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LEGO Marvel Super Heroes 2

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Title Screen

LEGO Marvel Super Heroes 2

Developer: TT Games
Publisher: Warner Bros. Interactive Entertainment
Platforms: Windows, PlayStation 4, Xbox One, Nintendo Switch, Mac OS X
Released internationally: November 14, 2017 (Windows/PS4/XB1/Switch), August 2, 2018 (OS X)
Released in JP: January 22, 2018 (PS4/Switch)


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.


Unused Load Zones

Inside the Avengers Mansion, there lies a hidden load zone behind the closed door that is to the right of the Trophy Room. Upon entering this load zone from out of bounds, you are taken to an unfinished area not too far away from the mansion where only a rectangular skybox remains.

The levels "Castle Crashers" and "What's Klaw's is Mine" both feature cutscene triggers that take you directly to the boss area behind two unopenable doors. In Castle Crashers, you are intended to hit Enchantress in order to be taken to the next Area, and in What's Klaw's is Mine you are supposed to detonate an explosion to do the same. This perhaps is indicative that while the developers were designing these levels these doors would have indeed opened once fulfilling the previously listed requirements. Similar occurrences take place in Noir Night Mayor, behind the door in the Hammerhead fight, and in No Eson of Mine, behind the airlock at the very beginning.

Unused Music

Early Shrink Maze Music

AUDIO\PC\STREAMS\MUSIC\MX_SHRINK_MAZE.OGG

This file is included in the game's files, but doesn't have a music track declaration in an .AUDIO_EVENT file (which are found in AUDIO\PC\METADATA\SERIALISED), with the MX_SHRINK_MAZE.AUDIO_EVENT file instead calling MX_SHRINK_MAZE_NEW.OGG. This file appears to be an early version of that track, possibly changed due to its strong similarities to Christophe Beck's Ant-Man theme being too iffy for the licensing department.

Demo Leftovers

Located inside /GUI/TEXTURES/DEMO is a leftover Demo screen named "DEMOSPLASH_ENGLISH_DX11.TEX".

LegoMarvelAvengers2DemoSplash.png

E3 Leftovers

Inside /STUFF/FRONTENDCONFIGS four files exist that were used to configure the game for E3 playthroughs.

E3_CONFIG.TXT

// http://tt-intranet/wiki/index.php/Frontend_Config#Setting_up_the_config_files

LevelSelect "E3_Levels.txt"
MainMenu "E3_MainMenu.txt"
OptionsMenu "E3_Options.txt"
//Collection "Collection_demo.txt"
DisableSave
LockFreeplay
//GameplayFreeplayUnlock // can unlock freeplay by completing story mode
//SecretFreeplayUnlock // can unlock freeplay using secret button combo
Cutskip Always
//No_Demo_Splash

E3_LEVELS.TXT

// http://tt-intranet/wiki/index.php/Frontend_Config#level_select_text_file

BeginEntry
level 1AttackOnXandar_Intro
cornwall PLAY_LEVEL_DEMO
no_suffix
EndEntry

BeginEntry
level BA_DarkDimension
cornwall Play_World1_DEMO
no_suffix
EndEntry

BeginEntry
Level 3MedievalenglandB
cornwall LEVEL3_MEDIEVALENGLAND
no_suffix
EndEntry

E3_MAINMENU.TXT

// http://tt-intranet/wiki/index.php/Frontend_Config#Main_Menu_text_file

//NewGame
//FreePlay
//LoadGame
//NetworkGame
//LevelSelect
//ShowControls
//Marketplace
//Options
//ViewTrailer
//QuitGame
//Languages
//LevelSelect Cornwall START_DEMO

NewGame Cornwall START_DEMO
LevelSelect QA_only
Options
QuitGame
Help

E3_OPTIONS.TXT

// http://tt-intranet/wiki/index.php/Frontend_Config#Options_menu_text_file

//Music
//Volume
//Subtitles
//Controls (this is for the PC control configuration screen)
//Video
//Effects
//Credits
//ShowControls

Music
Volume
ShowControls
Video
Effects