Mighty Morphin Power Rangers (SNES)
Mighty Morphin Power Rangers |
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Developer: Natsume This game has uncompiled source code. |
A side-scrolling action platformer based on the TV show of the same name.
Sound Test
Hold Select and press A, A, A, A, B, B, B, B, X, Y, X, Y, X, Y, X, Y (Japanese version only) or use the Pro Action Replay (PAR) code 7E000E26 at the title screen to enable a Sound Test menu. This feature appears to be exclusive to the Japanese and European releases of the game.
Uncompiled Source Code
A decent chunk of uncompiled source code can be found in the ROM at 0xF8000.
a group $00 high = <>>> low = <<> INCLUDE KAN.EQU ; <<<<<<<<<<<<<<<<<<<< Velocity & Gate >>>>>>>>>>>>>>>>>>>>> P00 = $00 P01 = $10 P02 = $20 P03 = $30 P04 = $40 P05 = $50 P06 = $60 P07 = $70 V00 = $00 V01 = $01 V02 = $02 V03 = $03 V04 = $04 V05 = $05 V06 = $06 V07 = $07 V08 = $08 V09 = $09 V10 = $0A V11 = $0B V12 = $0C V13 = $0D V14 = $0E V15 = $0F ORG 02000H ; <<<<<<<<<<<<<<<<<<<< GAKUFU (Score Data) >>>>>>>>>>>>>>>>>>>>> GFT DW GAK00 ; <<< Original Parcution Table >>> DD0 = 080H+04AH SD00 = DD0+0 SD01 = DD0+1 SD02 = DD0+2 SD03 = DD0+3 SD04 = DD0+4 SD05 = DD0+5 SD06 = DD0+6 SD07 = DD0+7 SD08 = DD0+8 SD09 = DD0+9 SD10 = DD0+10 SD11 = DD0+11 SD12 = DD0+12 SD13 = DD0+13 SD14 = DD0+14 SD15 = DD0+15 SD16 = DD0+16 SD17 = DD0+17 SD18 = DD0+18 SD19 = DD0+19 ; ---------- Sequence 00 ---------- GAK00 DW GAK00_I_000 DW GAK00_1_768 DW GAK00_2_768 DW GAK00_3_384 DW GAK00_4_384 DW GAK00_5_384 DW $00FF, $02*2+GAK00 DW $0000 GAK00_PAT0030 = 0 GAK00_PAT0031 = 0 GAK00_P_GT_6 = 0 ; ---------- Flase 000 ---------- GAK00_I_000 DW GAK00_START DW $0000 DW $0000 DW $0000 DW $0000 DW $0000 DW $0000 DW $0000 ; ---------- Flase 001 ---------- GAK00_1_768 DW GAK00_1_GUIT DW GAK00_1_BACK DW GAK00_1_BASS DW GAK00_1_DRUM DW GAK00_1_TOM DW GAK00_1_HIHT DW GAK00_1_OR_A DW GAK00_1_OR_B ; ---------- Flase 002 ---------- GAK00_2_768 DW GAK00_2_GUIT DW GAK00_2_BACK DW GAK00_2_BASS DW GAK00_2_DRUM DW GAK00_2_GT_E DW GAK00_2_HIHT DW GAK00_2_OR_A DW GAK00_2_OR_B ; ---------- Flase 003 ---------- GAK00_3_384 DW GAK00_3_GUIT DW GAK00_3_BACK DW GAK00_3_BASS DW GAK00_3_DRUM DW GAK00_3_GT_E DW GAK00_3_HIHT DW GAK00_3_ORGN DW GAK00_3_OBRI ; ---------- Flase 004 ---------- GAK00_4_384 DW GAK00_4_GUIT DW GAK00_4_BACK DW GAK00_4_BASS DW GAK00_4_DRUM DW