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Jagged Alliance 2

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Title Screen

Jagged Alliance 2

Developer: Sir-Tech Canada
Publishers: TalonSoft (US), TopWare Interactive (EU), Titan Computer (Linux)
Platforms: Windows, Linux
Released in US: July 23, 1999
Released in EU: April 1999


CodeIcon.png This game has unused code.
GraphicsIcon.png This game has unused graphics.


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Jagged Alliance 2 is a tactical role-playing game for PC, released in 1999 for Windows, and later ported to Linux. It also got an unofficial port from fans to AmigaOS4.

Unused Code

Air Raid

Source code file Air Raid.c performs an air raid, but isn't called in game. The only attempt to initialize the Air Raid would have been 1 minute after the game starts.

Unused Graphics

Unused Interface

JA2-MapInterface.png

An early version of the map/squad interface, still present in the original files. The black area shows where the map should be. Interface images and colors are similar to the original. Maybe this was just an alternate version for the final candidate and was later replaced? (Interface.slf at offset 530166.)

JA2-Map.png

Another early version of the map and the squad interface, using an early Grizzly icon as a placeholder for other soldiers. This is similar to the one above, but it's unknown which one was used first. This interface has a simple plain brown color, rather than the image pattern of the final version. The map resembles Arulco, but contains 18×18 tiles instead of 16×16. (Interface.slf at offset 3872204.)

JA2-IngameInterface.png

In-game interface seen in very early versions of Jagged Alliance 2 still left in the original game. Notable for the skills being on the right rather than left, plus the absence of the morale bar. (Interface.slf at offset 2158768.)

JA2-UnknownInterface.png

What appears to be an even earlier interface, with characters and weapons from Jagged Alliance Deadly Games but in 640 resolution. Unknown when and where this was used. (Data.slf at offset 277832.)

Unused Images

JA2-CompanyScreen.png

An unused Sir-Tech logo screen, probably an early version. (Interface.slf at offset 7324948.)

JA2-CompanyScreen2.png

Another unused Sir-Tech logo screen, although it's not known which one was used when...if either was used at all. (Loadscreens.slf at offset 26143056)

JA2-LoadingScreen.png

Probably an early version of the title screen. It has extra animation frames stored in the same file (see below). The buttons like "New Game" and "Load Game" would appear after the lightning strike, either below the II or partly covering it. (Data.slf at offset 502958.)

Unused Animations

JA2-LightningAnimationFrames.png
JA2-LightningAnimation.gif

Seven frames showing the lightning bolt of the aforementioned early logo affecting the aforementioned II. (Data.slf at offset 1461564.)