPTS\RAW\MULTI\MOSCOW.SMLSCRIPTS\RAW\MULTI\RESET
\MOSCOW.MRTSCRIPTS\RAW\MULTI\POWERUPS\MOSCOW.UPMSCRIPTS\RAW\LEVELS\GENERAT\MOSCOW.GENSCRIPTS\RAW\LEVELS\VEHICLES\NORMAL\MOSCOW.VPTSCRIPTS\RAW\LEVELS
\VEHICLES\RESET\MOSCOW.RSTSCRIPTS\RAW\LEVELS\VEHICLES\PERM\MOSCOW.VEHSCRIPTS\RAW\LEVELS\VEHICLES\CAB\MOSCOW.CABSCR

PTS\RAW\LEVELS\VEHICLES\GAB\MOSCOW.GABSCRIPTS\CEMENT\NAKHODA.CMTSCRIPTS\RAW\LEVELS\NAKHODA.SNLSCRIPTS\RAW\LEVELS\VEHICLES\NAKHODA.SNVSCRIPTS\RAW\LEVELS
\POWERUPS\NAKHODA.UPSSCRIPTS\RAW\LEVELS\VEHICLES\ARTILER\NAKHODA.ATLSCRIPTS\RAW\DEMO\CAMERA\NAKHODA.CMPSCRIPTS\RAW\MULTI\NAKHODA.SMLSCRIPTS\RAW\MULTI
\RESET\NAKHODA.MRTSCRIPTS\RAW\MULTI\POWERUPS\NAKHODA.UPMSCRIPTS\RAW\LEVELS\GENERAT\NAKHODA.GENSCRIPTS\RAW\LEVELS\VEHICLES\NORMAL\NAKHODA.VPTSCRIPTS\RAW
\LEVELS\VEHICLES\RESET\NAKHODA.RSTSCRIPTS\RAW\LEVELS\VEHICLES\PERM\NAKHODA.VEHSCRIPTS\RAW\LEVELS\VEHICLES\CAB\NAKHODA.CABSCRIPTS\RAW\LEVELS\VEHICLES\GAB
\NAKHODA.GABSCRIPTS\CEMENT\TOKYO.CMTSCRIPTS\RAW\LEVELS\TOKYO.SNLSCRIPTS\RAW\LEVELS\PLNEPATH\TOKYO.PTHSCRIPTS\RAW\LEVELS\VEHICLES\TOKYO.SNVSCRIPTS\RAW\LEVELS
\POWERUPS\TOKYO.UPSSCRIPTS\RAW\LEVELS\VEHICLES\ARTILER\TOKYO.ATLSCRIPTS\RAW\INTRO\LEVELS\TOKYO.SILSCRIPTS\RAW\INTRO\CAMERAS\TOKYO.CAMSCRIPTS\RAW\INTRO
\VEHICLES\TOKYO.SIVSCRIPTS\RAW\MULTI\TOKYO.SMLSCRIPTS\RAW\MULTI\RESET\TOKYO.MRTSCRIPTS\RAW\MULTI\POWERUPS\TOKYO.UPMSCRIPTS\RAW\DEMO\CAMERA\TOKYO.CMPSCRIPTS
\RAW\LEVELS\GENERAT\TOKYO.GENSCRIPTS\RAW\LEVELS\VEHICLES\NORMAL\TOKYO.VPTSCRIPTS\RAW\LEVELS\VEHICLES\RESET\TOKYO.RSTSCRIPTS\RAW\LEVELS\VEHICLES\PERM
\TOKYO.VEHSCRIPTS\RAW\LEVELS\VEHICLES\CAB\TOKYO.CABSCRIPTS\RAW\LEVELS\VEHICLES\GAB\TOKYO.GABSCRIPTS\CEMENT\OAHU.CMTSCRIPTS\RAW\LEVELS\OAHU.SNLSCRIPTS
\RAW\LEVELS\PLNEPATH\OAHU.PTHSCRIPTS\RAW\LEVELS\VEHICLES\OAHU.SNVSCRIPTS\RAW\LEVELS\POWERUPS\OAHU.UPSSCRIPTS\RAW\LEVELS\VEHICLES\ARTILER\OAHU.ATLSCRIPTS
\RAW\INTRO\LEVELS\OAHU.SILSCRIPTS\RAW\INTRO\CAMERAS\OAHU.CAMSCRIPTS\RAW\INTRO\VEHICLES\OAHU.SIVSCRIPTS\RAW\MULTI\OAHU.SMLSCRIPTS\RAW\MULTI\RESET
\OAHU.MRTSCRIPTS\RAW\MULTI\POWERUPS\OAHU.UPMSCRIPTS\RAW\DEMO\CAMERA\OAHU.CMPSCRIPTS\RAW\LEVELS\GENERAT\OAHU.GENSCRIPTS\RAW\LEVELS\VEHICLES\NORMAL
\OAHU.VPTSCRIPTS\RAW\LEVELS\VEHICLES\RESET\OAHU.RSTSCRIPTS\RAW\LEVELS\VEHICLES\PERM\OAHU.VEHSCRIPTS\RAW\LEVELS\VEHICLES