GAK00_4_GT_E DW GAK00_4_HIHT DW GAK00_4_ORGN DW $0000 ; ---------- Flase 005 ---------- GAK00_5_384 DW GAK00_5_GUIT DW GAK00_5_BACK DW GAK00_5_BASS DW GAK00_5_DRUM DW GAK00_5_GT_E DW GAK00_5_HIHT DW GAK00_5_ORGN DW GAK00_5_OBRI ; ---------- Pattern 0000 ---------- GAK00_1_GUIT DB SNO, $08 DB PAN, $0A DB PV1, $C8 DB VIB, $12, $20, $20 DB PAT,<GAK00_P_GT_1,>GAK00_P_GT_1, $07 DB 018,P07+V07,D40, 012,P02+V09,E40, 012,P02+V08,D40 DB 012,P02+V07,C4S, 006,P07+V07,C4S, G4S, 018,C5S DB PV2, $0C, $64 DB 012,TIE DB SWP, $00, $0C, $31 ; ---- [ mean: 0 / step: 96 ] ---- DB $00 ; ---------- Pattern 0001 ---------- GAK00_1_BACK DB SNO, $07 DB PAN, $09 DB PV1, $A0 ; ---- [ mean: 0 / step: 0 ] ---- DB 096,P07+V10,F3S DB 036,P04+V10,D30, 024,P07+V10,E30, 012,P02+V10,E30 DB 024,P05+V10,E30 DB 096,P07+V10,F3S DB 036,P04+V10,D30, 024,P07+V10,E30, 012,P02+V10,F3S DB 024,P05+V10,E30 ; ---- [ mean: 1 / step: 384 ] ---- DB PAT,<GAK00_P_BC_1,>GAK00_P_BC_1, $01 DB 012,P07+V10,E30, F3S ; ---- [ mean: 2 / step: 24 ] ---- DB D30, D30, 006,C3S, 012,D30, E30, E30 DB C3S, E30, 006,C3S ; ---- [ mean: 3 / step: 96 ] ---- DB PAT,<GAK00_P_BC_1,>GAK00_P_BC_1, $01 DB 012,P07+V10,A30, F3S ; ---- [ mean: 4 / step: 24 ] ---- DB 018,D30, 012,P02+V10,E30, D30, 054,P07+V10,C3S ; ---- [ mean: 5 / step: 96 ] ---- DB $00 ; ---------- Pattern 0002 ---------- GAK00_1_BASS DB SNO, $06 DB PAN, $0A DB PV1, $FA ; ---- [ mean: 0 / step: 0 ] ---- DB 096,P07+V13,F1S DB 018,P07+V12,D10, 018,P07+V10,D10, 024,P07+V12,E10 DB 012,F1S, G1S, E10 DB 096,P07+V13,F1S DB 018,P07+V12,D10, 018,P07+V10,D10, 024,P07+V12,E10 DB 006,P07+V10,C1S, 006,P07+V11,D10, 006,P07+V12,E10 DB F1S, 006,P07+V13,G1S, 006,P07+V10,C1S DB PAT,<GAK00_P_BS_1,>GAK00_P_BS_1, $01 DB 012,P07+V12,D10, D10, 006,P07+V09,C1S, 012,P07+V10,D10 DB 012,P07+V12,E10, E10, C1S, 006,P07+V10,E10 DB 006,P07+V12,G1S, 006,P07+V10,E10 DB PAT,<GAK00_P_BS_1,>GAK00_P_BS_1, $01 DB 018,P07+V12,D10, 012,P02+V12,E10, D10, 012,P07+V12,C1S DB 006,P07+V13,C1S, 006,P07+V12,G1S, 030,P07+V13,C1S ; ---- [ mean: 1 / step: 576 ] ---- DB $00 ; ---------- Pattern 0003 ---------- GAK00_1_DRUM DB PAN, $0A DB PV1, $F0 DB 036,P06+V13,SD00 DB SNO, $05 DB PAN, $0B DB 008,P07+V10,C3S DB PAN, $08 DB 052,P07+V07,G20 DB PAN, $0B DB 006,KYU, 018,P07+V10,C3S DB PAN, $09 DB A2S DB PAN, $08 DB G20 DB PAN, $07 DB E20 DB PAN, $06 DB C2S DB PAN, $08 DB 008,P07+V09,A2S DB PAN, $06 DB 008,P07+V12,E20 