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Insaniquarium looks at first glance to be a virtual aquarium. Being a Popcap game, it's much more than that (and considerably more interesting).
The Sandbox Mode can be accessed by typing the Konami Code (↑, ↑, ↓, ↓, ←, →, ←, →, B, A) when you have the silver trophy. Typing the following keys will spawn the corresponding fish, pet or alien:
1 - Guppy
2 - Carnivore
3 - Star Fish
4 - Star Catcher
5 - Guppy Cruncher
6 - Beetle Muncher
7 - Breeder
8 - Ultravore
q - Stinky
w - Niko
e - Itchy
r - Prego
t - Zorf
y - Clyde
u - Vert
i - Rufus
o - Meryl
p - Wadsworth
a - Seymour
s - Shrapnel
d - Gumbo
f - Blip
g - Rhubarb
h - Nimbus
j - Amp
k - Gash
l - Angie
; - Presto
A - Brinkley
S - Nostradamus
D - Walter
F - Stanley
z - Sylvester
x - Balrog
c - Gus
v - Destructor
b - Ulysses
n - PsychoSquid
m - Bilaterus
+ and - - Change the background.
Typing the following codes will cause various aspects of the game to change.
TITLE - Seems to be disabled. What it would have done is unknown.
TIME - Displays the time elapsed in the lower right corner of the tank, which isn't displayed at all normally, probably because it has no effect on gameplay and is pretty much pointless. Typing the code again will turn it off.
ZOMBIE - Living fish look dead. Typing the code again will turn it off.
SPACE - Changes the background to an outer space background. Typing the code again will turn it off.
VOID - Changes the background to a solid white background. Typing the code again will turn it off.
SUPERMEGAULTRA - Changes Prego's birth sound. Typing the code again or typing PREGO will turn the code off.
WELOVEBETATESTERS - Changes Prego's birth sound to what could be an early version of the sound. Typing the code again or typing PREGO will turn the code off.
WAVY - Background will become wavy making it appear like it's being reflected through a water tank. Typing the code again will turn it off.
GIVE - Allows you to give shells to another user. This can only be typed on the main menu.
B - Briefly displays bubbles in your tank.
The SUPERMEGAULTRA Prego birth sound.
The WELOVEBETATESTERS Prego birth sound.
Add a screenshot of -version and document the demo related parameters better.
-crash - Simulates a game crash, complete with the crash dialog asking to send crash data to Popcap.
-screensaver - Launches WinFish_Scr.exe.
-version - Displays the game program version, build information, and build date. Clicking OK exits.
Several command-line parameters enable an otherwise unused feature. Guess what it is.
-demofile - Specifies the filename for the played or recorded demo and only works when used with the "-play" or "-record" command line parameters (see below). The correct syntax for this parameter is "-demofile=MyDemo.dmo" (minus the quotes), substituting "MyDemo.dmo" with your demo filename of choice (either a previously recorded demo to play, or a filename to save a new demo that you wish to record).
-play - Starts Insaniquarium in windowed mode and then plays a previously recorded demo file. If no demo filename is specified using the "-demofile" command line parameter (see above), the game attempts to load "Popcap.dmo" and will display an error if it can't.
-playnum - Starts Insaniquarium in windowed mode and plays the last sequentially named demo that was previously recorded using the "-recnum" parameter (see below).
-recnum - Records sequentially named demos each time you run the game. The filenames of the saved demos are "Popcap1.dmo", "Popcap2.dmo", "Popcap3.dmo", etc., with "Popcap" being replaced with the specified file name (see above).
-record - Records and saves a demo file with the filename of "Popcap.dmo". Again, the filename can be changed with "-demofile".
|Version 1.0||Version 1.1|
Only seven seconds of the "alien approaching" song can be heard in normal gameplay, but more can be heard if the player pauses.
The file "Lullaby.mo3" contains an unused, faster version of the credits theme. However, the pattern data refers to instruments and samples that no longer exist. This restoration reuses samples from the used version of the song, and placeholder drum samples.
The purple guys eat coins!
Early explanation dialog for the Starcatchers. It seems that at one point in development they would eat coins instead of stars.
c:\windows\media\Windows XP Menu Command.wav
A file path to a Windows sound. Purpose unknown.
%s line %d +0x%X +0x%X // Connection: close HTTP/1.0..User-Agent: Mozilla/4.0 (compatible; popcap) Host: GET Connection: close Beta Validation failed! Check your internet connection and try again. Error! The password you supplied did not match this account. Invalid Password! Invalid Password This PopCap Beta account has been disabled! Account Disabled! Account Disabled Unable to locate a PopCap Beta account for the supplied user name. Invalid User Name! Invalid Username This product has been removed from the PopCap Beta program. Thanks for helping us test during the beta period! Beta Discontinued Internal Server Error! Try again later. Server Error A new version of this product is now available. Click OK to open a page to download it from. Update Required! Update Needed Unable to parse Beta Validation results! Check your internet connection and try again. Validation Failed! URL: HOST: result.txt FAILED SUCCEEDED :COMMENTURL :UPDATEURL :ERROR &pass= &username= &version= http://www.popcap.com/beta_validate.php?prod= Abort Validating Beta ValidateWindow www.popcap.com -- Content-Type: application/octet-stream Content-Disposition: form-data; name="demofile"; filename="popcap.dmo" Content-Disposition: form-data; name="builddate" Content-Disposition: form-data; name="buildnum" Content-Disposition: form-data; name="version" Content-Disposition: form-data; name="prod" Content-Disposition: form-data; name="username" --
Text left over from the beta testing period of the game's development.
Version 1.1 contains an option to check for updates, not present in 1.0. As there are no versions of this game after 1.1, this option is mostly useless.
The title screen in version 1.0 has a lot of differences from 1.1. Most notably, the placement of the logos varies based on how the game was distributed, whereas in 1.1 they are always the same. The PopCap logo in 1.1 is also more modern than in 1.0, and there is a trademark symbol next to the Insaniquarium logo that is not present in 1.0.