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Mega Man Legacy Collection (Windows, Nintendo 3DS)

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Title Screen

Mega Man Legacy Collection

Also known as: Rockman Classics Collection (JP)
Developer: Digital Eclipse
Publisher: Capcom
Platforms: Windows, Nintendo 3DS
Released in JP: February 25, 2015 (Windows), February 25, 2016 (3DS)
Released in US: August 25, 2015 (Windows), February 23, 2016 (3DS)
Released in EU: August 25, 2015 (Windows), February 23, 2016 (3DS)
Released in KR: February 24, 2016 (3DS)


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.


A compilation of the first six Mega Man games completely recoded from scratch using a glorified emulator and statically recompiled code. At least there's some art and music to go with it, along with a bunch of random challenges! … eleven of which are 3DS exclusive and require an Amiibo. You know, for that true retro-gaming experience.

Debug Config

--------------------------------------------------------------------------------
--
--------------------------------------------------------------------------------
DebugSettings.show_pattern_table = false
DebugSettings.infinite_health = false
DebugSettings.infinite_lives = false
DebugSettings.debug_game_text = true
DebugSettings.debug_challenge_text = false
DebugSettings.autosave = false
DebugSettings.left_stick_unlock_weapons = false
DebugSettings.debug_weapons = false
--------------------------------------------------------------------------------

Present in both the versions in Config.lua are some strings with debug options. Setting these to true does nothing.

Unused Text

PLACEHOLDER

A placeholder.

Capcom Legacy: Mega Man Collection

This is likely a working or placeholder title. Found inside of the executable.

363440

In the 3DS version, there is a leftover file containing the Steam version's App ID in steam_appid.txt.

1.0.0.47 

A version number found in the 3DS's version.txt.

0x01741 

A hex value in the 3DS's uniqueID.txt representing the game's title ID as used by Nintendo services such as the eShop.

This
 is a test of word wrap. I'm trying to make a really long line that maybe has some big gigantically long words and some words that are tiny. Supercalifragilisticexpealadocius because very long words might actually break it.  Let's see what happens shall we?

Most likely used for testing word wraps.

Nickname
Let's pretend this is a real description.  I'm describing things RIGHT NOW.  Vividly.  Close your eyes and picture it.

Going to pretend that it's a nickname placeholder.

	<!--<album title="Mega Man Remix" type="wav" cover="art2.png">
		<track name="Blah" wav="blah.wav" />
		<track name="Blah" wav="blah.wav" />
		<track name="Blah" wav="blah.wav" />
		<track name="Blah" wav="blah.wav" />
		<track name="Blah" wav="blah.wav" />
	</album>-->

Some commented-out text in musicplayer.xml.

English Localizations
TEST CHALLENGE - Misc.
SZY-1184 (MM5 PORTAL CRASH)
SZY-966 (MM1 WILY PORTAL)
SZY-890 (MM4 CREDITS) and SZY-889
SZY-890 (MM6 CREDITS)
SZY-1235 (MM3 ENDING)
TEST CHALLENGE
TEST CHALLENGE - Misc.
TEST CHALLENGE - MM5 Crash
SZY-966
TEST CHALLENGE
TEST CHALLENGE
TEST CHALLENGE
TEST CHALLENGE

Names of testing challenges. The last line is repeated another 8 times.