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Mario Tennis (Nintendo 64)

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Title Screen

Mario Tennis

Also known as: Mario Tennis 64 (JP)
Developer: Camelot Software Planning
Publisher: Nintendo
Platform: Nintendo 64
Released in JP: July 21, 2000
Released in US: August 28, 2000
Released in EU: November 3, 2000


DebugIcon.png This game has debugging material.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


Mario Tennis was Mario's second time on the court, after Mario's Tennis on the Virtual Boy. It introduced a lot of gameplay mechanics that would carry on to future installments. Also, Waluigi.

Debug Menu

Using the code below boots the game to a light blue screen.

Version GameShark code
US/Europe 800C8653 0000
Japan 800C0653 0000

From here, you can press the following buttons:

  • A: Starts the game normally.
  • B: Player model viewer. The following controls are used:
    • A: Zoom in.
    • B: Zoom out.
    • Analog stick: Rotates the character.
    • C-Buttons: Moves the character.
    • D-Pad Down: Starts animation.
    • D-Pad Up: Stop animation.
    • D-Pad Left/Right: Cycle through the animation frames.
    • L/R: Switch characters.
    • Start: Change background color.
  • Start: Object model viewer. Basically the same deal as above, but for objects rather than players.
  • C-Left: "no controller" screen.
  • C-Up: "congratulations" screen.
  • C-Down: Intro cutscene.
  • C-Right: Kicks you to the "TENNIS MENU," which allows you to choose which mode and how many characters you want to play with.
  • D-Pad Down: Starts a quarterfinals match in the Mushroom Cup, with two green Yoshis controlled by Player 1. Strangely, the bracket shown in the pause menu shows no characters.
(Source: fkualol)

Regional Differences

Title Screen

Japan International
Why does every single game title end with 64? It's Mario Tennis. No specific kind, just Mario Tennis.

The Japanese version uses a different logo. Also, Mario and Luigi say "Mario Tennis 64!" in the Japanese version, while in other versions, they say "Mario Tennis!", followed by Mario alone saying "Hoohoo!" like in Mario Golf. As usual, "Push Start" was changed to "Press Start".

Japan International

No Controller

Japan International
MarioTennis64 NoController-JP.png MarioTennis NoController-US.png

In the international versions, Luigi's shadow was moved to the left and the Nintendo logo was added on the controller.

Names

Each of the following six characters have a different name in the Japanese version.

Character Japan International
Birdo
"Catherine!"
"Birdo!"
Boo
"Teresa!"
"Boo!"
Bowser
"Koopa!"
"Bowser!"
Paratroopa
"Patapata!"
"Paratroopa"
Shy Guy
"Hey-Ho!"
"Shy Guy!"
Toad
"Kinopio!"
"Toad!"

Ring Tournament

US Europe
Mario Tennis US Special Games.png Mario Tennis EU Special Games.png

The Ring Tournament mode is not available by default in the European version. However, it can be re-enabled with a button code: hold L + R and select Special Games and the Ring Tournament mode will appear. Unfortunately, the codes from the Japanese and US versions do not work on the European version, and it is unclear if there are any codes compatible with the European version.

US Japan
Mario Tennis US Code Entry.png Mario Tennis JP Code Entry.png

The Code Entry screen is called as such in the US version, whereas the Japanese version calls it Entry Code instead.

Virtual Console Changes

The Ring Tournament mode was removed from the Wii Virtual Console release due to the online leaderboard being shut down. Its icon is still there, but it is skipped over in the menu. It was implemented again in the Wii U VC release. Additionally, Alex, Nina, Harry, and Kate are no longer playable in the Virtual Console version of the game. The Super Mario, Peach, Yoshi, Wario, Waluigi, and Bowser Courts cannot be unlocked either. This is due to the game needing to be connected to the Game Boy Color version of Mario Tennis to unlock this content, which the Wii or Wii U cannot do. Despite this, the data for all the characters and courts are still in the game.