Developers: United Front Games
This game has a prototype article
|This page is rather stubbly and could use some expansion.|
Are you a bad enough dude to
There are a number of unused levels in DATA/ROM/TRACK that might be worth taking a look at.
LittleBigPlanet takes a jump into 3D with a kart racer, as it's not a video game franchise without a kart racer.
On July 2nd, 2018, the game's servers were shut down...two years after they were meant to.
- 1 Sub-Pages
- 2 Unused Costumes
- 3 Unused Karts
- 4 Early Pod Background
- 5 Early Graphics
- 6 Unused Graphics
- 7 ModNation Racers Leftovers
- 8 Unused Music
- 9 Unused Video
| Unused Levels|
Test levels, early versions of existing levels and community levels that died along with the game's servers.
DATA/ROM/CHARACTER contains a handful of costumes that either aren't used or can't be obtained normally.
LittleBigPlanet 2 Curators
AVALON_CHAR_0000047F, EVE_CHAR_00000487 and VICTORIA_CHAR_00000400 are costumes of Avalon Centrifuge, Eve Silva Paragorica and Victoria von Bathysphere respectively, which are all characters from LittleBigPlanet 2. These characters are referenced in this game's Story Mode, but their costumes are never given out. Below are all of the icons associated with these costumes.
Unused Hoard Variants
There are three unused variations of the Hoard characters, being HOARDCHAR_0000040B, HOARDCHAR03_00000550 and HOARDCHAR04_000004FA. While these variants can be seen in the opening FMV and certain tutorial videos, they do not appear anywhere in-game, either in Story Mode or in user-made levels where the Hoard are set to spawn. Below are all the icons associated with these variants.
DATA/ROM/VEHICLE/MAXKART contains files for five unused Karts. Their icons depict recoloured vehicle parts from ModNation Racers, however, the "SMALL" icons either show disembodied wheels, floating steering wheels or are effectively blank images. Attempting to load any of these karts in-game causes the game to crash, likely due to them relying on nonexistent assets.
|Blank Image||Blank Image|
Early Pod Background
By entering the Pod level in Create Mode and changing the Background Pano Style to 2, the Pod background from LittleBigPlanet 2 can be seen, albeit with the outer chunks removed to save on resources. Unlike the final Pod background the Earth and Moon are baked into the geometry, though for some reason the Earth's land is separated from the actual planet. The final Pod is much bigger than the room it was originally meant to occupy, suggesting this version was designed with a much smaller Pod in mind.
DATA/UI/ART/RACE/UIARTRACETEXTUREPACK.TEMP.BIN contains early versions of a couple of HUD elements.
DATA/ROM/OBJECT/TESTOBJ_00000E1A.PNG is a screenshot of a level being saved in an early build of the game, presumably meant for testing something. A 128x128 version also exists in the same directory, labelled TESTOBJ_00000E1A_SMALL.PNG.
Found amongst Pod-related graphics in DATA/UI/ART/POD/TEXTUREPACK_POD.TEMP.BIN is a polaroid with a blue icon of a kart. A similar icon that features a blue Sackperson icon is used for the default player polaroid image, but this kart variation is never used.
PlayStation Eye Polaroid Image
Found amongst the PlayStation Eye overlays in DATA/UI/ART/GLOBAL/UIARTGLOBALTEXTUREPACK.TEMP.BIN is a polaroid overlay. While this isn't unused in and of itself, there is an image inside the frame that normally can't be seen due to the inside of the frame being fully transparent. By removing the overlay's transparency in an image editor, a picture of someone in a plastic box - presumably one of the developers - is revealed.
|Unedited Transparency||Adjusted Transparency|
Team Minimap Icons
|Red Team||Blue Team|
DATA/UI/ART/GLOBAL/UIARTGLOBALTEXTUREPACK.TEMP.BIN contains six red and blue icons that were most likely intended for use on a minimap. They do not appear to fit in with this game's art style.
ModNation Racers Leftovers
Found in various places in the game's data are leftover graphics from ModNation Racers.
Track Studio Icons
DATA/UI/ART/ICONS/TRACKSTUDIO/UIARTTRACKSTUDIOTEXTUREPACK.TEMP.BIN contains a handful of icons leftover from ModNation's Track Studio.
PlayStation Store Icon
Found in various TEXTUREPACK files throughout the game is a PlayStation Store icon for ModNation Racers.
Buried within SONYKARTDEFAULT.PCK are five licensed music tracks that are never used anywhere. None of these songs have previews tracks, so it's unknown if they were intended to be given out or if they were simply for testing purposes.
African People by Trentemøller.
Hully Gully by Tommy Kinsmann.
Remind Me - Live
The live version of Remind Me by Röyksopp.
Square Rave by Squarepusher.
Toccata And Funk In D Minor
Toccata And Funk In D Minor by Walter Murphy.
DATA/MOVIES/INTROMOVIE.BIK is an early version of the live action intro, using the standard Orb of Dreamers music with no stickers or Stephen Fry narration. It also starts with a title card.
|The LittleBigPlanet series|
|PlayStation 3||LittleBigPlanet (Prototypes) • LittleBigPlanet 2 (Prototypes) • LittleBigPlanet 3 (Prototypes)|
Sackboy's Prehistoric Moves (Prototype) • LittleBigPlanet Karting (Prototype)
|PlayStation Portable||LittleBigPlanet (Prototype)|
|PlayStation 4||LittleBigPlanet 3 (Demo) • Sackboy: A Big Adventure|
|PlayStation Vita||LittleBigPlanet PS Vita (Prototype) • Cross-Controller App|
|iOS||Run Sackboy! Run!|