CAB\OAHU.CABSCRIPTS\RAW\LEVELS\VEHICLES\GAB\OAHU.GABSCRIPTS\CEMENT\ANTART.CMTSCRIPTS\RAW\LEVELS\ANTRTIC.SNLSCRIPTS\RAW\LEVELS\VEHICLES
\ANTRTIC.SNVSCRIPTS\RAW\LEVELS\POWERUPS\ANTRTIC.UPSSCRIPTS\RAW\LEVELS\VEHICLES\ARTILER\ANTRTIC.ATLSCRIPTS\RAW\MULTI\ANTRTIC.SMLSCRIPTS
\RAW\MULTI\RESET\ANTRTIC.MRTSCRIPTS\RAW\MULTI\POWERUPS\ANTRTIC.UPMSCRIPTS\RAW\DEMO\CAMERA\ANTRTIC.CMPSCRIPTS\RAW\LEVELS\GENERAT
\ANTRTIC.GENSCRIPTS\RAW\LEVELS\VEHICLES\NORMAL\ANTRTIC.VPTSCRIPTS\RAW\LEVELS\VEHICLES\RESET\ANTRTIC.RSTSCRIPTS\RAW\LEVELS\VEHICLES\PERM
\ANTRTIC.VEHSCRIPTS\RAW\LEVELS\VEHICLES\CAB\ANTRTIC.CABSCRIPTS\RAW\LEVELS\VEHICLES\GAB\ANTRTIC.GABSCRIPTS\CEMENT\VEGAS.CMTSCRIPTS\RAW
\LEVELS\VEGAS.SNLSCRIPTS\RAW\LEVELS\PLNEPATH\VEGAS.PTHSCRIPTS\RAW\LEVELS\VEHICLES\VEGAS.SNVSCRIPTS\RAW\LEVELS\POWERUPS\VEGAS.UPSSCRIPTS
\RAW\LEVELS\VEHICLES\ARTILER\VEGAS.ATLSCRIPTS\RAW\INTRO\LEVELS\VEGAS.SILSCRIPTS\RAW\INTRO\CAMERAS\VEGAS.CAMSCRIPTS\RAW\INTRO\VEHICLES
\VEGAS.SIVSCRIPTS\RAW\MULTI\VEGAS.SMLSCRIPTS\RAW\MULTI\RESET\VEGAS.MRTSCRIPTS\RAW\MULTI\POWERUPS\VEGAS.UPMSCRIPTS\RAW\DEMO\CAMERA\VEGAS.CMPSCRIPTS
\RAW\LEVELS\GENERAT\VEGAS.GENSCRIPTS\RAW\LEVELS\VEHICLES\NORMAL\VEGAS.VPTSCRIPTS\RAW\LEVELS\VEHICLES\RESET\VEGAS.RSTSCRIPTS\RAW\LEVELS\VEHICLES
\PERM\VEGAS.VEHSCRIPTS\RAW\LEVELS\VEHICLES\CAB\VEGAS.CABSCRIPTS\RAW\LEVELS\VEHICLES\GAB\VEGAS.GABSCRIPTS\CEMENT\AREA51.CMTSCRIPTS\RAW\LEVELS
\AREA51.SNLSCRIPTS\RAW\LEVELS\VEHICLES\AREA51.SNVSCRIPTS\RAW\LEVELS\POWERUPS\AREA51.UPSSCRIPTS\RAW\LEVELS\VEHICLES\ARTILER\AREA51.ATLSCRIPTS
\RAW\DEMO\CAMERA\AREA51.CMPSCRIPTS\RAW\MULTI\AREA51.SMLSCRIPTS\RAW\MULTI\RESET\AREA51.MRTSCRIPTS\RAW\MULTI\POWERUPS\AREA51.UPMSCRIPTS\RAW
\LEVELS\GENERAT\AREA51.GENSCRIPTS\RAW\LEVELS\VEHICLES\NORMAL\AREA51.VPTSCRIPTS\RAW\LEVELS\VEHICLES\RESET\AREA51.RSTSCRIPTS\RAW\LEVELS\VEHICLES
\PERM\AREA51.VEHSCRIPTS\RAW\LEVELS\VEHICLES\CAB\AREA51.CABSCRIPTS\RAW\LEVELS\VEHICLES\GAB\AREA51.GABSCRIPTS\CEMENT\MOTHER.CMTSCRIPTS\RAW\

