LEGO Star Wars III: The Clone Wars (Windows, Wii, PlayStation 3, Xbox 360)
LEGO Star Wars III: The Clone Wars |
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Developer: TT Games This game has unused playable characters. |
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do:
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LEGO Star Wars III: The Clone Wars is the third game in the LEGO Star Wars series, bringing TT Games' traditional slapstick LEGO humor to the Clone Wars era of the saga, as well as a new rendering engine with more advanced shaders than prior LEGO games.
Contents
Unused Characters
Today Show Hosts
A set of character data for four Today Show hosts remains mostly intact. The characters are Al Roker, Ann Curry, Matt Lauer, and Meredith Vieira. Despite being blanked out, their icon files still remain in the game. There are also custom upper body textures for each of the hosts, as well as glasses for Al. The rest of their bodies use generic colors and faces.
Al Roker
Ann Curry
Matt Lauer
Meredith Vieira
chars/chars.txt
This is an example of how the characters are referenced in the game's files.
dir "Minifigs\TODAY_AlRoker" file "TODAY_AlRoker" dir "Minifigs\TODAY_AnnCurry" file "TODAY_AnnCurry" dir "Minifigs\TODAY_MattLauer" file "TODAY_MattLauer" dir "Minifigs\TODAY_MeredithVieira" file "TODAY_MeredithVieira"
Test Characters
Found in GAME.DAT is a text file called chars.txt. This has all the characters listed that are used in the game, as well as two characters called Dummy_1 and Dummy_2. There are files for these two characters listed stored in the droids folder.
Dummy1.txt
layers_special=0 layers_dead=0 icon="icon_Dummy_1" // The characters icon file name DUMMY_1 // Tag name in `Cornwall`. Must be in caps tiptoe_speed=0.169833 // Tiptoe speed in game units (Maya units/10) walk_speed=0.6 // Walk speed in game units (Maya units/10) run_speed=1.0 // Run speed in game units (Maya units/10) astromech can_zap untargetable orientate hover_time=2 jump_speed=1.025 can_be_magic_levitated radius=0.1 // Terrain sphere radius miny=0 // Terrain sphere min Y, sets the bottom of the sphere maxy=0.42 // Terrain sphere max Y, sets the top of the sphere scale=1.0 // Scale of character, usually 1 acceleration=10 // Acceleration of the character hit_points=4 // Number of Hit Points turn_rate=1.0 // Tunr rate of the character bolt_type="transform" // Bolt type that character fires hold_bolt_type="blue" // Bolt type used when characters held turn_action "underwater_turn" // Turn `action` to use underwater clear_default_items // Player Item Flag, Clears all previouslly set default player items Fight_sequential tag_locator=6 // Sets locator for specific uses... helmet_locator=6 head_locator=2 head_joint=0 weapon_locator_1=10 weapon_locator_1=11 weapon_shoot_locator=1 shadow_locators=4,5 hand_locators=0,1 grapple_locator=0 supercarry_locator=7 thingy_locator=0 hat_locator=6 define_locator="right_hand",0 // Allows locators to be referenced as names, instead of numbers define_locator="left_hand",1 // Allows locators to be referenced as names, instead of numbers define_locator="hide_righthand",0 define_locator="hide_lefthand",1 define_locator="Hip_Locator",12 bsa_default=on // Sets the blend shape animation for be on by default. Use bsa_off to disable per anim sfx_chatter "R2D201" chatter_delay 20 // (in whole seconds) sfx_die R2D2Scream sfx_die2 DroidSDie sfx_doomed R2D2Scream