DB PAN, $07 DB 008,P07+V10,G20 DB PAN, $0A DB 036,P06+V13,SD00 DB SNO, $05 DB 012,KYU, 012,P07+V11,A2S, 012,P06+V13,SD00 DB SNO, $05 DB PAN, $0A DB 008,P07+V09,A2S DB PAN, $09 DB 008,P07+V12,G20 DB PAN, $08 DB 008,P07+V10,E20 DB PAN, $0A DB 024,P06+V13,SD00, 012,P06+V12,SD00, 006,P06+V09,SD01 DB SD01, 006,P06+V10,SD01, 006,P06+V11,SD01, 006,P06+V12,SD01 DB SD01 ; ---- [ mean: 0 / step: 384 ] ---- DB PAT,<GAK00_P_DR_1,>GAK00_P_DR_1, $01 DB PAT,<GAK00_P_DR_2,>GAK00_P_DR_2, $01 DB PAT,<GAK00_P_DR_1,>GAK00_P_DR_1, $01 DB 012,P06+V12,SD00, 012,P06+V14,SD01, 012,P06+V10,SD00 DB 006,P06+V14,SD01, 012,P06+V12,SD00, 006,P06+V09,SD00 DB 012,P06+V14,SD01, 006,P06+V10,SD00, 006,P06+V11,SD01 DB 006,P06+V12,SD01, 006,P06+V14,SD01 ; ---- [ mean: 1 / step: 96 ] ---- DB $00 ; ---------- Pattern 0004 ---------- GAK00_1_TOM DB PV1, $F0 DB SNO, $05 DB 040,KYU DB PAN, $09 DB 008,P07+V09,A2S DB PAN, $07 DB 048,P07+V12,E20 DB PAN, $0B DB 018,P07+V09,C3S DB PAN, $09 DB A2S DB PAN, $08 DB G20 DB PAN, $07 DB E20 DB PAN, $06 DB 012,C2S, 016,P05+V12,C2S DB PAN, $07 DB 008,P07+V10,G2S DB PAN, $08 DB 008,P07+V09,A2S DB PAN, $06 DB 040,P07+V12,E20 DB PAN, $0B DB 018,C3S DB PAN, $09 DB 006,P07+V10,G20 DB PAN, $08 DB 016,P07+V12,E20 DB PAN, $0A DB 008,P02+V10,A2S DB PAN, $09 DB 008,P02+V09,G20 DB PAN, $05 DB 076,P07+V12,E20 ; ---- [ mean: 0 / step: 384 ] ---- DB 096,KYU DB KYU DB KYU DB 012,KYU DB SNO, $08 DB PAN, $0A DB TUN, $40 DB PV1, $78 DB 018,P07+V07,D40, 012,P02+V09,E40, 012,P02+V08,D40 DB 012,P02+V07,C4S, 006,P07+V07,C4S, G4S, 018,C5S ; ---- [ mean: 1 / step: 384 ] ---- DB $00 ; ---------- Pattern 0005 ---------- GAK00_1_HIHT DB PAN, $0C DB PV1, $FA DB PAN, $09 DB 048,P06+V14,SD04 DB PAN, $0C DB 024,P06+V13,SD02, 024,P06+V10,SD02 DB 024,P06+V13,SD02, 024,P06+V10,SD02, 024,P06+V13,SD02 DB 024,P06+V10,SD02 DB 024,P06+V13,SD02 DB PAN, $09 DB 048,P06+V10,SD04 DB PAN, $0C DB 024,P06+V13,SD02 DB 024,P06+V12,SD02, 072,P06+V13,SD02 DB PAT,<GAK00_P_HH_1,>GAK00_P_HH_1, $10 ; ---- [ mean: 0 / step: 384 ] ---- DB $00 ; ---------- Pattern 0006 ---------- GAK00_1_OR_A DB SNO, $0A DB PAN, $0B DB PV1, $A0 DB PAT,<GAK00_P_OR_1,>GAK00_P_OR_1, $07 DB 018,P07+V09,D40, 012,P02+V10,E40, 012,P02+V09,D40 DB C4S, 006,P07+V08,C4S, 006,P07+V09,G4S, 030,C5S ; ---- [ mean: 0 / step: 96 ] ---- DB $00 ; ---------- Pattern 0007 ---------- GAK00_1_OR_B DB SNO, $0A DB PAN, $0B DB PV1, $A0 DB