LEVELS\MOTHER.SNLSCRIPTS\RAW\LEVELS\PLNEPATH\MOTHER.PTHSCRIPTS\RAW\LEVELS\VEHICLES\MOTHER.SNVSCRIPTS\RAW\LEVELS\POWERUPS\MOTHER.UPSSCRIPTS
\RAW\LEVELS\VEHICLES\ARTILER\MOTHER.ATLSCRIPTS\RAW\INTRO\LEVELS\MOTHER.SILSCRIPTS\RAW\INTRO\CAMERAS\MOTHER.CAMSCRIPTS\RAW\INTRO\VEHICLES
\MOTHER.SIVSCRIPTS\RAW\MULTI\MOTHER.SMLSCRIPTS\RAW\MULTI\RESET\MOTHER.MRTSCRIPTS\RAW\MULTI\POWERUPS\MOTHER.UPMSCRIPTS\RAW\LEVELS\GENERAT
\MOTHER.GENSCRIPTS\RAW\LEVELS\VEHICLES\NORMAL\MOTHER.VPTSCRIPTS\RAW\LEVELS\VEHICLES\RESET\MOTHER.RSTSCRIPTS\RAW\LEVELS\VEHICLES\PERM
\MOTHER.VEHSCRIPTS\RAW\LEVELS\VEHICLES\CAB\MOTHER.CABSCRIPTS\RAW\LEVELS\VEHICLES\GAB\MOTHER.GAB

**** Assertion Failed! [%s] in %s line %d

[RETURN] to continue, [A] to continue all or [SPACE] to quit...
**** Warning Failed! [%s] in %s line %d

**** Invalid Memory Address! [%s] in %s line %d
9Ñsrc/rcdmain.crCDInit()    - RADCD_HARDDRIVE
RADCD_MIXED
RADCD_CDONLY
RADCD WARNING: File [REALCD][?TYPE?] not found.
numbytesnumbytes <= f->Size((long)buf)%4 == 0(mode == RADCD_SEEK_SET) || (mode == RADCD_SEEK_END) || (mode == RADCD_SEEK_CUR)NewFilePos 
<= f->Size>src/rcdload.cwsrc/rcdcmt.cCBuf[0] == 
'C'CBuf[1] == 'E'offset + numbytes <= csizerCDQueueTop != rCDQueueBotsrc/rcdq.cþsrc/rcdcache.cNewFilePos <= (f->Size)src/rcdold.cfunc == 0numbytes 
<= (f->Size - f->Position)rCDMode == 
RADCD_MIXED
src/rcddbg.c
(numbytes % 2048) == 0RADCD:  Checksum error - retransmitting...
rCDMode != RADCD_MIXEDf->Position < (f->Size)numbytes(f->Position % 2048) == 0f->Position <= f->Sizeñsrc/rcdrealx.cf->Position < (f->Size)numbytes 
&& ((numbytes % 2048) == 0)(f->Position % 2048) == 0)ç0123456789abcdef(null)0123456789ABCDEF

CdInit: Init failed
CdlReadSCdlSeekPCdlSeekLCdlGetTDCdlGetTNCdlGetlocPCdlGetlocL?CdlSetmodeCdlSetfilterCdlDemuteCdlMuteCdlResetCdlPauseCdlStopCdlStandbyCdlReadN
CdlBackwordCdlForwardCdlPlayCdlSetlocCdlNopCdlSyncDiskErrorDataEndAcknowledgeCompleteDataReadyNoIntrCD timeout: %s:(%s) Sync=%s, Ready=%s
DiskError: com=%s,code=(%02x:%02x)
CDROM: unknown intr(%d)