Dummy2.txt
layers_special=0 layers_dead=0 icon="icon_Dummy_2" // The characters icon file name DUMMY_2 // Tag name in `Cornwall`. Must be in caps tiptoe_speed=0.169833 // Tiptoe speed in game units (Maya units/10) walk_speed=0.6 // Walk speed in game units (Maya units/10) run_speed=1.0 // Run speed in game units (Maya units/10) astromech can_zap untargetable orientate hover_time=2 jump_speed=1.025 can_be_magic_levitated radius=0.1 // Terrain sphere radius miny=0 // Terrain sphere min Y, sets the bottom of the sphere maxy=0.42 // Terrain sphere max Y, sets the top of the sphere scale=1.0 // Scale of character, usually 1 acceleration=10 // Acceleration of the character hit_points=4 // Number of Hit Points turn_rate=1.0 // Tunr rate of the character bolt_type="transform" // Bolt type that character fires hold_bolt_type="blue" // Bolt type used when characters held turn_action "underwater_turn" // Turn `action` to use underwater clear_default_items // Player Item Flag, Clears all previouslly set default player items Fight_sequential tag_locator=6 // Sets locator for specific uses... helmet_locator=6 head_locator=2 head_joint=0 weapon_locator_1=10 weapon_locator_1=11 weapon_shoot_locator=1 shadow_locators=4,5 hand_locators=0,1 grapple_locator=0 supercarry_locator=7 thingy_locator=0 hat_locator=6 define_locator="right_hand",0 // Allows locators to be referenced as names, instead of numbers define_locator="left_hand",1 // Allows locators to be referenced as names, instead of numbers define_locator="hide_righthand",0 define_locator="hide_lefthand",1 define_locator="Hip_Locator",12 bsa_default=on // Sets the blend shape animation for be on by default. Use bsa_off to disable per anim sfx_chatter "R2D201" chatter_delay 20 // (in whole seconds) sfx_die R2D2Scream sfx_die2 DroidSDie sfx_doomed R2D2Scream
Unused Images
Controllers that appear in the Windows version:
Demo Leftovers:
The font from LEGO Harry Potter:
Random unused images:
Unused Text
Development-Related
filetable.txt
There are some references to other console-specific files in this list.
"wii\StrapScreens\tw\STRAPB_TAIWANESE_WS_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\tw\STRAPB_TAIWANESE_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\tw\STRAPA_TAIWANESE_WS_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\tw\STRAPA_TAIWANESE_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\kr\STRAPB_KOREAN_WS_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\kr\STRAPB_KOREAN_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\kr\STRAPA_KOREAN_WS_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\kr\STRAPA_KOREAN_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\jp\STRAPB_JP_WS_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\jp\STRAPB_JP_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\jp\STRAPA_JP_WS_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\jp\STRAPA_JP_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\eu\STRAPB_ENGLISH_WS_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\eu\STRAPA_ENGLISH_WS_NXG.TEX","15/12/2010 