Loren the Amazon Princess
Loren the Amazon Princess |
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Developer: Winter Wolves This game has unused code. |
Loren the Amazon Princess is a turn-based RPG with a twist: the protagonist is the slave of Loren (the central character) rather than Loren herself.
Example Vendor
Located in archive.rpa alongside the other vendors' item pools is vendor-example.csv, a much smaller spreadsheet with a much smaller selection.
Itemkey | Class | Quantity | PriceModifier | Endline |
---|---|---|---|---|
Dagger | Weapon | 5 | 0.9 | 0 |
ClothCap | Armour | 2 | 1 | 0 |
RingOfDefense | Jewellery | 1 | 1 | 0 |
HealingPotion1 | Usable | 20 | 1.1 | 0 |
Leftover Demo Code
Located in script.rpyc is leftover code from the beta version of the game.
label endofdemo: scene bg citadel with dissolve show i_loren deadly at top with dissolve "Thank you for playing the beta version of Loren The Amazon Princess!" "If you have any feedback/suggestion, please visit {a=http://www.winterwolves.net/viewforum.php?f=30}our forums{/a} or {a=http://www.facebook.com/pages/Winter-Wolves-Games/305229676335}the official Facebook page{/a}. Thanks!" $ renpy.quit() return
Debug Mode
There are hidden options in cheat mode which cannot be accessed normally. How to enable cheat mode:
- Uncompile options.rpyc (in /Loren Amazon Princess/game/).
- Open the resulting options.rpy file.
- At line #6, change
config.developer = False
to
config.developer = True
- Save.
- Open the game.
- Play until you reach the world map (check "All" under "Skip Text" in options and hold Ctrl to skip through text).
- Press C on the world map.
You'll find these options:
- Enable/Disable Story Mode (automatically wins all battles).
- Get 10,000 gold.
- Get 5000 experience points.
- Battle: First, the game asks you to choose a difficulty level. Then it asks you to create your party (all party members are available no matter where you are in the game) and puts you in an unskippable test battle.
- Romances: Allows you to view the final romance scene of each love interest.
- Quit Cheating!: Exit the cheat menu.
Normally, cheat mode is only available after you have beaten the game once, and the "Battle" and "Romance" options are not available in the regular cheat mode.
However, there are many more debug options in chapter1.rpyc (in /Loren Amazon Princess/game/plot) which cannot be enabled by this method.
To do: Can this be accessed through the developer console? |
if cheatmode: stop music $ party.switchParty([loren,PC,ramas,amukiki,karen,rei,dora,draco,apolimesho,myrth],[]) menu: "Battle": $ PC.att["Strength"]+=20 $ PC.att["Skill"]+=20 $ PC.att["Will"]+=20 $ bonusItem = [] $ bonusItem.append((creator.cW("SLongSword"),1)) $ party.inv.addItemlist(bonusItem) jump battle "Screens": menu: "Map": python: for g in map_acc: g[0] = True g[1] = True jump map "Camp (TALK)": jump camp "Main Story (...)": menu: "Chapter 1 (...)": $ chp_num = 1 menu: "Beginning (...)": menu: "Introduction": jump chapter1 "Draco Intro": jump chp1_draco_intro "Grimoire": jump chp1_grimoire "Grob + Story Branch": jump chp1_grob "Humans Branch (...)": menu: "Humans 1 - Apolimesho": jump humanscene1 "Humans 2 - Draco's a spy": jump humanscene2 "Humans 3 - Sauzer Intro": jump humanscene3 "Sauzer Fight": jump Sauzer_fight "Sword Crypt": jump sword_crypt "Humans 4 - Amukiki": jump humanscene4 "Elves Branch (...)": menu: "Elves 1 - Myrth": jump elfscene1 "Elves 2 - Tobaar": jump elfscene2 "Mesphit Ambush": jump elf_mesphit "Vork": jump elf_vork "Elves 3 - Mesphit/Demonblood": jump elfscene3 "Elves 4 - Rei": jump elfscene4 "Bad Guys Cutscene": jump demonscene1 "Ramas Intro": jump ramas_recruit "Swamps (...)": menu: "Chambara Intro": jump chambara_intro "Finding Karen": jump chp1_karen "War Starts (...)": menu: "Bad Guys Cutscene #2": jump demonscene2 "War": jump chp1_war "Chapter 2 (...)": $ chp_num = 2 menu: "Chambara Warning": jump chp2_intro "Citadel Alliance": jump chp2_citadel "Leaving the Citadel": jump chp2_leaving "Human Quest (...)": menu: "Meet Apolimesho": jump chp2_apolimesho_quest "Finding Tobaar": jump chp2_human1 "Ashtran": jump chp2_ashtran "Ashtran - Meeting with Tobaar": jump chp2_human3 "Samael": jump chp2_samael "Samael - He concedes": jump chp2_human5 "Elf Quest (...)": menu: "Meet Myrth": jump chp2_myrth_quest "Consulting Apolimesho": jump chp2_elf_apoli "Tomb - Helmet": jump chp2_fost_tomb1 "Tomb - Breastplate": jump chp2_fost_tomb2 "Tomb - Gauntlets": jump chp2_fost_tomb3 "Tomb - Greaves": jump chp2_fost_tomb4 "Tomb - Boots": jump chp2_fost_tomb5 "Celebration": jump chp2_dwarf1 "Hammerhands": jump chp2_dwarf2 "Chapter 3 (...)": $ chp_num = 3 menu: "Intro": jump chp3_intro "Krul (...)": menu: "Horus": jump chp3_krul "Confront Krul": jump chp3_confront_krul "Duel": jump chp3_krul_duel "Jul (...)": menu: "Dark Elves Attack": jump chp3_darkelves "Jul's Entrance": jump chp3_jul "Jul's Death": jump jul_death "Plague (...)": menu: "Plague Intro": jump chp3_plague "Chambara Potion Intro": $ potion_quest_intro = False $ chambara_potion_quest = True jump chp3_chambara "Ingredient - Master": jump chp3_ingredient1 "Ingredient - Servant": jump chp3_ingredient2 "Ingredient - Friend": jump chp3_ingredient3 "Chambara Potion Outro": $ potion_quest_intro = True $ chambara_potion_quest = True $ chp3_potion1 = True $ chp3_potion2 = True $ chp3_potion3 = True jump chp3_chambara "Outro": jump chp3_end "Chapter 4 (...)": $ chp_num = 4 menu: "Intro": jump chp4_intro "Evil Guys": jump chp4_jul "Hammerhands (...)": menu: "City Gates of Hammerhands": jump chp4_citygates "Battle of Hammerhands": jump chp4_hammerhands "Drake Attacks": jump hammerhands_keep "Apolimesho Reveal": jump chp4_death_reveal "Divination - Start": jump chp4_divination "Divination - End": jump chp4_divination2 "Battle of the Citadel": jump citadel_karen "March on Everburn": jump chp4_march "End (...)": menu: "Trials (...)": menu: "Intro": jump trials_intro "Dora": jump trial_dora "Apolimesho / Draco": $ Dr_romance = True jump trial_apolimesho "Myrth / Chambara": $ My_romance = True jump trial_myrth "Rei / Mesphit": $ Re_romance = True jump trial_rei "Ramas / Sauzer": jump trial_ramas "Amukiki": $ Am_romance = True jump trial_amukiki "Loren / Karen": jump trial_loren_karen "Fost Battle": jump chp4_fost "Fost Death": jump chp4_fost_death "Deaths (...)": menu: "Loren": jump death_loren "Karen": jump death_karen "PC": jump death_pc "Ending": $ char_death = "loren" $ Ka_romance = True jump chp4_ending "Epilogues (...)": menu: "Saren (...)": menu: "Draco": jump epilogue_saren_draco "Myrth": jump epilogue_saren_myrth "Amukiki": jump epilogue_saren_amukiki "Chambara": jump epilogue_saren_chambara "Mesphit": jump epilogue_saren_mesphit "Elenor (...)": menu: "Karen": jump epilogue_elenor_karen "Rei": jump epilogue_elenor_rei "Amukiki": jump epilogue_elenor_amukiki "Chambara": jump epilogue_elenor_chambara "Mesphit": jump epilogue_elenor_mesphit "Expansion (...)": menu: "Sauzer (...)": menu: "Sauzer - Recruit": jump sauzer_recruit "Sauzer - Tomb of Twilight": jump sauzer_twilight "Chambara (...)": menu: "Chambara - Recruit": jump chambara_recruit "Chambara - Raven": jump chambara_raven "Mesphit (...)": menu: "Tobaar Intro": jump mesphit_recruit "Mesphit - Cyclops": jump mesphit_cyclops "Mesphit - Ettin": jump mesphit_ettin "N'Mar (...)": menu: "Intro (Chp3)": jump nmar_castle_ext "Branch 1 - Front Gate": jump nmar_castle_gates "Branch 2 - Catacombs": jump catacombs_start "Meet Zachary": jump nmar_castle_int "Escape": jump nmar_captives_find "(Change Variables)": menu: "* Change to {i}Saren{/i} (Currently {image=female.png}) *" if not male: $ he="he";his="his";him="him";He="He";His="His";mainc="saren";pname="Saren"; $ male = True $ mainc = "saren" jump start "* Change to {i}Elenor{/i} (Currently {image=male.png}) *" if male: $ he="she";his="her";him="her";He="She";His="Her";mainc="elenor";pname="Elenor" $ male = False $ mainc = "saren" jump start "* Change to {i}Human Path{/i} (Currently Elf) *" if not hpath: $ hpath = True $ sword_name = "Ember" jump start "* Change to {i}Elf Path{/i} (Currently Human) *" if hpath: $ hpath = False $ sword_name = "Hawk" jump start "Full Party Members": $ party.switchParty([loren,PC,ramas,amukiki,karen,rei,dora,draco,apolimesho,myrth],[]) jump start "Full Party Members (+ Expansion)": $ party.switchParty([loren,PC,ramas,amukiki,sauzer,karen,rei,dora,mesphit,draco,apolimesho,myrth,chambara],[]) jump start "Test": menu: "Saren Cutscene 3": jump mesphit_cg "Loren x Saren CG": jump loren_cg_saren "Loren x Elenor CG": jump loren_cg_elenor "Karen CG": jump karen_cg "Citadel": jump citadel_karen "Achievements": jump gallery
- Pages missing developer references
- Games developed by Winter Wolves
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- Games published by Winter Wolves
- Windows games
- Mac OS X games
- Linux games
- Pages missing date references
- Games released in 2012
- Games released in April
- Games released on April 30
- Games with unused code
- Games with hidden development-related text
- Games with debugging functions
- To do
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused code
Games > Games by developer > Games developed by Winter Wolves
Games > Games by platform > Linux games
Games > Games by platform > Mac OS X games
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Winter Wolves
Games > Games by release date > Games released in 2012
Games > Games by release date > Games released in April
Games > Games by release date > Games released in April > Games released on April 30