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Majokko Mari-chan no Kisekae Monogatari

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Title Screen

Majokko Mari-chan no Kisekae Monogatari

Developer: Pack-In-Soft
Publisher: Pack-In-Soft
Platforms: Game Boy, Super Game Boy, Game Boy Color
Released in JP: September 3, 1999


DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


Don't play Doctor with this one.

DEBUG MODE

Majokko Mari-chan no Kisekae Monogatari J GBC DEBUG MODE.png

Game Genie code 202-52F-E6E (REV A) 202-5BF-E6E will start the game in a debug menu.

Dress Test

Allows you to test all costumes

GAMENMODE

Majokko Mari-chan no Kisekae Monogatari J GBC DEBUG GAMENMODE.png

Allows you to test all areas and aspects of the game.

ITIJUOI-MODE

Majokko Mari-chan no Kisekae Monogatari J GBC DEBUG ITIJUOI-MODE.png

UNKNOWN

The first UNKNOWN setting starts the introduction scenario.

NAME

Takes you to the name entry screen.

OP-DEMO

Takes you to the opening demo.

OPENNING2

Takes you to the second opening.

DATA LOAD

Functional no longer exists for this menu, presumably it would take you to a "SRAM Test" screen.

WORLD-MAP

Takes you to the world map.

MY-HOME-MAP

Takes you to "Your Home".

BGM,SE

Majokko Mari-chan no Kisekae Monogatari J GBC DEBUG BGM SEMODE.png

Basic sound test. An in-game sound test already exists and is screen ID 09.

GRAGIC-MODE

Majokko Mari-chan no Kisekae Monogatari J GBC DEBUG GRAPHICMODE.png

This is an interesting option. Graphic Mode allows you to draw with various tools, testing out the palettes.

BG TEST

Majokko Mari-chan no Kisekae Monogatari J GBC DEBUG BG TEST.png

Views various CHR including scenary backdrops, objects and sprites.


(Source: nensondubois)