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Kirby: Triple Deluxe

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Title Screen

Kirby: Triple Deluxe

Also known as: Hoshi no Kirby Triple Deluxe (JP)
Developer: HAL Laboratory
Publisher: Nintendo
Platform: Nintendo 3DS
Released in JP: January 11, 2014
Released in US: May 2, 2014
Released in EU: May 16, 2014
Released in AU: May 16, 2014
Released in KR: April 17, 2014

DevTextIcon.png This game has hidden development-related text.
RegionIcon.png This game has regional differences.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Kirby: Triple Deluxe is the first Kirby game on the Nintendo 3DS, and the spiritual sequel to Kirby's Return to Dream Land. One of the main gameplay features is hopping from the foreground to the background and vice versa, a feature seen in various other games. There's also an obscene collection of keychains.

To do:
  • Due to sharing many of the same assets, Return to Dream Land leftovers may be present.
  • English, Spanish, and French text differences between American and European versions.
To do:
Add informations and a checking inside the USA and EUR kiosk demo of the game. for any unused and leftovers stuff. and also comparing them with the retail versions of the game for the differences (if any)

Regional Differences

Tutorial Completion

Japan International
KTDTutorialJP.png KTDTutorialInt.png

In the Japanese version of the game, during the tutorial, a red circle will appear whenever an action is properly completed. In the international versions, a green checkmark will appear instead. This was most likely changed to avoid confusion.

This change is also present in Kirby's Return to Dream Land and in the challenge stages for Kirby's Dream Collection: Special Edition.

Level Names

Some level names were changed for the international versions.

Japanese English
Fine Field (ファイン フィールド) Fine Fields
Ever Explosion (エバー エクスプロージョン) Endless Explosions
Eternal DreamLand (エターナル ドリームランド) Eternal Dreamland

Ability Names

Two of the new abilities had their names changed for the international versions.

Japanese English
Big Bang (ビッグバン) Hypernova
Sniper (スナイパー) Archer

Boss Names

Certain boss enemies also had their names changed for the international versions.

Japanese English
Helmehorn (ヘルメホーン) Hornhead
Whispy Flowers (ウィスピーフラワーズ) Flowery Woods
Paincia (ペインシア) Paintra
Togu Ro Garaga (トグ・ロ・ガラーガ) Coily Rattler
Volgerom (ヴォルゲロム) Pyribbit
Masked Dedede Revenge (マスクド・デデデ リベンジ) Masked Dedede's Revenge
Queen Sectnia (クィン・セクトニア) Queen Sectonia
Black Dedede (ブラックデデデ) Shadow Dedede
Dark Meta Knight Revenge (ダークメタナイト リベンジ) Dark Meta Knight's Revenge
Sectnia Soul (セクトニア ソウル) Soul of Sectonia

Pause Menu Descriptions

To do:
"Beyond the scope of this article?" Other articles have similar sections filled out to the absolute extremities, why should this be the only exception? On a similar note, the Drawcia and Paintra Japanese direct statement is actually false -- it's just as implied as in the English version:

While a more in-depth translation is beyond the scope of this article, some descriptions are very different between languages. The most notable is that Paintra's Japanese flavor text directly states she is related to Drawcia from Canvas Curse, but the European/American English text only implies it.

Kirby Fighters


Japanese International
Fight with deadly burping! The Mint Leaf, on the other hand, gives Kirby "minty fresh breath".

Once again, the Sweet Potato in the Japanese version is changed to a Mint Leaf in the international versions. Although in the original game the graphics remained the same between regions and only the name was changed, Kirby Triple Deluxe uses different models for different releases, with the Japanese game clearly using a sweet potato and the international game clearly using a leaf. This change carries over to Kirby Fighters Deluxe as well.


The Sweet Potato keychain is likewise changed to a Mint Leaf keychain.

Dedede's Drum Dash

North America (French) Europe (French)
TTDaDiDou-America.png TTDaDiDou-EUR.png

The French title screen for Dedede's Drum Dash in the European release is different from the North American version (which is similar in style to the Japanese version). All other European languages have the same title screen as the North American version.


  • All the DX bosses are internally labeled as "Ex" models, which is a carryover of the EX bosses from Kirby's Return to Dream Land. Shadow Dedede is also considered the EX/DX model of Masked Dedede.
  • The file for the Mamatee enemy uses the early name "Briterri", in reference to Blipper.

Internal Project Name

The project's internal name is "Parufe", according to strings in the game's code. Parufe (parfait) is a type of dessert.