If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
King Kong 2
King Kong 2: Ikari no Megaton Punch |
---|
Developer: Konami This game has a hidden developer message. |
A Japanese game, based on the American film King Kong Lives, which was only released in Japan. Funny how these things work.
CRC Test
Press and hold A + B on the first controller, then press Reset. After a while a message will appear. "KINGKONG" string stands for PRG ROM checking, "KONAMI" string stands for CHR ROM checking. "ONE" means test OK, "TEN" means test fails.
Similar tests appear in other Konami Famicom and NES games such as Ganbare Goemon!, The Goonies II, and Gradius.
Easter Egg
After beating the game, when THE "STAFF" roll is about to end, before the messages "PUSH START BUTTON" and "PLAY TIME" appear, press and hold A + B. Another message appears, depending on how many hours in total you've played. There are 24 messages in all. Most of the numbers at the ends of strings are goroawase, meaning they can be pronounced to approximate Japanese words that are either present in or refer to the accompanying message.
Hours | Message | Translation |
---|---|---|
0 |
KIMI WA TENSAIDA 573 |
YOU'RE A GENIUS [KONAMI] |
1 |
NAKANAKA NO MONDA 291 |
PRETTY GOOD [NICE JOB] |
2 |
TAMANI WA KYUKEIO 999 |
TAKE A BREAK NOW AND THEN [REST REST REST] |
3 |
YOKU KOKOMADE KORETANO 450 |
YOU DID WELL TO COME THIS FAR [DID WELL] |
4 |
GOKUROUSAN 5963 |
THANKS FOR YOUR EFFORTS [THANKS FOR YOUR EFFORTS] |
5 |
6 JIKANMO SURUTOWA 606 |
TO THINK YOU'VE PLAYED FOR 6 HOURS [PLAYED 6] |
6 |
7 JIKANMO YATSUTANOKA 778 |
TO THINK YOU'VE PLAYED FOR 7 HOURS [PLAYED 7] |
7 |
YATSUPARI TENSAI...444 |
YOU REALLY ARE A GENIUS...[HEE HEE HEE] |
8 |
KURUSHIKUTEMO GAMAN 964 |
YOU HUNG IN THERE EVEN WHEN IT GOT TOUGH [GOT TOUGH] |
9 |
KIMI WA ERAI 747 |
YOU ARE GREAT 747 |
10 |
KONO JIKAN OBENGAKUNI 555 |
YOU SHOULD HAVE SPENT THIS TIME STUDYING [HO HO HO] |
11 |
HAYAKU NENASAI 889 |
HURRY UP AND GO TO BED [HURRY UP] |
12 |
TADAMONO DEWA NAINA 046 |
YOU'RE NO ORDINARY PERSON 046 |
13 |
MOU 14 JIKAN 140 |
14 HOURS ALREADY? [14] |
14 |
SHIKUDAI YATSUTAKANA 498 |
HAVE YOU DONE YOUR HOMEWORK? [DONE H'WORK] |
15 |
KONG WA SAIKOU 7777 |
KONG RULES 7777 |
16 |
KING KONG WA OMOSHIROI 321 |
KING KONG IS FUN 321 |
17 |
ICHIKA BACHIKA OWARINA 180 |
SINK OR SWIM, IT DOESN'T END HERE [SINK SWIM END] |
18 |
KONG WA KIMIGA SUKIDA 375 |
KONG LIKES YOU 375 |
19 |
HA-A 8080 |
PHEW [PHEW] |
20 |
TENSAI WA KUSAI 931 |
YOU'RE STARTING TO SMELL, GENIUS [SMELLY] |
21 |
IMA WA NANJI DAROU |
WONDER WHAT TIME IT IS |
22 |
ATO 1 JIKANDE 1 NICHI 1111 |
ONE MORE HOUR AND IT'LL BE A DAY 1111 |
23 |
KIMIMO SHITSUKOINA 4517 |
YOU SURE ARE PERSISTENT [PERSISTENT] |
Level Select
Press Right, Left, Right, Left, B, A, Up, Down, Up, Down at the title screen and then press any other button before pressing Start. During the game you can press the A button on the second controller to switch level or the B button to hold a game.
Unused Strings
There is some unused text strings previously used for some menus or messages. First one is a missing STAFF person name, that doesn't appears in the final STAFF roll: "SHIMONETA KENJI".
Second ones, is a presumably strings from the old version of the title screen: "PLAY SELECT", "KONAMI 1986", "PUSH START BUTTAN".
Third ones, totally removed password screen texts: "KEY WORD", "END...PUSH A BUTTAN", "KEY WORD ERROR".
And finally, at the beginning of the RESET routine, a version string placeholder appears: "RCxxx 1.0 .date.".
The King Kong series
| |
---|---|
NES | King Kong 2 |
Game Boy Advance | Kong: The Animated Series • Kong: King of Atlantis |
Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Nintendo Switch | Skull Island: Rise of Kong |
- Pages missing developer references
- Games developed by Konami
- Pages missing publisher references
- Games published by Konami
- NES games
- Pages missing date references
- Games released in 1986
- Games released in December
- Games released on December 18
- Games with hidden developer messages
- Games with hidden development-related text
- King Kong series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden developer messages
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Konami
Games > Games by platform
Games > Games by publisher > Games published by Konami
Games > Games by release date > Games released in 1986
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 18
Games > Games by series > King Kong series
The Cutting Room Floor > Unimportant Awards > NES games