13:58:52" "wii\StrapScreens\cn\STRAPB_CHINESE_WS_NXG.TEX","15/12/2010 13:58:50" "wii\StrapScreens\cn\STRAPB_CHINESE_NXG.TEX","15/12/2010 13:58:50" "wii\StrapScreens\cn\STRAPA_CHINESE_WS_NXG.TEX","15/12/2010 13:58:50" "wii\StrapScreens\cn\STRAPA_CHINESE_NXG.TEX","15/12/2010 13:58:50" "wii\HomeButton2\home_nosave.csv","15/12/2010 13:58:49" "wii\HomeButton2\home.csv","15/12/2010 13:58:49" "wii\HomeButton2\config.txt","15/12/2010 13:58:49" "stuff\GENERAL_WII.PTL","14/01/2011 18:20:08" "stuff\GENERAL_WII.PAR","15/12/2010 13:58:48" "levels\SimpleRTS\VehicleGenSmall_wii\VEHICLEGENSMALLWII_NXG.GSC","03/02/2011 14:59:43" "levels\SimpleRTS\VehicleGenSmall_wii\VEHICLEGENSMALLWII_LR.GSC","03/02/2011 14:59:44" "levels\SimpleRTS\VehicleGenSmall_wii\VehicleGenSmallwii.txt","07/01/2011 20:53:30" "levels\SimpleRTS\VehicleGenSmall_wii\VehicleGenSmallwii.GIZ","03/02/2011 14:59:44" "levels\SimpleRTS\VehicleGenSmall_wii\VehicleGenSmallwii.GIT","07/01/2011 20:53:30" "levels\SimpleRTS\VehicleGenSmall_wii\VehicleGenSmallwii.dno","03/02/2011 14:59:44" "levels\SimpleRTS\VehicleGenerator_wii\VEHICLEGENERATORWII_NXG.GSC","12/01/2011 01:04:43" "levels\SimpleRTS\VehicleGenerator_wii\VEHICLEGENERATORWII_LR.GSC","12/01/2011 01:04:43" "levels\SimpleRTS\VehicleGenerator_wii\VehicleGeneratorwii.txt","16/12/2010 11:27:10" "levels\SimpleRTS\VehicleGenerator_wii\VehicleGeneratorwii.sfx","22/12/2010 18:44:10" "levels\SimpleRTS\VehicleGenerator_wii\VehicleGeneratorwii.GIZ","07/01/2011 20:53:29" "levels\SimpleRTS\VehicleGenerator_wii\VehicleGeneratorwii.GIT","16/12/2010 11:27:10" "levels\SimpleRTS\VehicleGenerator_wii\VehicleGeneratorwii.dno","12/01/2011 01:04:43" "levels\SimpleRTS\RTS_Tessler_wii\RTS_TESSLERWII_NXG.GSC","16/12/2010 11:27:08" "levels\SimpleRTS\RTS_Tessler_wii\RTS_TESSLERWII_LR.GSC","16/12/2010 11:27:08" "levels\SimpleRTS\RTS_Tessler_wii\RTS_TesslerWii.txt","15/12/2010 13:08:21" "levels\SimpleRTS\RTS_Tessler_wii\RTS_TesslerWii.sfx","21/12/2010 19:10:47" "levels\SimpleRTS\RTS_Tessler_wii\RTS_TesslerWii.giz","17/12/2010 11:56:06" "levels\SimpleRTS\RTS_Tessler_wii\RTS_TesslerWii.dno","16/12/2010 11:27:08" "levels\SimpleRTS\PVPDropits_wii\PVPDROPITSWII_NXG.GSC","15/12/2010 13:08:22" "levels\SimpleRTS\PVPDropits_wii\PVPDROPITSWII_LR.GSC","15/12/2010 13:08:22" "levels\SimpleRTS\PVPDropits_wii\PVPDropitswii.txt","15/12/2010 13:08:22" "levels\SimpleRTS\PVPDropits_wii\PVPDropitswii.GIZ","17/12/2010 11:56:06" "levels\SimpleRTS\PVPDropits_wii\PVPDropitswii.GIT","15/12/2010 13:08:22" "levels\SimpleRTS\PowerDistributors_wii\POWERDISTRIBUTORSWII_NXG.GSC","12/01/2011 01:04:37" "levels\SimpleRTS\PowerDistributors_wii\POWERDISTRIBUTORSWII_LR.GSC","12/01/2011 01:04:37" "levels\SimpleRTS\PowerDistributors_wii\PowerDistributorswii.txt","15/12/2010 13:08:23" "levels\SimpleRTS\PowerDistributors_wii\PowerDistributorswii.sfx","21/12/2010 19:10:47" "levels\SimpleRTS\PowerDistributors_wii\PowerDistributorswii.GIZ","17/12/2010 11:56:06" "levels\SimpleRTS\PowerDistributors_wii\PowerDistributorswii.GIT","15/12/2010 13:08:23" "levels\SimpleRTS\PowerDistributors_wii\PowerDistributorswii.dno","12/01/2011 01:04:37" "levels\SimpleRTS\DroidDropits_wii\DROIDDROPITSWII_NXG.GSC","03/02/2011 