Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Indiana Jones and the Fate of Atlantis

From The Cutting Room Floor
Jump to: navigation, search

Title Screen

Indiana Jones and the Fate of Atlantis

Developer: LucasArts
Publisher: LucasArts
Platforms: DOS, Mac OS Classic
Released in US: 1992
Released in EU: 1992

AreasIcon.png This game has unused areas.
DevMessageIcon.png This game has a hidden developer message.
GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
TextIcon.png This game has unused text.

To do:
Debug mode.

Unused Rooms

There are a few places that are unused in the final game, with most of them located in the cave of Knossos.

Sophia Hapgood's Office

INDY4 OfficeSophia1.png

The room to the right of Sophia Hapgood's office isn't accessible in the game, and is only used for a cutscene. This part of Sophia's office was probably meant to be fully playable with Sophia entering the other room. It has also been discovered that this room also contains a clever nod to Maniac Mansion by labeling the fern in the corner as "Chuck".

The door between the two rooms is called "exit".

The desk drawer is named "clippings".

The dressing screen that uses Sophia in the scene is called "changing screen". It is also possible to open and close.

Text : A changing screen for modest people.

0000132A (01) 00001368 (17) 00001369 (03) 00001370 (3B) 00001372 (02) 0000161A (01) 0000163B (00) 0000163D (00) 00002060 (00) 00002D65 (01) 00002D83 (01) 00002DA1 (01) 00002DBF (01) 00002DDD (01) 00002DFB (01) 00002E19 (01) 00002E37 (01) 00002E55 (01) 00003053 (01) 00003071 (01) 000039F5 (01) 000041C1 (01)

(Source: Dark Linkaël)

Unused Cave Knossos Rooms

The cave of Knossos contains four unused rooms. One contains an older version of the large minotaur statue that Indy must use his whip on. Some doors lead to used rooms in the cave, while others are nonfunctional.

INDY4 Cave1.png


INDY4 Cave2.png

The two doors do not work.


INDY4 Cave3.png

The left door and the middle door:

INDY4 9F Door1.png INDY4 9F Door2.png


INDY4 Cave4.png

The middle door leads to a room, but the right door does not work.

INDY4 AD Door1.png

(Source: Dark Linkaël)

Unused Items

There are two unused items that can be activated using a hex editor.


INDY4 NoIcon.png

It's an expensive topcoat.

This coat can be seen in Indy's office at the beginning of the game, and belongs to Klaus Kerner. However, it can't be picked up, and has no inventory icon.

(Source: Dark Linkaël)

Box of Parts

INDY4 Box.png

It appears to be full of torpedo tube parts.

Klaus Kerner's submarine can't be entered without hacks. However, an exclusive item is available inside, which can't be found in the other two game modes when inside the submarine. It doesn't seem to do anything, though.

INDY4 SubMarin1.png

(Source: Dark Linkaël)

Unused Item Icons

There are a number of icons for unused items. They can be seen by modifying a backup of the game with a hex editor.

INDY4 NoIcon.png ED04

INDY4 Box.png 0605

INDY4 Trumpet.png 0805

INDY4 Necklace1.png 0A05

INDY4 Message.png 2805

INDY4 Necklace2.png 3605

(Source: Dark Linkaël)

Unused Character Graphics

Indy's Mask

This mask does not resemble the mask that was used, so it's probably an earlier version of it.

INDY4 IndyMask2.png INDY4 IndyMask3.png INDY4 IndyMask4.png

INDY4 IndyMask1.png

000023B9 (11) 000023D3 (01) 00002414 (11)

(Source: Dark Linkaël)

Marcus's Unused Animations

Marcus only appears at the beginning of the game and does not move much during his appearance. However, there are some unused animations of Marcus pondering, with front and side views.

INDY4 Marcus1.gif INDY4 Marcus2.gif INDY4 Marcus3.gif INDY4 Marcus4.gif

(Source: Dark Linkaël)

Unused Graphics

Unused Excavated Door

In this room, the entrance to the cave starts out intact, with a wooden door frame. Later in the game, Klaus Kerner causes the door to collapse and Indy has to dig his way out with a shovel.

In the actual game, the room reverts to its original appearance. However, there are graphics for a third room state, which looks much more like the aftermath of a reopened entrance, with extra debris and the broken pieces of the frame, but it was never used.

