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Interlude (PlayStation 2)

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Title Screen

Interlude

Developer: LongShot
Publishers: NEC Interchannel, Interchannel-Holon (Best Version)
Platform: PlayStation 2
Released in JP: October 9, 2003, March 1, 2007 (Best Version)


DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


Debug Mode

Applying the below code will re-enable a few debugging options.

SLPS-25283 codes:

Master Code (Only needed for cheat devices)
9040FC38 0C103EB6

Enable Debug Mode
2048AD28 00000001

This code enables the following options:

  • Holding L1 + R1 when the game is first starting up will send you to a debug screen. It's not clear what this does.
  • Holding Select when the game is first starting up will send you to a system debug information screen.
  • Starting a new game will open a debug menu.
(Source: Original TCRF research)

Debug Menu

InterludePS2 - debugmenu1.png InterludePS2 - debugmenu4.png

Starting a new game will display this menu. From here, you can view images, listen to music, and select various events.

Unknown Debug Screen

InterludePS2 - debugmenu2.png

Holding L1 + R1 when the game is first starting up will send you to this screen. It's not clear what this does.

System Information Debug Screen

InterludePS2 - debugmenu3.png

Holding Select when the game is first starting up will send you to this screen.

Progressive Display Mode (640x480p)

InterludePS2 - progressivedisplay.png

Holding Triangle + X when the game is first starting up will allow you to turn on progressive mode.

(Source: Original TCRF research)