PAT,<GAK00_P_OR_2,>GAK00_P_OR_2, $07 DB 096,KYU DB $00 ; ---------- Pattern 0008 ---------- GAK00_2_GUIT DB PV1, $C8 DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01 DB 018,P07+V08,A30, 012,P07+V07,G3S DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01 DB 018,P07+V08,E40, 012,P07+V07,D40 DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01 DB 018,P07+V08,A30, 012,P07+V07,G3S DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01 DB 018,P07+V08,E40 DB 012,P07+V09,G4S ; ---- [ mean: 0 / step: 120 ] ---- DB $00 ; ---------- Pattern 0009 ---------- GAK00_2_BACK DB SNO, $07 DB PAN, $09 DB PV1, $AA DB PAT,<GAK00_P_BC_2,>GAK00_P_BC_2, $04 DB $00 ; ---------- Pattern 0010 ---------- GAK00_2_BASS DB PAT,<GAK00_P_BS_2,>GAK00_P_BS_2, $01 DB PAT,<GAK00_P_BS_3,>GAK00_P_BS_3, $01 DB PAT,<GAK00_P_BS_2,>GAK00_P_BS_2, $01 DB PAT,<GAK00_P_BS_3,>GAK00_P_BS_3, $01 DB PAT,<GAK00_P_BS_2,>GAK00_P_BS_2, $01 DB PAT,<GAK00_P_BS_3,>GAK00_P_BS_3, $01 DB PAT,<GAK00_P_BS_2,>GAK00_P_BS_2, $01 DB 012,P07+V12,E10, 006,P07+V10,B10, 006,P07+V13,E20 DB 006,P07+V12,E10 ; ---- [ mean: 0 / step: 30 ] ---- DB $00 ; ---------- Pattern 0011 ---------- GAK00_2_DRUM DB PAT,<GAK00_P_DR_2,>GAK00_P_DR_2, $07 DB 012,P06+V12,SD00, 012,P06+V14,SD01, 012,P06+V10,SD00 DB 006,P06+V14,SD01, 012,P06+V12,SD00, 006,P06+V09,SD00 DB 006,P06+V14,SD01, 006,P06+V09,SD00, 006,P06+V11,SD01 DB 006,P06+V12,SD01, SD01, 006,P06+V13,SD01 DB $00 ; ---------- Pattern 0012 ---------- GAK00_2_GT_E DB SNO, $08 DB PAN, $0A DB PV1, $64 DB TUN, $40 DB 012,KYU DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01 DB 018,P07+V08,A30, 012,P07+V07,G3S DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01 DB 018,P07+V08,E40, 012,P07+V07,D40 DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01 DB 018,P07+V08,A30, 012,P07+V07,G3S DB PAT,<GAK00_P_GT_2,>GAK00_P_GT_2, $01 DB 018,P07+V08,E40 ; ---- [ mean: 0 / step: 120 ] ---- DB $00 ; ---------- Pattern 0013 ---------- GAK00_2_HIHT DB PAN, $09 DB 024,P06+V12,SD04 DB PAN, $0C DB PAT,<GAK00_P_HH_1,>GAK00_P_HH_1, $1E DB 024,TIE ; ---- [ mean: 0 / step: 48 ] ---- DB $00 ; ---------- Pattern 0014 ---------- GAK00_2_OR_A DB SNO, $0A DB PAN, $0B DB PV1, $A0 DB PTP, $F4 DB PAT,<GAK00_P_OR_1,>GAK00_P_OR_1, $08 ; ---- [ mean: 0 / step: 0 ] ---- DB $00 ; ---------- Pattern 0015 ---------- GAK00_2_OR_B DB SNO, $0A DB PAN, $0B DB PV1, $A0 DB PAN, $0B DB PV1, $A0 