We just reached 30,000 articles on this wiki! 🥳
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article has a talk page!

King Kong 2

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

King Kong 2: Ikari no Megaton Punch

Developer: Konami
Publisher: Konami
Platform: NES
Released in JP: December 18, 1986


DevMessageIcon.png This game has a hidden developer message.
DevTextIcon.png This game has hidden development-related text.


A Japanese game, based on the American film King Kong Lives, which was only released in Japan. Funny how these things work.

CRC Test

King Kong 2-test.png

Press and hold A + B on the first controller, then press Reset. After a while a message will appear. "KINGKONG" string stands for PRG ROM checking, "KONAMI" string stands for CHR ROM checking. "ONE" means test OK, "TEN" means test fails.

Similar tests appear in other Konami Famicom and NES games such as Ganbare Goemon!, The Goonies II, and Gradius.

Easter Egg

King Kong 2-easter.png

After beating the game, when THE "STAFF" roll is about to end, before the messages "PUSH START BUTTON" and "PLAY TIME" appear, press and hold A + B. Another message appears, depending on how many hours in total you've played. There are 24 messages in all. Most of the numbers at the ends of strings are goroawase, meaning they can be pronounced to approximate Japanese words that are either present in or refer to the accompanying message.

Hours Message Translation
0
KIMI WA TENSAIDA 573
YOU'RE A GENIUS [KONAMI]
1
NAKANAKA NO MONDA 291
PRETTY GOOD [NICE JOB]
2
TAMANI WA KYUKEIO 999
TAKE A BREAK NOW AND THEN [REST REST REST]
3
YOKU KOKOMADE KORETANO 450
YOU DID WELL TO COME THIS FAR [DID WELL]
4
GOKUROUSAN 5963
THANKS FOR YOUR EFFORTS [THANKS FOR YOUR EFFORTS]
5
6 JIKANMO SURUTOWA 606
TO THINK YOU'VE PLAYED FOR 6 HOURS [PLAYED 6]
6
7 JIKANMO YATSUTANOKA 778
TO THINK YOU'VE PLAYED FOR 7 HOURS [PLAYED 7]
7
YATSUPARI TENSAI...444
YOU REALLY ARE A GENIUS...[HEE HEE HEE]
8
KURUSHIKUTEMO GAMAN 964
YOU HUNG IN THERE EVEN WHEN IT GOT TOUGH [GOT TOUGH]
9
KIMI WA ERAI 747
YOU ARE GREAT 747
10
KONO JIKAN OBENGAKUNI 555
YOU SHOULD HAVE SPENT THIS TIME STUDYING [HO HO HO]
11
HAYAKU NENASAI 889
HURRY UP AND GO TO BED [HURRY UP]
12
TADAMONO DEWA NAINA 046
YOU'RE NO ORDINARY PERSON 046
13
MOU 14 JIKAN 140
14 HOURS ALREADY? [14]
14
SHIKUDAI YATSUTAKANA 498
HAVE YOU DONE YOUR HOMEWORK? [DONE H'WORK]
15
KONG WA SAIKOU 7777
KONG RULES 7777
16
KING KONG WA OMOSHIROI 321
KING KONG IS FUN 321
17
ICHIKA BACHIKA OWARINA 180
SINK OR SWIM, IT DOESN'T END HERE [SINK SWIM END]
18
KONG WA KIMIGA SUKIDA 375
KONG LIKES YOU 375
19
HA-A 8080
PHEW [PHEW]
20
TENSAI WA KUSAI 931
YOU'RE STARTING TO SMELL, GENIUS [SMELLY]
21
IMA WA NANJI DAROU
WONDER WHAT TIME IT IS
22
ATO 1 JIKANDE 1 NICHI 1111
ONE MORE HOUR AND IT'LL BE A DAY 1111
23
KIMIMO SHITSUKOINA 4517
YOU SURE ARE PERSISTENT [PERSISTENT]

Level Select

Press Right, Left, Right, Left, B, A, Up, Down, Up, Down at the title screen and then press any other button before pressing Start. During the game you can press the A button on the second controller to switch level or the B button to hold a game.

Unused Strings

There is some unused text strings previously used for some menus or messages. First one is a missing STAFF person name, that doesn't appears in the final STAFF roll: "SHIMONETA KENJI".

Second ones, is a presumably strings from the old version of the title screen: "PLAY SELECT", "KONAMI 1986", "PUSH START BUTTAN".

Third ones, totally removed password screen texts: "KEY WORD", "END...PUSH A BUTTAN", "KEY WORD ERROR".

And finally, at the beginning of the RESET routine, a version string placeholder appears: "RCxxx 1.0 .date.".