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LEGO Batman 3: Beyond Gotham (Windows, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Wii U, Mac OS X)

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Title Screen

LEGO Batman 3: Beyond Gotham

Developer: TT Games
Publisher: Warner Bros. Interactive Entertainment
Platforms: Windows, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Wii U, Mac OS X
Released internationally: November 14, 2014


GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.


LEGO Batman 3: Beyond Gotham brings the Dynamic Duo to space in order to team up with the rest of the Justice League and defeat the villainous Brainiac, before he steals the Lantern Power Rings for his own nefarious purposes. Probably should have been named "LEGO Green Lantern", but they probably didn't want to bring back memories of the 2011 flop.

Most people seem to remember it as "the one with the hub world downgrade" after both Gotham City in LEGO Batman 2 and Manhattan in LEGO Marvel Super Heroes raised open-world expectations.

Unused Graphics

Scrapped/Changed Characters

Remnants of characters that never made the final product, or were changed prior.

Ames Kirshen
Apparently, Ames Kirshen was supposed to be playable, similar to Adam West, Kevin Smith, Jim Lee, etc. in the final game.
LB3BG-BODY AMESKIRSHEN FRONT DX11.png LB3BG-BODY AMESKIRSHEN BACK DX11.png
Atrocitus
Atrocitus having a face texture in the format of minifigure characters suggests that he wasn't going to be a big-figure at first.
LB3BG-HEAD ATROCITUS FRONT DX11.png
Black Mask
Black Mask appears to be a character that was scrapped altogether, despite having completed textures.
LB3BG-HEAD BLACKMASK FRONT DX11.png LB3BG-BODY BLACKMASK FRONT DX11.png LB3BG-BODY BLACKMASK BACK DX11.png
Brainiac
These leftover textures are the remnants of a 1950s variant of Brainiac in his first appearance.
LB3BG-BODY BRAINIAC1950S FRONT DX11.png LB3BG-BODY BRAINIAC1950S BACK DX11.png
Croc Goon
There is an unused face texture with a name that suggests that Killer Croc's goons would be more crocodile-person hybrids, rather than just people in crocodile costumes.
LB3BG-HEAD GOONCROC FRONT DX11.png
Firefly
Firefly has unused torso textures that adapt the design from Batman: The Animated Series. Interestingly, these are named as though the default, while the ones used (modeled after the design in The Batman series) are named "FIREFLYBNY".
LB3BG-BODY FIREFLY FRONT DX11.png LB3BG-BODY FIREFLY BACK DX11.png
Firestorm
Firestorm has an alternate face texture that's closer to his current appearance.
LB3BG-HEAD FIRESTORM FRONT DX11.png
Green Arrow
There are both face and torso textures for a classic variant of Green Arrow, while the final game only has the New 52 variant. Like with Firefly, the filenames suggest these are for the default variant.
LB3BG-HEAD GREENARROW FRONT DX11.png LB3BG-BODY GREENARROW FRONT DX11.png LB3BG-BODY GREENARROW BACK DX11.png
Manchester Black
An unused and more unique face for Manchester Black exists, rather than the generic NPC one used in-game.
LB3BG-HEAD MANCHESTERBLACK FRONT DX11.png
Polka-Dot Man
The same thing with Manchester Black is also the case with Polka-Dot Man.
LB3BG-HEAD POLKADOTMAN FRONT DX11.png
Red Robin
A complete set of textures for Tim Drake as Red Robin goes unused in the files.
LB3BG-HEAD REDROBIN FRONT DX11.png LB3BG-BODY REDROBIN FRONT DX11.png LB3BG-BODY REDROBIN BACK DX11.png
Voltaic
The same is true for a character called Voltaic.
LB3BG-HEAD VOLTAIC FRONT DX11.png LB3BG-BODY VOLTAIC FRONT DX11.png LB3BG-BODY VOLTAIC BACK DX11.png

LEGO Batman 2 Leftovers

There are leftover character textures from the previous LEGO Batman game.

Batman
Batman's default variant textures from LEGO Batman 2 return, but so do some that were unused then and now.
LB3BG-HEAD BATMAN FRONT DX11.png LB3BG-BODY BATMAN FRONT DX11.png LB3BG-BODY BATMAN BACK DX11.png LB3BG-BODY BATMANCLASSIC FRONT DX11.png LB3BG-BODY BATMANCLASSIC BACK DX11.png
Damian Wayne
Oddly the only DLC character to have textures leftover here, Damian Wayne's torso returns in all its glory... despite being very similar to Tim Drake's textures.
LB3BG-BODY ROBINDAMIAN FRONT DX11.png LB3BG-BODY ROBINDAMIAN BACK DX11.png
Hostess
That one hostess of the Man of the Year Award ceremony in LEGO Batman 2's opening cutscene was apparently important enough to have her textures leftover in the sequel.
LB3BG-BODY HOSTESS FRONT DX11.png LB3BG-BODY HOSTESS BACK DX11.png
Killer Croc
Killer Croc's minifigure textures have returned. Although they weren't renamed as such, they were likely going to be used for the original Croc Goon design mentioned above.
LB3BG-BODY KILLERCROC FRONT DX11.png LB3BG-BODY KILLERCROC BACK DX11.png
LexCorp Scientist
Another barely relevant character has their textures return, this time a common enemy in level 9 of LEGO Batman 2. Just the back texture this time, weirdly.
LB3BG-BODY LEXCORPSCIENTIST BACK DX11.png
Lex Luthor
Lex's sleek dark suit from the previous game appears in this one too, even though in-game he's always in battle armor.
LB3BG-BODY LEXLUTHOR FRONT DX11.png LB3BG-BODY LEXLUTHOR BACK DX11.png

Normally Unseen Text

Hmmm...
To do:
  • Any other leftover evidence of the Armory area in the code?

LB3BG-UnseenText.png
Out of bounds in the Watchtower, found under the Containment Cells load zone from the main area, is an unused load zone to a nonexistent room labeled "The Armory".