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Island Xtreme Stunts (Game Boy Advance)

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Title Screen

Island Xtreme Stunts

Developer: Silicon Dreams
Publishers: Electronic Arts, LEGO Interactive
Platform: Game Boy Advance
Released in US: November 15, 2002
Released in EU: 2002


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Unused Text

C128 wrap
C128
C16/+4 wrap delta
C16/+4 wrap
C16/+4
VIC20 wrap delta
VIC20 short wrap
VIC20 short
VIC20 wrap
VIC20
C64 fast wrap
C64 wrap delta
C64 wrap
C64 short wrap
C64 fast
C64 delta
C64
C64 short

Some text relating to various Commodore computers. These come from the pucrunch library used for image compression, which was originally written for Commodore computers by Pasi Ojala, and was later ported to the GBA by Jeff Frohwein.

TO MANY SPRITES!
NO VRAM DEF!
TO MANY ROTATING SPRITES!
OUT OF SPRITE VRAM MEMORY!
CAN'T ROTATE THIS SPRITE!

Various debug strings from LEGO Island 2 are also present (above), along with some new ones:

Decompress buffer full
ImageEng: Can't copy from compressed image
STR TO LONG!