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Life of George

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Title Screen

Life of George

Developer: LEGO
Publisher: LEGO
Platforms: iOS, Android
Released internationally: October 1, 2011


SourceIcon.png This game has uncompiled source code.
DevTextIcon.png This game has hidden development-related text.
ModelsIcon.png This game has unused models.


Life of George is an app which would’ve worked with an actual LEGO set.

Unused Model

Lifeofgeorge-crab.png
Download.png Download Life of George crab.lxf
File: lifeofgeorge-crablxf.rar (488 B) (info)

An unused 3D model of a crab, stored in LEGO Digital Designer's .lxf format.

Excel Spreadsheet

Download.png Download Life of George Spreadsheet
File: lifeofgeorge-spreadsheet.rar (8 KB) (info)


An unused Excel spreadsheet containing data related to the game's graphics.


FontForge Script

#!/usr/local/bin/fontforge
# Quick and dirty hack: converts a font to truetype (.ttf)
Print("Opening "+$1);
Open($1);
Print("Saving "+$1:r+".ttf");
Generate($1:r+".ttf");
Quit(0);

A FontForge script for converting OpenType fonts to TrueType fonts, stored in otf2ttf.sh.

SDK Instructions

1. Drag and drop PragmaticProjectLogHub into you project, and remember to check "Copy items into destination groups folder"
2. Import PragmaticProjectLogHub.h into the header files where you want to use it, or import it into your Prefix.pch if you think this is appropriate.
3. Implement the delegates from the .h files that you wish to use, and their required methods and if appropriate the optional method(s) into the classes where you want to use it.

Instructions from an unknown SDK, stored in Use instructions.txt.

JSON Test

{
     "firstName": "John",
     "lastName": "Smith",
     "address": {
         "streetAddress": "21 2nd Street",
         "city": "New York",
         "state": "NY",
         "postalCode": 10021
     },
     "phoneNumbers": [
         "212 555-1234",
         "646 555-4567"
     ],
"stores": [{
"name":"first store",
"address": "hargaman 4, Hadera, israel"
},
{
"name":"store 2",
"address": "7 avenue, New York, USA"
},
{
"name":"store 3",
"address": "harzit 2, Hadera, Israel"
},
{
"name":"store 4",
"address": "Harzit 4, Tel Mond, Israel"
},
{
"name":"store 5",
"address": "Lego, Denemark"
},
{
"name":"store 6",
"address": "aaaa"
},
{
"name":"second store",
"address": "bbbb"
}],
"buttons": [{
"name":"LOfG",
"key":0,
"command":0,
"graphics":"home_log_book.png"
},
{
"name":"ML",
"key":1,
"command":1,
"graphics":"home_ml_book.png"
},
{
"name":"2player",
"key":2,
"command":2,
"graphics":"home_ml_book.png"
}]
 }

A bit of test code in the JSON format, stored in the appropriately named jsontest.txt.