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Mega Man Zero
| Mega Man Zero |
|---|
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Also known as: Rockman Zero (JP)
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Mega Man Zero is the first game in the Zero series. Decades after the X series, Zero is reawakened to a different world.
Contents
Unused Graphics
| Early | Final |
|---|---|
The sign for basement floor 2 was replaced with a blank blue rectangle. The other signs were removed entirely.
Unused Mission Entry
If you teleport to the Resistance Base without completing the intro stage, a mission entry exists for it that is fully translated. Selecting it starts the intro stage.
Unused Text
| To do: Various other messages overwritten with エラー in the English version; text dump comparison (possibly incomplete) here |
Ciel

A block of unused text can be found if you manage to skip Herculious Anchortus (through cheating or glitching past him) and get to the last Trans Room.
This text translates to "We can't use the Trans Room to go to the city while the door is still locked... but we haven't managed to break the password yet."
This seems to be from a mission that they scrapped before, or possibly replaced with something else. By the context of the message, it seems that you were to need a pass key or something in order to access Neo Arcadia, rather than Ciel finding it out.
Another unused and untranslated bit of text from Ciel can be found right before the aforementioned block in the game's data. It is currently unknown if this can also still be triggered in-game.
| Original | Translation |
|---|---|
| ゼロ 聞こえる? ゼロ しきゅう、もどって来て! |
Zero, can you hear me? Zero return to base IMMEDIATELY! |
Another unused block of text said by Ciel can be found in the Japanese version, around the text used after finishing the Disposal Center mission. The text has been replaced by the word エラー (Error) in the English version. This event can still be triggered in the game, including enabling of the Escape Unit, if you manage to finish but fail the Disposal Center mission (ex. via memory editing), which is not possible under normal circumstances.
| Original | Translation |
|---|---|
| ゼロ‥ あなたの力はこんなものじゃないはず |
Zero... You don't have to exert yourself so much. |
Maha Ganeshariff
I was supposed to be invincible. But it's too late. You're still going to perish! |
This was meant to be Maha Ganeshariff's death line, but in the final game he dies quietly.
Codename
The bank of text that contains mission and location names, Cyber Elf names and descriptions, etc., also contains a list of codenames for Zero, as used on the mission result screen. This list contains one unused entry that was left in Japanese, even in the English version, which reads ジャンキー (Junkie).
Title Screen Graphic
This image is loaded into the VRAM during the title screen and is used for the moving bars that seem to change color, move and merge into a single red bar which becomes the Z of the title logo. Starting from the top of this image, one horizontal line of pixels is stretched across the screen on a background layer and the source line moves down this image giving the illusion of motion and changing color. This effect can be seen here. This complete graphic can be seen in Visual Boy Advance's map viewer.
Regional Differences
Title Screen
| Japan | International |
|---|---|
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Europe didn't get a (relatively lame) title screen redesign by the point of the first Mega Man Zero game.
Title Theme
| Japan | International |
|---|---|
The "Rockman Z!" voice clip was removed from all non-Japanese versions of the title track.
Blood Spray
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When most enemies are destroyed with a non-Buster weapon in the Japanese version, blood(?) sprays out of them. This was removed from every other version of the game.
However, the intro does have some slight bit of blood from the soldiers in the international versions, the Japanese version uses the one from enemies.
| Japan | International |
|---|---|
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The walls in the Disposal Center also contain "robot blood" in the Japanese version.
Despite these changes, bosses are still cut in half when defeated with bladed weapons--although the large spurt was removed, no attempt was made to hide the "blood" visible on their sprites when this happens.
Cleanup > To do
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Inti Creates
Games > Games by platform > Game Boy Advance games
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Games > Games by release date > Games released in 2002
Games > Games by series > Mega Man series






