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LEGO Island 2: The Brickster's Revenge (Windows)

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Title Screen

LEGO Island 2: The Brickster's Revenge

Developer: Silicon Dreams
Publisher: LEGO Software
Platform: Windows
Released in US: March 30, 2001
Released in EU: March 30, 2001

AreasIcon.png This game has unused areas.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.

LEGO Island 2: The Brickster's Revenge is a rather rushed successor to the popular LEGO Island. This game started as a tie-in to various product lines from LEGO, headed by Krisalis Software. The developers couldn't scrap their work, so noone noticed the main character looked a little like Pepper Roni. Development was then tossed on over to Silicon Dreams, who then tried to hack it into a LEGO Island game, but the project turned out a little too ambitious and it ended up being a case of planning too much without seeing.

The result is a very obviously unpolished game with long load times, hacked together story and gameplay, and voice acting that may very well have been done by the development team themselves. On the plus side, though, this also means it's rife with unused content.

To do:
There's quite a bit more unused stuff, notably some extra text and possibly textures.
  • Rolling Demo
  • Battery Model
  • Pepper's Hair


Unused Dialogue
Dr. Pepper?

Unused Areas

Unused pyramid area.

This is an unused area on Adventurers' Island, on the part after Snake Pursuit but before Desert Speedster/Fishing. If you get the camera at the right angle, you can see inside an area by the pyramid. It's a small hallway with four pillars and a coffin at the end. Instead of bothering to remove it altogether, the developers just blocked off the entrance.

Through the glitches shown in the video, you can get inside it, but there is nothing in there. It's unknown what it was going to be used for.

Unused Music

An unused music track found in the game's files called "Town Bridge" plays a short lighthearted introduction, plays all the way through the main theme of LEGO Island, and awkwardly transitions into a strange low-pitched segment. Like the pyramid area, it is unknown what it was going to be used for, and the only bridge that exists in this game is a very small road bridge. Maybe the developers had a bigger bridge planned?

The last segment can be found individually as "TromSolo", but it isn't used either.

Unused Sounds

Remember when YT had a little indifferent face when a video went down? TCRF remembers.
This page or section has one or more broken YouTube links.
Please find an archived version of the video(s) or a suitable replacement.
Specifically: The video used to show what the alternate skateboard audio sounded like in-game, but the channel that uploaded it has since been terminated.

GetBoard.WAV (2)

An alternate version of pulling out the skateboard, followed by an excerpt from Apocalypse Now: "I love the smell of napalm in the morning!" This is stored in the folder with T-Rex Racing, obviously left in by mistake considering the file name. The video on the right showcases what this sounds like in-game if the existing skateboard sound is replaced with the unused one.


Nearly every single piece of dialogue is subtitled in the game's files, regardless if the dialogue is part of a cutscene or not. This includes all the grunts and all of the minigame banter, which are normally played without subtitles in-game. In most cases, the subtitles are exactly as one would expect, but one particularly noteworthy exception is that in the Snake Pursuit minigame, Johnny's line "Another gem gone!" is bizarrely subtitled "Damn, another gem gone." This never shows up in-game, but it's still quite jarring to see coarse language in a game for children. The reason of this is unknown, even though it's likely due to an angry developer who was going crazy with the subtitles.