We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Jumpman (DOS)
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| Jumpman |
|---|
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Developer:
Mirror Images Software
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No, not THAT Jumpman.
And also not the one with VGA-ish graphics that was briefly published by Apogee until they realized that Epyx still owned the copyright.
Source Code
The beginning part of the source code remains on the disk at Track 1, Sectors 0 to 3.
CSEG SEGMENT ASSUME CS:CSEG,DS:CSEG,ES:CSEG INCLUDE J:JUMPTBLE.ASM ORG 9300H LEVEL_NUM DB '05' SCREEN_DRW DW SCR_TABLE TARGET_LIST DW TAR_LIST JUMPMAN_AREA DW JMA JMC1 DW FJM1 JMC2 DW FJM2 NUM_TARGETS DB 14 NUM_BULLETS DB 0 BONUS_VALUE DB '15' PRE_PLAY: JMP INITS PLAY: JMP STARTS POST_PLAY: JMP DONES PLAYER_LIST DW PLAYERS START_POS DW 152,94 BULLET_LIST DW 0 SCR_TABLE: DW 128,12,1,136,10,2,152,8,2,168,10,2,184,12,1,8,32,3,56,32,5 DW 96,34,1,104,36,1,112,38,1,120,40,1,128,42,1,136,44,1,144,46,1 DW 152,48,2,168,46,1,176,44,1,184,42,1,192,40,1,200,38,1,208,36,1 DW 216,34,1,224,32,5,288,32,3,8,64,3,32,66,1,40,68,1,48,70,1 DW 56,72,6,136,72,6,216,72,6,264,70,1,272,68,1,280,66,1,288,64,3 DW 24,104,10,136,104,6,216,104,10,16,136,9,120,136,10,232,136,9 DW 8,176,8,104,176,2,120,174,1,128,172,1,136,170,1,144,168,4 DW 176,170,1,184,172,1,192,174,1,200,176,2,248,176,8,0FFFFH DW 72,24,10,232,24,10,32,96,10,152,96,9,272,96,10,0FFFFH DW 0FFFFH,8,28,3,308,28,3,0FFFFH DW 16,26,
