If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Lode Runner (Apple II)

From The Cutting Room Floor
Jump to navigation Jump to search
Other languages:
English • ‎italiano • ‎polski • ‎한국어

Title Screen

Lode Runner

Developer: Brøderbund Software
Publisher: Brøderbund Software
Platform: Apple II
Released in US: 1983


SourceIcon.png This game has uncompiled source code.
LevelSelectIcon.png This game has a hidden level select.


Lode Runner got its big start on the Apple II and is one of the most notable platformers of its day, especially with the inclusion of a level editor.

Source Code Fragment

At Track 24, Sector 15, this small piece of source can be found on the disk for setting up some variables.

          QU $1C35
  ytable EQU $1C51
 bytable EQU $1C62
 bitable EQU $1C7E
xbytable EQU $1C9A
xbitable EQU $1D26
    boot EQU $1DB2
scorebuf EQU $1F00
chardata EQU $AD00

rwtsparm EQU $B7E8
rwtsvolm EQU $B7EB
rwtstrck EQU $B7EC
rwtssect EQU $B7ED
rwtsbuff EQU $B7F0
rwt
(Source: Michael "AppleWin Debugger Dev")

Level Select

Pressing Control and ^ during gameplay will send the player to the next level.