Mario Artist Talent Studio/Debug Mode
This is a sub-page of Mario Artist Talent Studio.
To do: A lot of stuff and add more pictures. |
A fairly robust Debug Mode can be enabled in Mario Artist Talent Studio.
Contents
Enable Debug Mode
You can enable Debug Mode by doing the following:
- Action Replay / GameShark Code: 80196F9F 0001
- NDD Disk File Hacking: Replace 00 to 01 at offset 0x10A85F.
- Cartridge Port Hacking: Replace 00 to 01 at offset 0x98087 (You have to change the checksum in the header for it to work).
At least THREE controllers must be plugged in, and the third controller must be a regular controller (not a mouse).
If it is enabled, you should see DEBUG ON on the title screen.
Debug Info
Common Controls
On the third controller:
- Start Button: Disable Screen Output.
- C-Down: Show Debug Controller Info and Performance Bar.
- D-Pad Left / Right: Show Debug Info and Previous / Next Page.
- D-Pad Down: Hide Debug Info.
- Analog Stick: Move Debug Cursor.
- A Button: +1 to selected digit on Debug Cursor.
- B Button: -1 to selected digit on Debug Cursor.
On the bottom right when Debug Info is shown, the current Debug Info page is shown, then Debug Cursor info.
Title Screen
Page 0 shows Camera Position and Rotation settings. You cannot change the camera settings. Changing FRAME changes the animation update speed (every N frames). Page 1 shows Free Memory information (RES-FREE, HEAP-FREE), Page 2 shows nothing.
Controls
- C-Up: Reboot Talent Animation.
- C-Right: Reset Title Screen Animation.
- B Button: Accelerate Credits Sequence.
Main Menu
Page 0 shows FRAME 2. Changing FRAME changes the animation update speed (every N frames).
Make a Talent
Enabling Debug Mode enables the following unused features (more information in the main page):
- Show Time Edit.
- Choose a Pose.
- Character Base.
- No Undershirt.
Talent Debug Pages
The following pages would be seen in every Talent Edit modes.
- Page 0 contains Camera info.
- Page 1 contains the overall scale body proportions values of the Talent's Body Parts (edited when changing Head and Body Ratio).
- Page 2 contains the individual body shaping values of every part of the Talent's Body (edited when reshaping the body).
It is possible to edit them in real time in one of the modes (the changes won't be updated in the main Talent menu).
Controls
- A / Z Button: Rerender Head Editor Parts / Show/Hide Play Time Info in Show Time.
- B Button: Show Thumbnails or ID of Head Parts and Body Clothing Parts.
- R Button: Show Head Editor Parts / Body Editor Parts Information.
- C-Up Button: Make Talent Model use flat identification colors.
Make a Movie
This mode works differently, the first controller can be used.
In Debug Mode, it is possible to edit Sound Movies and Locked Movie Files (like the Hidden Movie with Yamauchi's message).
Controls
- L Button: Show Movie File Information.
- D-Pad Left: In Movie Editor, asks if you want to temporarily save.
- D-Pad Down: Show Current Movie Frame Information.