14:59:53" "levels\SimpleRTS\DroidDropits_wii\DROIDDROPITSWII_LR.GSC","03/02/2011 14:59:53" "levels\SimpleRTS\DroidDropits_wii\DroidDropitswii.txt","15/12/2010 13:08:31" "levels\SimpleRTS\DroidDropits_wii\DroidDropitswii.sfx","03/01/2011 18:01:18" "levels\SimpleRTS\DroidDropits_wii\DroidDropitswii.GIZ","03/02/2011 14:59:53" "levels\SimpleRTS\DroidDropits_wii\DroidDropitswii.GIT","15/12/2010 13:08:31" "levels\SimpleRTS\DroidDropits_wii\DroidDropitswii.dno","03/02/2011 14:59:53" "levels\SimpleRTS\CloneDropits_wii\CLONEDROPITSWII_NXG.GSC","03/02/2011 14:59:52" "levels\SimpleRTS\CloneDropits_wii\CLONEDROPITSWII_LR.GSC","03/02/2011 14:59:52" "levels\SimpleRTS\CloneDropits_wii\CloneDropitswii.txt","15/12/2010 13:08:30" "levels\SimpleRTS\CloneDropits_wii\CloneDropitswii.sfx","22/12/2010 18:44:13" "levels\SimpleRTS\CloneDropits_wii\CloneDropitswii.giz","07/01/2011 20:53:30" "levels\SimpleRTS\CloneDropits_wii\CloneDropitswii.dno","03/02/2011 14:59:52" "levels\Builder\BuilderHubStealthWii\BUILDERHUBSTEALTHWII_NXG.GSC","05/01/2011 19:39:38" "levels\Builder\BuilderHubStealthWii\BUILDERHUBSTEALTHWII_LR.GSC","05/01/2011 19:39:38" "levels\Builder\BuilderHubStealthWii\BuilderHubStealthWii.txt","15/12/2010 12:19:09" "levels\Builder\BuilderHubStealthWii\BuilderHubStealthWii.giz","03/01/2011 17:56:40" "levels\Builder\BuilderHubStealthWii\BuilderHubStealthWii.dno","05/01/2011 19:39:38" "framework-data\GUI\Font\BUTTONS_WII_pc.fnt","15/12/2010 13:55:16" "framework-data\GUI\Font\BUTTONS_WII_NXG.FT2","15/12/2010 13:55:16" "framework-data\GUI\Font\BUTTONS_PS3_NXG.FT2","15/12/2010 13:55:16" "framework-data\GUI\Font\BUTTONS_360_NXG.FT2","15/12/2010 13:55:16" "BUILDS\WII\changelog.txt","15/02/2011 17:52:42" "BUILDS\PS3\changelog.txt","15/02/2011 17:52:38" "BUILDS\360\changelog.txt","15/02/2011 17:52:39" "movies\Wii\30fps\TTIdent.fmv","15/12/2010 13:54:48" "movies\Wii\30fps\attract.fmv","13/01/2011 19:43:15" "movies\Wii\25fps\TTIdent.fmv","15/12/2010 13:54:42" "movies\Wii\25fps\attract.fmv","13/01/2011 19:43:10" "gui\Textures\CONTROLLER_PS3_SPANISH_NXG.TEX","24/01/2011 15:03:54" "gui\Textures\CONTROLLER_PS3_NXG.TEX","15/12/2010 13:57:33" "gui\Textures\CONTROLLER_PS3_ITALIAN_NXG.TEX","24/01/2011 15:03:54" "gui\Textures\CONTROLLER_PS3_GERMAN_NXG.TEX","24/01/2011 15:03:54" "gui\Textures\CONTROLLER_PS3_FRENCH_NXG.TEX","24/01/2011 15:03:54" "gui\Textures\CONTROLLER_PS3_ENGLISH_NXG.TEX","24/01/2011 15:03:54" "gui\Textures\CONTROLLER_PS3_DANISH_NXG.TEX","24/01/2011 15:03:54" "gui\Textures\CONTROLLER_PC_ENGLISH_NXG.TEX","08/02/2011 13:54:38" "gui\Textures\CONTROLLER_360_SPANISH_NXG.TEX","24/01/2011 15:03:54" "gui\Textures\CONTROLLER_360_NXG.TEX","15/12/2010 13:57:32" "gui\Textures\CONTROLLER_360_ITALIAN_NXG.TEX","24/01/2011 15:03:54" "gui\Textures\CONTROLLER_360_GERMAN_NXG.TEX","24/01/2011 15:03:54" "gui\Textures\CONTROLLER_360_FRENCH_NXG.TEX","24/01/2011 15:03:54" "gui\Textures\CONTROLLER_360_ENGLISH_NXG.TEX","24/01/2011 15:03:54" "gui\Textures\CONTROLLER_360_DANISH_NXG.TEX","24/01/2011 15:03:54"
mapfile.map
Download Lego Star Wars III Map File
File: LegoStarWarsIIIWii_mapfile.zip (1.64 MB) (info)
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The initial Wii release of the game contains a linker map in the root folder.