DB PTP, $F4 DB PAT,<GAK00_P_OR_2,>GAK00_P_OR_2, $08 ; ---- [ mean: 0 / step: 0 ] ---- DB $00 ; ---------- Pattern 0016 ---------- GAK00_3_GUIT DB PAT,<GAK00_P_GT_3,>GAK00_P_GT_3, $01 DB 018,P07+V09,E40, D40, 030,P07+V08,C4S, 018,P07+V09,G3S DB C4S DB 018,P07+V08,G4S, 024,P07+V07,C5S DB PAT,<GAK00_P_GT_3,>GAK00_P_GT_3, $01 DB 018,P07+V09,E40, F4S, 012,P07+V08,G40 DB 084,P07+V09,G4S DB PV2, $0C, $64 DB 012,TIE DB $00 ; ---------- Pattern 0017 ---------- GAK00_3_BACK DB 048,P07+V09,D30, 018,D30, E30, 108,C3S DB 048,D30 DB 018,D30, E30, 012,D30 DB 096,C3S DB $00 ; ---------- Pattern 0018 ---------- GAK00_3_BASS DB PAT,<GAK00_P_BS_4,>GAK00_P_BS_4, $01 DB 006,P07+V10,G0S, 006,P07+V12,C1S, D1S, 006,P07+V13,F10 DB 006,P07+V12,D1S, 006,P07+V13,C1S, 006,P07+V10,G0S DB PAT,<GAK00_P_BS_4,>GAK00_P_BS_4, $01 DB 006,P07+V10,C1S, 006,P07+V12,D10, 006,P07+V10,C1S DB 006,P07+V13,E10, 006,P07+V10,C1S, 006,P07+V13,F10 DB 006,P07+V10,C1S DB $00 ; ---------- Pattern 0019 ---------- GAK00_3_DRUM DB PAT,<GAK00_P_DR_2,>GAK00_P_DR_2, $04 DB $00 ; ---------- Pattern 0020 ---------- GAK00_3_GT_E DB 012,P07+V09,G4S DB PAT,<GAK00_P_GT_3,>GAK00_P_GT_3, $01 DB 018,P07+V09,E40, D40, 030,P07+V08,C4S, 018,P07+V09,G3S DB C4S, 018,P07+V08,G4S, 024,P07+V07,C5S DB PAT,<GAK00_P_GT_3,>GAK00_P_GT_3, $01 DB 018,P07+V09,E40, F4S DB 012,P07+V08,G40, 084,P07+V09,G4S ; ---- [ mean: 0 / step: 288 ] ---- DB $00 ; ---------- Pattern 0021 ---------- GAK00_3_HIHT DB PAN, $09 DB 024,P06+V12,SD04 DB PAN, $0C DB PAT,<GAK00_P_HH_1,>GAK00_P_HH_1, $0F ; ---- [ mean: 0 / step: 24 ] ---- DB $00 ; ---------- Pattern 0022 ---------- GAK00_3_ORGN DB PTP, $00 DB PAT,<GAK00_P_OR_3,>GAK00_P_OR_3, $05 DB 006,P07+V07,D40 DB PAT,<GAK00_P_OR_4,>GAK00_P_OR_4, $05 DB 006,P07+V07,C4S DB PAT,<GAK00_P_OR_3,>GAK00_P_OR_3, $05 DB 006,P07+V07,D40 DB PAT,<GAK00_P_OR_4,>GAK00_P_OR_4, $04 DB 006,P07+V07,C4S, G3S, C4S, F40 ; ---- [ mean: 0 / step: 42 ] ---- DB $00 ; ---------- Pattern 0023 ---------- GAK00_3_OBRI DB SNO, $08 DB PAN, $0B DB PV1, $96 DB PTP, $00 DB 048,P07+V09,A20, 018,D30, E30, 066,P06+V09,C3S DB 006,P07+V09,C3S, D30, F30, F3S, F30, D30 DB C3S ; ---- [ mean: 0 / step: 192 ] ---- DB 048,A20, 018,D30, E30, 018,P04+V09,D30 DB 006,P07+V09,G3S, A30, G3S, 012,C4S, 006,B30 DB A30, 012,B30, 006,A30, G3S, A30, G3S DB F3S, F30 ; ---- [ mean: 1 / step: 192 ] ---- DB $00 ; ---------- Pattern 0024 ---------- GAK00_4_GUIT