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Jimmy Neutron vs. Jimmy Negatron (Windows)

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Title Screen

Jimmy Neutron vs. Jimmy Negatron

Developer: AWE Games
Publisher: THQ
Platform: Windows
Released in US: September 25, 2002
Released in EU: February 7, 2003

AreasIcon.png This game has unused areas.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.

NotesIcon.png This game has a notes page

An adventure game based on the cartoon, running on the same engine as AWE's previous Jimmy Neutron game.

To do:
References to an editor? There's also textures which might be for the editor (must figure out what archive they come from first)


Miscellaneous tidbits that are interesting enough to point out here.

Unused Graphics

To do:
More leftovers from the previous game.

Early Textures

The png folder contains textures for the characters and props, though the game doesn't actually load any of them. Most are either leftovers from Jimmy Neutron: Boy Genius or early versions of the new character textures.

Early Final
Jimmynegatron jimmy early.png Jimmynegatron jimmy final.png

Jimmy's texture was touched up and given new shoes.

Early Final
Jimmynegatron negatron early.png Jimmynegatron negatron final.png

Jimmy Negatron's face was slightly different and was given black gloves.

Early Final
Jimmynegatron sheen early.png Jimmynegatron sheen final.png

Sheen's face was given more contrast.

Early Final
Jimmynegatron goddard early.png Jimmynegatron goddard final.png

The area around Goddard's brain was changed and "BAD DOG" was removed.

Check Point

Jimmynegatron checkpoint.png

A circle with the words Check Point, likely a leftover from a level editor.


JimmyNegatron Fog.png

A fog node also likely leftover from a level editor.


Jimmynegtron foreground.png

A strange image of a T-posed Jimmy on a podium next to a stage curtain. The model is from Jimmy Neutron: Boy Genius.

Unused Models


Move it, Nerdtron!

cindstop.ASE is a leftover model of Cindy from Jimmy Neutron: Boy Genius, using her appearance from the movie. This game uses her appearance from the TV show.


Looks more like an Elasmosaurus.

crokstop.ASE is a model of a crocodile.


That's not a box.

box.grn is a wedge with each side labeled.

Unused Dialogue

There is placeholder dialogue for Jimmy voiced by presumably a developer in soundeffects.omt. This dialogue refers to Jimmy Negatron as "Johnny Newman", suggesting an early name for the character.

Audio Subtitle
Wow, this is incredible Goddard! Now if we could just find the opening that leads to Newman's lab. It's gotta be around here someplace! (Goddard barks) What boy? Oh yeah, there it is! I saw it! Let's go check it out.
Look! There's an opening next to this door. Looks like it's made to hold some kind of stone or crystal. Okay, let's go find it!
I bet there's something useful in that ship. Maybe even some treasure!
Look! In that building! It's a crystal! Let's try to get in there. We need to move the rocks from that doorway with the sub's grabbing claw.
I bet I can use my water balloon launcher and hit that switch from up on this platform.
Yeah! This water balloon launcher will help me stop Johnny's bots and I can use it to hit switches! Perfect for hitting the switch for that electric beam!
Running low on energy. Better find some neutrons!
I bet I can get more candy than anybody, JIMMY!
Look! A sunken ship!
Here Goddard, over here boy!

This, meanwhile, is a leftover from Jimmy Neutron: Boy Genius:

Audio Subtitle
No civilians are allowed here. Time to go home, little man!

Unused Music

To do:
There's more leftover tracks from the previous game.
Audio Filename Notes
music.omt A low-quality version of the show's theme song from the pilot episode.
musictemp.omt A low-quality snippet of No One by the band Fear Factory, likely used as a placeholder for testing.

Debug Log

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.

Present in debug.log. Below is an example:

ERROR: Playing a channel with an index, using index # 135
ERROR: Playing a channel with an index, using index # 135
ERROR: no pco for C3DGoddard