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Mezase Pachi Pro: Pachio-kun

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Title Screen

Mezase Pachi Pro: Pachio-kun

Developer: Marionette
Publisher: Coconuts Japan
Platform: NES
Released in JP: December 18, 1987

DevMessageIcon.png This game has a hidden developer message.
CopyrightIcon.png This game has hidden developer credits.

One of the early attempts at converting a pachinko simulator to a home console. And hey, you get to play as an... anthropomorphic pachinko ball. Interesting.

The game spawned many sequels.

Secret Message


Start a game of pachinko, and press Select to open the pause menu. Select the third option and press Select 12 times. Then, select the second option and press Start 7 times. Finally, select the first option and press A. If done correctly, a secret message will appear which translates as "to Kaoru Suzuki-chan".

Unused Text

At offset 1FE84, there are two messages. The first is a string crediting the developers:

/ Computer designed by Marionette co. /
Programmed by Marionette co. /
Staff: O.Takayuki, S.Yoshiaki, O.Masataka, I.Masanobu, I.Taka /

O.Takayuki is Takayuki Onodera, S.Yoshiaki is Yoshiaki Sakaguchi, and I.Taka is Taka Iwamoto. The other names are unknown.

The second is one of the developers complaining:

ii debugger ga hoshiiyo/
dareka YHP no debugger kattekure/
ongaku ga dasaiyo/graphic ga dasaiyo/
onaka suitayo/nenuiyo/
hayaku kaeritaiyo
  • The programmer presumably meant "nemuiyo",
    but it's misromanized as "nenuiyo" here.
    (There's no meaning for "nenui".)
Original (converted to proper Japanese)
音楽がダサいよ。 グラフィックがダサいよ。
お腹すいたよ。 眠いよ。
I want a good debugger!
Somebody, buy me YHP's debugger.
The music sucks. The graphics suck.
I'm starving. I'm tired.
I got to go home fast.
(Source: CaH4e3)