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Marble Madness (Game Boy Color)
| Marble Madness |
|---|
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Developer:
Digital Eclipse
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Marble Madness is a lackluster port of the arcade game of the same name, with worse controls and music, and no two-player support.
Contents
Build Date
Located at 0x01 is a build date.
Date 991231
Lost 2 Player Mode
Marble Madness has an unfinished two-player mode. The red marble was fully programmed and behaves the same as the blue marble. Game Genie code 0D0-348-C4A will load the two-player link screen directly after the Midway logo starting a race. The game will return to the main menu if an error occurs with the link connection for either player. There are a few things worth noting about the unfinished two-player mode:
- Player 2 (Red) has a blue timer.
- After player 2 completes a race, the goal will be blue.
- The second player will not be able to enter their score.
- When either player runs out of time, they will be booted to the main menu and the race will continue for the other player.
Game Genie code 00F-B8B-E62 will trigger the placeholder link screen as soon as the first level begins. Neither linked Game Boys will communicate. The reset game function works as intended when Select button is pressed.
Text for the unused two-player mode can be found at 0x535C. This text is unused because the game does not show an additional warning when resetting the game.
YOUR GAME WILL NOW BE RESET
Unused Demo Messages
There are only two demos and forcing either to play for longer will still refuse to display either message. GameShark code 01??ADCA will display the selected message in place of the current level starting text.
Unused Demo Message 1
ID 09
Unused Demo Message 2
ID 0A
Planned Game Boy Printer Support
Located at 0x49ED is unused text for an option to print high scores. There is no programming code to print out the high scores.
PRINTING STATUS NOW PRINTING... PRINTING STATUS IT APPEARS YOUR BATTERIES ARE RUNNING LOW, PLEASE REPLACE THEM AND TRY AGAIN A BUTTON=CONTINUE PRINTING STATUS PRINTER NOT FOUND. PLEASE CHECK THAT: * POWER SWITCH IS ON * CABLE IS CONNECTED A BUTTON=CONTINUE PRINTING STATUS THE PAPER APPEARS TO BE JAMMED. PLEASE TURN THE POWER OFF, RELOAD THE PAPER AND THEN TRY AGAIN. A BUTTON=CONTINUE PRINTING STATUS THE PRINTER APPEARS TO BE TOO HOT. PLEASE TURN THE POWER OFF, WAIT A FEW MINUTES AND THEN TRY AGAIN. A BUTTON=CONTINUE PRINTING STATUS THERE APPEARS TO BE SOME SORT OF ERROR WITH THE PRINTER. MAKE SURE THE CABLE IS PLUGGED IN CORRECTLY AND THEN TRY AGAIN. A BUTTON=CONTINUE LINK ERROR
Alternate GBC Only Message
The game displays a message when it is attempted to be played in a regular Game Boy. Alternate text for the message can be found at 0x4884.
THIS GAME REQUIRES A GAME BOY COLOR
| The Marble Madness series | |
|---|---|
| Commodore 64 | Marble Madness |
| NES | Marble Madness |
| Sharp X68000 | Marble Madness |
| Sega Master System | Marble Madness |
| Game Gear | Marble Madness |
| Genesis | Marble Madness (Tengen) |
| Game Boy Color | Marble Madness |
| Game Boy Advance | Marble Madness & Klax |
Games > Games by content > Games with hidden development-related text
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Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Digital Eclipse
Games > Games by platform > Game Boy games > Game Boy Color games
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Games > Games by publisher > Games published by Warner Bros. Interactive > Games published by Midway Games
Games > Games by release date > Games released in 1999
Games > Games by series > Marble Madness series