Old Version Final Version
INDY4 Door2.png INDY4 Door1.png INDY4 Door2.png INDY4 Door3.png

Statue Spewing Lava

This statue located in the God Machine is only visible before it is activated, after which the screen shifts to the right. However, there are unused graphics of it spewing lava, which only happens after the God Machine is activated.

INDY4 GMLava1.png

Sophia's Necklace


Throughout the game, except at the very end, Sophia is always wearing her necklace. However, when Sophia removes it, the game never shows a closeup of her neck. With a hex editor, it is possible to look at Sophia's chest without the necklace.

(Source: Dark Linkaël)

Unused World Map Cities

The world map has two destinations that aren't used in the game. In an older version, Indy would travel to Cadiz and Leningrad to learn more about the mystery of the City of Atlantis. These two cities would later appear in the comic book where Indy and Sophia meet Marcus at Leningrad and recover the Hermocrates, where afterwards Brody goes to Cadiz to recover one of the disks that would power the God-Machine. These two destinations can be seen on the map, using a hex editor on a save file.

00001EE9 (F0) Leningrad

00001EEA (07) Cadiz

INDY4 Map1.png

(Source: Dark Linkaël)

Unused Text

This game has a lot of unused text. Some of these scenes can be re-enabled by using a hex editor.

Marcus in Indy's Office

00002061 (01)

Marcus only appears at the beginning of the game, in the scene where Klaus Kerner steals the statue from Indy's office. Upon returning to the office after the scene, no characters are present. However, in earlier versions of the game, Marcus would still be waiting in the office, with more dialogue:

INDY4 Marcus1.png

1) Marcus : Indy, what are you doing here?

Two possible answers :

2) Indy : Just stretching my legs.

3) Marcus : Now is not the time.

4) Marcus : Miss Hapgood may be in real danger!

2) Indy : Maybe I forgot something.

3) Marcus : I can't imagine what.

4) Marcus : Miss Hapgood may be in real danger!

Upon returning to Marcus :

1) Marcus : Indy, please...

2) Marcus : ought to get going.

(Source: Dark Linkaël)

Indy's Office

Other unused items and text exist within Indy's office, such as Kerner's coat (mentioned above).

00004922 (40) Bathroom door

INDY4 OfficeIndy1.png

0000493A (40) Coat

INDY4 OfficeIndy2.png

00004926 (40) Whip

INDY4 OfficeIndy3.png

(Source: Dark Linkaël)

The Boat's Captain

0000507A (40) Door

In this room, during the "Action" mode, there are unused actions for the small double doors.

Text : Close : It's a hatch.

INDY4 Boat1.png

Text : Open : It's a convenient place to store things.

INDY4 Boat2.png

(Source: Dark Linkaël)

Towards the God Machine

00001EE7 (40)

In the third part of the City of Atlantis, the game obscures the verbs and text at the bottom of the screen. One of the locations viewed from above has two unused destination descriptions, one in all-caps with an exclamation point.

Texts : "tunnel back to hall" and "THE GOD MACHINE!"

INDY4 Lava1.png

(Source: Dark Linkaël)

Text Not Used in Algiers

In one of the files belonging to the part of Algiers, it is possible to find a strange piece of unused text with a hex editor.

Text : "20 rupees"

(Source: Dark Linkaël)

Events in the Submarine

Unused texts are in the right part of the submarine. These texts mention upcoming events in this part of the game.

Text: "Lotsa stuff happens now, inlcuding

A) Indy's costume going back to normal.

B) Indy getting shot out a torpedo tube.

and C) Kerner coming in and announcing to Sophia that Indy's dead. (because of those charred clothes, doncha know.)"

(Source: Dark Linkaël)

Character Names

Some names can be seen by hovering the cursor over a game character; others are not visible. This is true of Marcus and Klaus Kerner. They are ranked third and fourth characters behind Indy and Sophia.

Indy (Indiana Jones) (Visible)

Sophia (Sophia Hapgood) (Visible)

Marcus (Marcus Brody) (Not visible)

Stranger (Klaus Kerner) (Not visible)

(Source: Dark Linkaël)

Developer Messages

Versions 1.5 and 1.5t of the Mac application contain two special resource types that do not appear in versions 1.2 or earlier.

The Kitn resource reads:

For my wife and best friend, Kristin Bauersfeld, with all my love.

The other message is from Brad, and is formatted for reading in ResEdit's hex editor:

Eric and
Two of  
the best
ever ask
Love ya