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Life is Strange: Before the Storm (Windows)/Unused StoryForge Nodes

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This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

This is a sub-page of Life is Strange: Before the Storm (Windows).

The game uses the Unity engine that supplements a self developed toolset called StoryForge.

Unused StoryForge Nodes

Node name:: Note:
  • "E1_S01_SKEEVESBACKTALK"
  • "E1_S04_SKIPBACKTALK"
  • "E1_S04_TAYLORBACKTALK"
  • "E2_S04_EVANBACKTALK"
Backtalks
  • "E1_S04_FIREWORKSSUSPICION"
  • "E1_S04_GOTFIREWORKS"
  • "E1_S04_TEMPFIREWORKSFIX"
  • "E2_S04_DRUGSSOLD"
  • "E2_S04_SOLDTODANA"
  • "E2_S04_SOLDTOEVAN"
Some nodes and an audio path indicate a drug selling mechanic on the dormitory map.
  • "E1_S06_DOG"
  • "E1_S06_LOOKEDATCLIFFSIDEKEY"
  • "E1_S06_LOOKEDATCLIFFSIDEMOTEL"
  • "E1_S07_CROWBAR"
  • "E1_S07_DOGCOLLAR"
  • "E1_S07_MESSAGE"
  • "E1_S07_SPRAYPAINT"
The scene E1_S07 Mill was cut from the game.
  • "E4_S04_LIQUORKEY"