Mega Man (Game Gear)
Mega Man |
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Developer: Freestyle This game has unused graphics. |
The Game Gear Mega Man is a mishmash of mainly Mega Man 5 content, some parts of Mega Man 4, and a stage from Mega Man 2. It also has bouncing item drops, something not seen in any other Mega Man title.
Unused Music
Game Over (ID 07)
The "Game Over" theme in its entirety, which some may recognize from the 4-5 seconds heard in-game as Wave Man's theme from Mega Man 5. Although Wave Man is in this game, his stage uses Gravity Man's theme. It can also be heard in-game by freezing address DFED at the Game Over screen.
Unused Song 1 (ID 09)
The first theme for Dr. Cossack's Citadel from Mega Man 4.
Unused Song 2 (ID 0E)
A version of the stage select theme from Mega Man 4.
Unused Room
Each map is directly ripped from various NES titles, then receives a graphical overhaul to be displayed on the Game Gear's 12-bit RGB color display. Because Mega Man teleports to the second Wily stage when entering the boss corridor in Wily 1 (a port of Quick Man's stage from Mega Man 2), the boss room isn't seen during normal gameplay. Using position cheats, it is possible to enter the next room which contains collision, but no graphics (or broken graphics depending on what cheats are used).
A video covering this section can be found below:
Unused Damage Values
Through hacking, it is possible to bring the Water Wave and Rain Flush weapons into the first four stages. Each boss (including Wave Man himself!) takes 4 damage from the Water Wave and only 1 damage from the Rain Flush weapon. Oddly enough, Bright Man cannot take damage from Rain Flush, as the weapon is broken in several sections in his stage. Using the Flash Stopper against Bright Man causes the game to go on a literal LSD trip with flashing colors. A video covering this section can be found below:
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