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Itoi Shigesato no Bass Tsuri No. 1 Ketteiban!

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Title Screen

Itoi Shigesato no Bass Tsuri No. 1 Ketteiban!

Developer: HAL Laboratory
Publisher: Nintendo
Platform: Nintendo 64
Released in JP: March 31, 2000


DevTextIcon.png This game has hidden development-related text.


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Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! is an enhanced Nintendo 64 port of its Super Famicom counterpart, with the elusive feature of being able to walk on land and talk to animals.

The game was shown off at Spaceworld 1999 as a 50% complete game, slated for an April 2000 release. The game ended up releasing one day earlier on Friday, March 31 - a first for a Shigesato Itoi game.

Development Text

Present at 0x4A160 in the ROM are some error messages.

thread stack overflow  id = %d
rdp_output_buff over !! size = %d. byte
gtl : DLBuffer over flow !  kind = %d  vol = %d byte
gtl : DynamicBuffer over flow !  %d byte
bad addr sc_rdp_output_len = %x
gtl : Buffer size for RDP is zero !!
gtl : not defined SCTaskGfx
gtl : couldn't get SCTaskGfx
gtl : not defined SCTaskGfxEnd
gtl : not defined SCTaskGfxEnd
gtl : ucode isn't included  kind = %d
gtl : not defined SCTaskGfxEnd
ml : alloc overflow #%d
om : couldn't get GObjThread
om : couldn't get GObjThreadStack
om : couldn't get GObjProcess
om : couldn't get GObj
om : couldn't get OMMtx
om : couldn't get AObj
om : couldn't get MObj
om : couldn't get DObj
om : couldn't get SObj
om : couldn't get Camera
om : GObjProcess's priority is bad value
om : GObjProcess's kind is bad value
om : GObjProcess's priority is bad value
om : couldn't add OMMtx for DObj
om : couldn't add OMMtx for Camera
omGAddCommon() : link num over : link = %d : id = %d
omGMoveCommon() : link num over : link = %d : id = %d
omGLinkObjDLCommon() : dl_link num over : dl_link = %d : id = %d
omGMoveObjDL() : dl_link num over : dl_link = %d : id = %d
omGMoveObjDLHead() : dl_link num over : dl_link = %d : id = %d
gobjthread stack over  gobjid = %d
%s(%d)Inv OP %x
omanim.c
dp %x  ad %x OF %x Wait %x

Present at 0x4AFF0 in the ROM is text for a crash handler.

Audio Heap Overflow
Interrupt
TLB modification
TLB exception on load
TLB exception on store
Address error on load
Address error on store
Bus error on inst
Bus error on data
System call exception
Breakpoint exception
Reserved instruction
Coprocessor unusable
Arithmetic overflow
Trap exception
Virtual coherency on inst
Floating point exception
Watchpoint exception
Virtual coherency on data
Unimplemented operation
Invalid operation
Division by zero
Overflow
Underflow
Inexact operation
F%02d:%.3e
F%02d:%08XH
FPCSR:%08XH.(%s)
THREAD:%d  (%s)
THREAD:%d  (%s)
INF-LOOP
IP (%02X)
RCP (%X)
PC:%08XH   SR:%08XH   VA:%08XH
THREAD:%d  (%s)
THREAD:%d  (%s)
INF-LOOP
PC:%08XH   SR:%08XH   VA:%08XH
IP (%02X)
RCP (%X)
AT:%08XH   V0:%08XH   V1:%08XH
A0:%08XH   A1:%08XH   A2:%08XH
A3:%08XH   T0:%08XH   T1:%08XH
T2:%08XH   T3:%08XH   T4:%08XH
T5:%08XH   T6:%08XH   T7:%08XH
S0:%08XH   S1:%08XH   S2:%08XH
S3:%08XH   S4:%08XH   S5:%08XH
S6:%08XH   S7:%08XH   T8:%08XH
T9:%08XH   GP:%08XH   SP:%08XH
S8:%08XH   RA:%08XH
SP Base %08x
%03d:%02x%02x%02x%02x %.3e
%03d:%02x%02x%02x%02x %08x
:%02x%02x%02x%02x %.3e
:%02x%02x%02x%02x %08x
(Source: Ferrox)