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Kirby: Canvas Curse

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Title Screen

Kirby: Canvas Curse

Also known as: Touch! Kirby (JP),
Kirby: Power Paintbrush (EU)
Developer: HAL Laboratory
Publisher: Nintendo
Platform: Nintendo DS
Released in JP: March 24, 2005
Released in US: June 13, 2005
Released in EU: November 25, 2005


AreasIcon.png This game has unused areas.
RegionIcon.png This game has regional differences.


Hmmm...
To do:
Other regional differences

Kirby: Canvas Curse is an innovative touch-based Kirby game where he becomes a rolling helpless ball you have to guide, taking inspiration from Kirby Tilt 'n' Tumble.

Unused Maps

Three test maps for the Block Breaking boss minigame engine are present under the folder bank08bin and can be accessed via Action Replay code 220F29B0 00000003 (EU only) or by swapping files. They have an odd time limit of 60 minutes.

The first two maps are especially wide compared to most normal maps from this mode, with various enemies and special blocks in very high quantities hinting at the testing purpose of the map. The third map is a duplicate of a used map.

KirbyCanvasCurse-UnusedMaps.png

Regional Differences

Hmmm...
To do:
images

There are minor aesthetic differences, such as the title screen graphics.

  • Several text, such as the level names, had just the first letter of the words capitalized in the Japanese version. The international versions changed these text to having the words in all caps.
  • Distances are measured in centimeters in the Japanese and European versions and inches in the US version.
  • The color of the stylus was changed from pink in the Japanese version to grey in the international versions.

Game's Opening

Due to the game being called Kirby: Power Paintbrush in Europe, a text was changed in the game's opening.

US Europe
Looking down in shame, he sees the witch's Magical Paintbrush... Looking down in shame, he sees the witch's Power Paintbrush...

Level/Stage Names

  • The translation is fairly straightforward, but the names for almost every area were changed or rearranged in some way (an oddity, given that the names were listed in English in the first place and did not exhibit glaring errors):
Japan International
Stage 1: Plain Plant Stage 1: Plant Plain
Level 2: Aronge Valley Level 2: Arange Gorge
Stage 1: Ghost Ground Stage 1: Ghost Grounds
Stage 2: Growth Grass Stage 2: Growth Grasses
Level 3: Ieras Adventure Level 3: Iello Adventure
Level 4: Neo Geneo Level 4: Neo Greo
Level 5: Blue Hills Level 5: Bloo Hills
Level 6: Oltram Area Level 6: Omarine Zone
Level 7: Wonder Vilet Level 7: Wonder Lilane

Other Text

Japan International
MAINGAME MAIN GAME
HI-SCORE HIGH SCORE
SUB GAME SUBGAMES
RANKINGTOP HIGH SCORES
RACE START START RACING
NICE RUN NICE RACE
RESULT RESULTS