builds/pc/changelog.txt
Download March 2011 TTGames Changelog
File: Lego_Star_Wars_III_Changelog.7z (285 KB) (info)
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A large global changelog used across all games under development, for all console versions. The file includes logs for bugs and fixes for various parts of the core engine (tagged internally as ER, GS, TTANIM, and LEGOSYS), as well as the following games/demos:
LEGO Indiana Jones 2: The Adventure Continues
LEGO Harry Potter: Years 1-4
LEGO Star Wars III: The Clone Wars
LEGO Pirates of the Caribbean
And lastly, the unreleased non LEGO Lord of the Rings demo developed by TTGames around 2009.
cut/cutscenes_main.txt
A reference to TT Games' intranet system.
;; NB - see this Wiki page for documentation of flags etc: http://tt-intranet/wiki/index.php/Lego_Cutscenes
FRAMEWORK-DATA\FRAMEWORKDATAVERSION.TXT
Current version: 38.2
stuff/game.txt
This file has a funny comment relating to temp music being too creepy.
; music "Temp_Music" ; PConnor - removed: silence is better than creepy music (JB request!)
stuff/version.txt
Version numbers for the final build. Revision 1 of the Wii version was built a day before the Windows version.
Windows
CloneWars-15-02-11-v2.04
Wii
Initial releaseː
CloneWars-15-01-11-v1.80d
Revision 1ː
CloneWars-14-02-11-v2.03
Leftover Text
readme.txt
This basic SVN repository readme is found in the Wii and PC versions.
This is a Subversion repository; use the 'svnadmin' tool to examine it. Do not add, delete, or modify files here unless you know how to avoid corrupting the repository. Visit http://subversion.tigris.org/ for more information.
stuff/text/american.txt
Leftover file from Lego Batman, used in that game to localize text to American English.
181 "Two-Face's Armored Truck" 185 "Harbor Helicopter" 544 "Harboring a Grudge" 656 "Armour Plating" 818 "''Freeze, I'm taking you out for ICE CREAM. I know it's your favorite!''" 802 "Former District Attorney Harvey Dent, AKA Two-Face, is a villain with a split personality. His every decision is dictated by a double-headed coin, scarred on one side, which he flips to decide if he'll act for good, or for evil. His truck is a heavily-armored vehicle painted with his distinctive black-and-white livery." 860 "Batman keeps a collection of ancient armor in the Batcave as part of his study of military history; it includes outfits worn by European knights, desert nomads, and samurai warriors throughout the centuries."
- Pages missing developer references
- Games developed by TT Games
- Pages missing publisher references
- Games published by LucasArts
- Windows games
- Wii games
- PlayStation 3 games
- Xbox 360 games
- Pages missing date references
- Games released in 2011
- Games released in March
- Games released on March 22
- Games released on March 25
- Games released on March 30
- Games with unused characters
- Games with unused code
- Games with hidden development-related text
- Games with unused graphics
- Works In Progress
- To do
- LEGO series
- Star Wars series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Cleanup > Works In Progress
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused characters
Games > Games by content > Games with unused code
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Warner Bros. Games > Games developed by TT Games
Games > Games by platform > PlayStation 3 games
Games > Games by platform > Wii games
Games > Games by platform > Windows games
Games > Games by platform > Xbox 360 games
Games > Games by publisher > Games published by The Walt Disney Company > Games published by Disney Interactive Studios > Games published by LucasArts
Games > Games by release date > Games released in 2011
Games > Games by release date > Games released in March
Games > Games by release date > Games released in March > Games released on March 22
Games > Games by release date > Games released in March > Games released on March 25
Games > Games by release date > Games released in March > Games released on March 30
Games > Games by series > LEGO series
Games > Games by series > Star Wars series