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Magna Carta: The Phantom of Avalanche

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Title Screen

Magna Carta: The Phantom of Avalanche

Also known as: 마그나카르타: 눈사태의 망령
Developer: Softmax Co., Ltd.
Publisher: Softmax Co., Ltd.
Platform: Windows
Released in KR: December 28, 2001


GraphicsIcon.png This game has unused graphics.
MovieIcon.png This game has unused cinematics.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.


Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!
Hmmm...
To do:
  • This game has bugs. Tons of bugs that needs to be covered.
  • Make a pre-release page. Many articles back in 2001 shows off images that looks very different from the final game.
  • Given Magna Carta rushed development, there should be plenty of unused models to check out.
  • Document the manual since it's infamous for having things that aren't in the final game like shops.
  • Here's a list of tools in order to investigate some of the files.

Magna Carta: The Phantom of Avalanche is the first fully 3D roleplaying title made exclusively in South Korea by Softmax, whom are known for their massively popular War of Genesis series. Coming back to his homeland despite the painful memories of losing Estell, Calintz returns as a knight in order to get rid of the chaos in Shudelmir as there's been a rise of dangerous monsters and political warfare due to a opposing faction known as "Vermillion". This eventually leads Calintz meeting absurd friends, foes, and his past for better or worse.

This game is rather infamous in South Korea due to being HEAVILY unfinished as it's easy to be stuck in the collision, broken UI for battles, enemies falling through the ground which soft-locks the game, and the manual being based on a early version of the game. Meaning players were literally confused on what to do since the manual almost had nothing from the final version of the title. Then there's that the game couldn't even been installed and played on most computers, getting the nickname of Bugna Carta. It also didn't help that the game was often compared to a certain game that was released during the same very year, often to point out Magna Carta's outdated graphics and gameplay to it. It gotten so bad to the point that the director himself apologized for the game barely having over a single year in development, which only angered people more since the game shouldn't have been rushed out the door.

Ultimately the game ended up leaving a huge stain on Softmax's reception as of whole, to the point they basically scrubbed any mention of Magna Carta's off of their main site and stopped making packaged PC titles.

Also should we mention that this game was originally supposed to be the beginning of a seven-part long saga, before all of that was scrapped? Talk about being overly-ambitious.

Unused Graphics

MagnaCartaUnknown.png

A unused graphic used for portraits that has that name "unknown". Likely a placeholder.

Unused Audio

A rather sad music track. It's internally called Liquid Green.

Hmmm...
To do:
Translate the unused commentary by Choi Yang-rak.

Interestingly, there's unused commentary track that's voiced by popular Korean comedian Choi Yang-rak, the voice actor of Roffma! This audio file was planned to appear in the game as a easter egg but not implemented correctly. This would actually spark rumors that Softmax knew the game was going to be received very poorly. But Softmax quickly assured it was a easter egg, even though it's not accessible normally without investigating the SVD files.

Unused Videos

Calintz Nightmare

Early Final

The opening cinematic that shows Calintz nightmare has a alterative version with slightly different audio. There's also two other versions of this cinematic, but with no audio at all.

Unused Effects

There's two unused video files that shows a animation of light and thunder effects, possibly planned to be implemented into at some point. There's also a 3rd video file that's pitch black, but audio can be heard from it.

Unused Enemy Video Files

Most surprisingly, there's video files that shows enemies that were cut from the final game. It shows a rock Gollum, a sorcerer, and a dragon showing off their attack animations!