Might and Magic VI: The Mandate of Heaven
|Might & Magic VI: The Mandate of Heaven|
This game has unused areas.
This game has a prerelease article
The sixth installment of the Might and Magic series, this game had been released after a five-year gap and is the first in the series to use an all new graphics engine with full 3D.
Version differences. https://www.speedrun.com/mam6/thread/zx7ez
- 1 Sub-Page
- 2 Thievery
- 3 Developer Credits
- 4 Unused Areas
- 4.1 List of Areas
- 4.2 How to Visit
- 5 Miscellaneous
Thievery is a skill supposedly intended to work in a way it does in Might and Magic VII: For Blood and Honor - to steal items and gold from NPCs and shops. The skill can be added to a character.
(1 byte) is the address for the first character's thievery skill. Setting it to a positive value will add it to the character.
New World Computing (NWC) Dungeon
Go more into detail on the characters and names that can be found in the NWC dungeon.
There is a hidden dungeon named New World Computing (the company who developed the game) which contains hallways and rooms that appear to resemble the offices of the company at the time. There are characters, friendly and hostile, that are named after the developers. The dungeon can be accessed by following these steps from a newly started game:
- Go to the west side of the bank and click on the wall to get a Fly scroll.
- At the north end of the Buccaneer's Lair, use the scroll to fly up to the roof and click on the wall up there. You will be taken to Dragonsand.
- Run forward and click on the obelisk and get 20 stats added permanently for each character.
- The left wall can now be clicked on, which will send you to the NWC dungeon.
The dungeon can be looted for unlimited money (until it caps at 10,000 gold), unlimited food and bottles and various other items. There is a well which grants +256 to all stats temporarily. To leave, you must exit the dungeon and click on a specific wall outside the structure.
List of Areas
Looks like a copy of the map for Arena.
That is a pretty huge dungeon in comparison to the others. The entrance seems to be a hatch which can be found on a ceiling somewhere at the beginning of the dungeon. The dungeon can be split on several distinct areas. In each of the areas you get a message with some task you need to perform to progress. Here are the ones that appear:
A skeletal knight steps out of a forming mist and says -To let you pass I will need you to say a prayer over my bones found close by, when this is done you can pass-
A skeletal looking cleric steps out of a quick forming mist and says - I was tortured down here long ago and my bones were scattered throughout this level, I will let you pass only when you have destroyed what remains of me and return here, you will feel which bones they are when you see them...- He fades away.
A mist forms and a shadowy figure of a skeletal noblemen steps in front of you saying -The undead are restless in this tomb, before I can let you leave you must visit each one of them- the noblemen shoves you back and then vanishes.
All tasks can be completed although there is a dead-end at the 3rd section.
Tower-like area with a long staircase and multiple rooms on the top.
How to Visit
There are a couple ways to visit these areas:
Changing the Start Map
1. Open mm6.exe with a hex editor and change the field at the address
to any of the unused maps.
2. Start a new game.
MMEditor allows to open any internal map while in the game.
Using Debug Options from Chinese Version
The Chinese version provides some debugging options, including level select.
All unused dungeons:
- Have 0% chance for random encounter.
- Take 672 days to refil.
- Have no monster spawns.
- Use music track 7.
The item Wooden Flute doesn't have any use in-game. This led to fans speculating about secret uses of the item, and a few fans formed a guild in celebration of the item. The guild, as well as one active fan who had passed away, Lord Brinne, are name-dropped in Might and Magic VIII: Day of the Destroyer. The flute in that game has the secret use of allowing players to enter the NWC dungeon in that game.
The Might and Magic series
|NES||I: Secret of the Inner Sanctum|
|Mac OS Classic||II: Gates to Another World|
|DOS||III: Isles of Terra • IV: Clouds of Xeen (Demo) • V: Darkside of Xeen (Demo) • IV + V: World of Xeen • Swords of Xeen|
|SNES||II: Gates to Another World (Europe) • II: Gates to Another World (Japan) • III: Isles of Terra (Prototype)|
|Windows||VI: The Mandate of Heaven • VII: For Blood and Honor • VIII: Day of the Destroyer • IX: Writ of Fate (Prototype)|
Clash of Heroes
|PlayStation 2||VIII: Day of the Destroyer|
|Heroes of Might and Magic|
|Windows||II: The Succession Wars • III: The Restoration of Erathia|
|Game Boy Color||Warriors of Might and Magic|