We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Kid Icarus: Uprising

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Kid Icarus: Uprising

Also known as: Shin Hikari Shinwa: Palutena no Kagami (JP)
Developer: Project Sora
Publisher: Nintendo
Platform: Nintendo 3DS
Released in JP: March 22, 2012
Released in US: March 23, 2012
Released in EU: March 23, 2012
Released in AU: March 29, 2012


AnimationsIcon.png This game has unused animations.
ItemsIcon.png This game has unused items.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.


Kid Icarus: Uprising is the third game in the Kid Icarus series, released more than two decades after the last game for the Game Boy. Rather than a platformer, this game is an on-rails shooter with numerous customizable weapons to buy, fuse, and sell.

Hmmm...
To do:
  • Document the unused "Mystery" Power.
  • English, Spanish, and French text differences between the US and European versions.

Sub-Page

KI U Pit sneezing.png
Regional Differences
Why did they remove Pit sneezing?

Unused Animations

Chapter 9 Hades Cutscene

Hmmm...
To do:
  • Figure out how to upload high quality animations of these without linking to giant YouTube videos. OGV files, maybe?
  • In demo/007.zrc/mdl.arc/23.bcres, Gaol's animation has an idle portion where her cape flaps. This can't be seen at all in-game due to the 3DS' low-resolution and the position of the camera. Her arm also motions after the camera stops focusing on her, which can't be seen, either. Record this animation.

demo/041.zrc/mdl.arc/24.bcres

In Chapter 9's end cutscene, when Hades rips through the fake credits (and the fourth wall!), the animation itself is actually a bit longer than what the player sees. Hades' body also turns, which is obscured by the black background of the credits.

Unused Music

There is one fully orchestrated song segment that went unused in the final game and one blank unused track.

Chapter 16: "The Aurum Hive" Air Battle

SND_129_BGM_A162.bcstm

The naming for this song indicates it was meant for Chapter 16's Air Battle. It isn't used in the final game, and cannot be found in the Sound Test.

It does, however, appear in the official soundtrack release between 3:50 and 4:21 of "The Aurum Hive" (Disc 2, track 16).

(Source: Robotortoise)

Chapter 11: "Viridi, Goddess of Nature" Air Battle Empty Track

SND_203_BGM_A112.bcstm
This track is 1 minute and 30 seconds long and it is filled with...silence. It comes after the other two songs from "Viridi, Goddess of Nature"'s air battle music. It is unknown if this is a mistake, a dummied-out track, or a placeholder for a track that was never recorded.

(Source: Robotortoise)

Unused Dialogue

None of the following lines have equivalent files in the Japanese version of Kid Icarus: Uprising. (For instance, if one file is named "TALK_G23_012", TALK_G23_012 doesn't exist in the Japanese version.)

3D Slider Dialogue

Pit: I can hardly believe my eyes.
Palutena: Set it to your liking.

Palutena is talking about the 3DS Depth Slider, based on Pit's "I can hardly believe my eyes!" and how she mentions setting it (the slider).

(Source: Robotortoise)

Vague Wording in Medusa's Castle

Pit: Whoa!
Palutena: Now this looks familiar. But it's not exactly the same.
Pit: Whatever! We have to move forwa[rd! We] have to defeat Medusa!

This was meant to be used during Chapter 9, in Medusa's castle. It was probably removed for its vagueness, and the fact that two sound bites clip inside each other.

(Source: Robotortoise)

Unused Chapter 18 Dialogue 1

Pit: What are those centurions doi[ng?! Why] are Palutena's troops attacking the town?

This lacks the echo effect that Pit's thoughts have. Also because two sound bites, again, clip into each other.

Unused Chapter 18 Dialogue 2

Pit: What is going on here? I've gotta get to the bottom of this.

This also lacks the echo effect that Pit's thoughts have.

(Source: Robotortoise)

Unused Chapter 18 Dialogue 3

Pit: Oh man, this can't be happening! How am I attacking humans?! Everything's gone off the rails...

This also lacks the echo effect that Pit's thoughts have.

(Source: Robotortoise)

Unused Chapter 18 Dialogue 4

Pit: Now what am I supposed to do, take myself down? I guess I don't have a choice.

This audio piece is lacking, yep, you guessed it, the echo effect that Pit's thoughts have.