CD_syncCD_ready%s...
%s: no param
CD_cw$Id: bios.c,v 1.77 1996/05/13 06:58:16 suzu Exp $CD_init:addr=%08x
CD_datasync<NULL>2%s: path level (%d) error
%s: dir was not found
CdSearchFile: disc error
CdSearchFile: searching %s...
%s:  found
%s: not found
CD_newmedia: Read error in cd_read(PVD)
CD001CD_newmedia: Disc format error in cd_read(PVD)
CD_newmedia: Read error (PT:%08x)
CD_newmedia: sarching dir..
%08x,%04x,%04x,%s
CD_newmedia: %d dir entries found
CD_cachefile: dir not found
CD_cachefile: searching...
...(%02x:%02x:%02x) %8d %s
CD_cachefile: %d files found
L¹CdRead: sector error
CdRead: Shell open...
CdRead: retry...
2,DMA STATUS ERROR %x
VSync: timeout
$Id: intr.c,v 1.73 1995/11/10 05:29:40 suzu Exp $unexpected interrupt(%04x)
intr timeout(%04x:%04x)
2; DMA bus error: code=%08x
MADR[%d]=%08x
÷0123456789ABCDEFV

page: (%d,%d,%d,%d)
clut: (%d,%d)
clip (%3d,%3d)-(%d,%d)
ofs  (%3d,%3d)
tw   (%d,%d)-(%d,%d)
dtd   %d
dfe   %d
disp   (%3d,%3d)-(%d,%d)
screen (%3d,%3d)-(%d,%d)
isinter %d
isrgb24 %d
$Id: sys.c,v 1.120 1996/05/01 12:09:07 noda Exp $ResetGraph:jtb=%08x,env=%08x
ResetGraph(%d)...
SetGraphReverse(%d)...
SetGraphDebug:level:%d,type:%d reverse:%d
SetGrapQue(%d)...
DrawSyncCallback(%08x)...
SetDispMask(%d)...
DrawSync(%d)...
%s:bad RECT(%d,%d)-(%d,%d)
%s:ClearImageLoadImageStoreImageMoveImageClearOTag(%08x,%d)...
ClearOTagR(%08x,%d)...
DrawOTag(%08x)...
PutDrawEnv(%08x)...
DrawOTagEnv(%08x,&08x)...
PutDispEnv(%08x)...
GPU timeout:que=%d,stat=%08x,chcr=%08x,madr=%08x,func=(%08x)(%08x,%08x)
id  =%08x
mode=%08x
timaddr=%08x
analizing TMD...
id=%08X, flags=%d, nobj=%d, objid=%d
vert=%08X, nvert=%d
norm=%08X, nnorm=%d
prim=%08X, nprim=%d
F3L G3L FT3L GT3L F3 G3 FT3 GT3 F4L G4L FT4L GT4L F4 G4 FT4 GT4 unsupported type (%08x)
MDEC_rest:bad option(%d)
MDEC_in_syncMDEC_out_sync DMA=(%d,%d), ADDR=(0x%08x->0x%08x)
 FIFO=(%d,%d),BUSY=%d,DREQ=(%d,%d),RGB24=%d,STP=%d
%s timeout:
hSPU:T/O [%s]
wait (reset)wait (wrdy H -> L)wait (dmaf clear/W)Dû

Error: Can't push matrix,stack(max 20) is full!
Error: Can't pop matrix,stack is empty!
This function is not implemented.

MBACK0MBACK1MBACK2MBACK3MBACK4MBACK5MBACK6MBACK7.CMT.GRD.CDCD01_1.TIM
MBSMOK_EXPL_DEXPL_EBURN_SPLASHRIPL_ABUL_ASPK_DUST_PUFF_WARNSHSPLAS_CSMOK_FINALESHIELD

.timE
ascii
%s%02d
EXPL_DBURN_SPLASHL=

RIPL_DUST_ABUL_ASPK_PUFF_WARNSHEXPL_ESPLAS_CSMOK_FINALEBSMOK_

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MULTC2SAVESAVE2MULTCOPTIONSPAUSEPAUSE2LOCKONfontfelfontfes_CENTER_RIGHT_BIG_SMALL_TOP_BOTTOM_BAR_MENU_PROMPT.FTE.FTI.FTF.FTG.FTS.FTWENDSTRING> @TRI SDAB 
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GLOBEYBRACKETCOCO1CREDITSPARISMOSCOWNAKHODATOKYOOAHUAREA 51F18A10F15EFSU27F16YF22YF23X29E3BACF117
SAVE
P 1P 2grid0  TIM.CM0.CM1ENDCITY:FLAGS:BG_RGB:%s%c%s
bu10:bu00:
TRUEFALSE€%d
w%ld%lfGEOLSTMATLSTTEXLSTCAMLSTPUPLSTANILST
ZTNS_DED.MOSCOWOAHUEGR01_1POW_A1UPLINKEDR]
MINORMAJORF-18A-10F-15EF-2000SU-27