(Source: Robotortoise)

Unused Chapter 18 Dialogue 5

Magnus: There was a war between the Underworld and the Forces of Nature. Early in the war, Palutena's army vanished.
Magnus: That was three years ago.
Pit: Three years? That's...over a thousand days!
Magnus: Yeah, thanks for the math lesson. Anyway...
Magnus: When Palutena's forces reappeared, they began launching attacks across the land. As you can imagine, this was a shock to the humans. No one knows what happened. Did your goddess just lose her mind?
Pit: Don't ask me. I've been a ring.
Pit: But I know I have to do something. There must be some way we can reason with her!
Magnus: It's possible that someone else has taken over her entire army.
Pit: Okay, first things first. That guy attacking the town? That wasn't me.
Magnus: So, your mind is over here, but your body is over there destroying stuff. Isn't that convenient? Tell that to all the people your body just killed.
Pit: Look, I didn't exactly plan it this way.
Magnus: Whether you did or not, there's nothing I can do for you now. You've got my body, so you're going to have to get rid of the other Pit. Ironically, that's why I was here in the first place!
Pit: Well, if that's our only option, I guess that's the plan.
Magnus: Careful with my body, though. I'm going to need it later.

An older localization of the conversation Pit and Magnus have about Palutena's Army attacking the humans, closer in structure to how it plays out in the Japanese version.

(Source: Robotortoise)

Unused Chapter 23 Dialogue 1

Hades: Pardon me if you will. I must go entertain my guests.

This line is used, but this version lacks the echo effect.

(Source: Robotortoise)

Unused Chapter 23 Dialogue 2

Pit: Hello? If Viridi's army is attacking, they're doing it awfully quietly.
Pit, mimicking Viridi: At least I'M doing something, Pit. You're such a slacker. [I need to stop talking to myself.]

Again, this line is used, but this is a variant without the echo effect. Two of the lines clip into each other as well.

(Source: Robotortoise)

Unused Chapter 25 Dialogue

Palutena: Thanks, Viridi.
Viridi: Don't thank me yet. Get your heads back in the game! Let's finish this once and for all!

Yet again, another sound byte lacking the echo effect.

Unused Dummy Voice File

A dummy file included with the streamed voice audio. This was included and unused in Super Smash Bros. for Nintendo 3DS as well. Both games were developed by Sora and directed by Masahiro Sakurai.

Unreleased AR Cards

The following AR Cards were never physically released in any region. Since they represent Rare Idols, they cannot be acquired through in-game means. Currently, the only way to obtain these Idols is through scanning digital images.

Medusa (Rare)

The Medusa (Rare) AR Card is still currently unreleased. Following the release of Pit (Victory), fans decrypted the stained glass style colorbit code in the cards' lower left corner. By combining the colorbit corresponding to the Idol's index number, an art asset of Medusa, and a recognized background color, they were able to recreate an image which is able to be scanned in the game to obtain the Idol.

English - Medusa (Rare):

Hades reconstructs Medusa from
countless souls woven around a core
of pure hatred for Palutena. Oblivious
to the true cause for her resurrection,
Medusa sets out to take revenge and
conquer the three worlds completely.

French - Médusa (rare):

Hadès recrée Médusa à partir de
bien des âmes emmêlées autour d'un
noyau de pure haine envers Paluténa.
Ignorant la réelle origine de sa
résurrection, Médusa veut assouvir
sa soif de vengeance contre Paluténa
et détruire les trois royaumes.

Spanish - Medusa (rara)

Hades tejió una infinidad de almas
alrededor de la esencia de odio puro
que Medusa sentía hacia Palutena para
revivir a la diosa de la oscuridad. Ajena
al verdadero motivo de su resurrección,
Medusa da rienda suelta a su sed de
venganza e invade el Reino del Cielo.
(Source: Recreated AR Card, Original TCRF research)

Pit (Victory)

In December 2018, as part of a countdown celebration to the launch of Super Smash Bros. Ultimate, various Twitter accounts related to Kid Icarus, Smash Bros., and Nintendo released images of the previously unreleased Pit (Victory) AR Card.

(Source: Japanese tweet, American tweet, European tweet)

Unused Textures

In the menu icon texture files, there is a texture that says "In Game" in Japanese.

Ki u unused menu.png