DB PV1, $C8 DB PAT,<GAK00_P_GT_4,>GAK00_P_GT_4, $01 DB PAT,<GAK00_P_GT_5,>GAK00_P_GT_5, $01 DB 006,P07+V10,C4S, D40, 006,P07+V09,E40, G4S ; ---- [ mean: 0 / step: 24 ] ---- DB $00 ; ---------- Pattern 0025 ---------- GAK00_4_BACK DB 096,P07+V09,D30 DB E30 DB 024,F3S, E30, D30, B20 DB 018,P04+V09,C3S, C3S, C3S, C3S, 006,P07+V10,C3S DB D30, 006,P07+V09,E30, C3S ; ---- [ mean: 0 / step: 384 ] ---- DB $00 ; ---------- Pattern 0026 ---------- GAK00_4_BASS DB PAT,<GAK00_P_BS_5,>GAK00_P_BS_5, $01 ; ---- [ mean: 0 / step: 0 ] ---- DB 012,P07+V13,F1S, 012,P07+V12,F1S, 012,P07+V13,E10 DB 012,P07+V12,E10, 012,P07+V13,D10, 012,P07+V12,D10 DB 012,P07+V13,B00, 012,P07+V12,B00 ; ---- [ mean: 1 / step: 96 ] ---- DB 018,P07+V13,C1S, 018,P07+V12,C1S, 018,P07+V13,C1S DB 018,P07+V12,C1S, 006,P07+V13,C1S, G0S, 006,P07+V12,C1S DB E10 ; ---- [ mean: 2 / step: 96 ] ---- DB $00 ; ---------- Pattern 0027 ---------- GAK00_4_DRUM DB PAT,<GAK00_P_DR_2,>GAK00_P_DR_2, $04 DB $00 ; ---------- Pattern 0028 ---------- GAK00_4_ORGN DB PAT,<GAK00_P_OR_5,>GAK00_P_OR_5, $05 DB 006,P07+V09,A30 DB PAT,<GAK00_P_OR_6,>GAK00_P_OR_6, $05 DB 006,P07+V09,E40 ; ---- [ mean: 0 / step: 12 ] ---- DB F3S, 006,P07+V08,G3S, 006,P07+V07,A30, 006,P07+V09,F3S DB 006,P07+V08,G3S, 006,P07+V07,A30, 006,P07+V09,B30 DB 006,P07+V08,G3S, 006,P07+V07,A30, 006,P07+V09,B30 DB 006,P07+V08,C4S, 006,P07+V07,A30, 006,P07+V09,B30 DB 006,P07+V08,C4S, 006,P07+V07,D40, 006,P07+V09,B30 DB 018,C4S, F40, G4S, B40, 006,P07+V10,C5S DB B40, 006,P07+V09,A40, G4S ; ---- [ mean: 1 / step: 192 ] ---- DB $00 ; ---------- Pattern 0029 ---------- GAK00_4_HIHT DB PAN, $09 DB 024,P06+V12,SD04 DB PAN, $0C DB PAT,<GAK00_P_HH_1,>GAK00_P_HH_1, $0F ; ---- [ mean: 0 / step: 24 ] ---- DB $00 ; ---------- Pattern 0032 ---------- GAK00_5_GUIT DB PAT,<GAK00_P_GT_4,>GAK00_P_GT_4, $01 DB PAT,<GAK00_P_GT_6,>GAK00_P_GT_6, $01 DB 012,P07+V09,F4S, 006,P07+V07,E40, 012,P02+V09,F4S DB 006,P07+V07,C4S, 006,P07+V09,E40, 006,P07+V07,C4S DB 012,P07+V09,F4S, 006,P07+V07,E40, 012,P02+V09,F4S DB 006,P07+V07,C4S, 006,P07+V08,E40, 006,P07+V09,F4S DB A40, 012,P02+V09,G4S, F4S, E40, 042,P07+V09,F4S DB PV2, $0C, $64 DB 012,TIE ; ---- [ mean: 0 / step: 192 ] ---- DB $00 ; ---------- Pattern 0033 ---------- GAK00_5_BACK DB 096,P07+V09,D30 DB E30 DB 048,B20, C3S DB 006,D30, 012,P02+V09,D30, E30, E30, 054,P07+V09,F3S ; ---- [ mean: 0 / step: 384 ] ---- DB $00 ; ---------- Pattern 0034 ---------- GAK00_5_BASS DB PAT,<GAK00_P_BS_5,>GAK00_P_BS_5, $01 ; ---- [ mean: 0 / step: 0 ] ---- DB 012,P07+V13,B00, 006,P07+V10,B00, 012,P07+V13,B00 DB 006,P07+V10,F0S, 006,P07+V12,A00, 006,P07+V10,B00 DB 012,P07+V13,C1S, 006,P07+V10,C1S, 012,P07+V13,C1S DB 006,P07+V10,G0S, 006,P07+V11,B00, 006,P07+V12,C1S DB 006,P07+V13,D10, 012,P02+V13,D10, E10, 006,P07+V10,C1S DB 006,P07+V13,E10, 012,F1S, 006,P07+V12,E10 DB 006,P07+V10,C1S, 030,P07+V13,F1S ; ---- [ mean: 1 / step: 192 ] ---- DB $00 ; ---------- Pattern 0035 ---------- GAK00_5_DRUM DB PAT,<GAK00_P_DR_2,>GAK00_P_DR_2, $02 DB 018,P06+V13,SD00, 006,P06+V12,SD00 DB SNO, $05 DB PAN, $0B DB 012,P07+V12,C3S DB PAN, $08 DB 012,P07+V10,G20 DB PAN, $0A DB 018,P06+V13,SD00, 006,P06+V12,SD00 DB SNO, $05 DB PAN, $0B DB 012,P07+V12,C3S DB PAN, $08 DB 012,P07+V10,G20 ; ---- [ mean: 0 / step: 96 ] ---- DB PAN, $0A DB 018,P06+V10,SD00, 024,SD00, 012,SD00, 006,SD01 DB 006,P06+V13,SD01, 006,P06+V12,SD01, 006,P06+V13,SD01 DB 006,P06+V12,SD01, 006,P06+V13,SD01, 006,P06+V12,SD01 ; ---- [ mean: 1 / step: 96 ] ---- DB $00 ; ---------- Pattern 0036 ---------- GAK00_5_GT_E DB 006,P07+V09,E40, G4S DB PAT,<GAK00_P_GT_4,>GAK00_P_GT_4, $01 DB 030,KYU DB PV1, $F0 DB SNO, $05 DB PAN, $0A DB 048,P07+V11,A2S DB PAN, $0C DB SNO, $05 DB PAN, $0A DB 012,A2S DB SNO, $05 DB PAN, $0A DB 006,A2S DB PAN, $09 DB 012,G20 DB PAN, $08 DB 006,E20 DB PAN, $08 DB E20 DB PAN, $06 DB 060,C2S ; ---- [ mean: 0 / step: 192 ] ---- DB $00 ; ---------- Pattern 0037 ---------- GAK00_5_HIHT DB PAN, $09 DB 024,P06+V10,SD04 ; ---- [ mean: 0 / step: 24 ] ---- DB PAN, $0C DB PAT,<GAK00_P_HH_1,>GAK00_P_HH_1, $07 DB PAN, $09 DB 018,P06+V12,SD04 DB PAN, $0A DB 030,P06+V13,SD04 DB PAN, $09 DB 018,P06+V10,SD04 DB PAN, $0A DB 030,P06+V12,SD04 ; ---- [ mean: 1 / step: 96 ] ---- DB PAN, $09 DB 018,P06+V13,SD04, 024,P06+V10,SD04, 054,P06+V12,SD04 ; ---- [ mean: 2 / step: 96 ] ---- DB $00 ; ---------- Pattern 0038 ---------- GAK00_5_OBRI DB 096,KYU DB KYU DB SNO, $08 DB PAN, $0A DB PV1, $C8 DB 012,P07+V09,B30, 006,P07+V07,A30, 012,P02+V09,B30 DB 006,P07+V07,F3S, 006,P07+V09,A30, 006,P07+V07,B30 DB 012,P07+V09,C4S, 006,P07+V07,B30, 012,P02+V09,C4S DB 006,P07+V07,G3S, 006,P07+V08,B30, 006,P07+V09,C4S DB F4S, 012,P02+V09,E40, C4S, B30, 054,P07+V07,C4S ; ---- [ mean: 0 / step: 384 ] ---- DB $00 ; ---------- Pattern 0039 ---------- GAK00_5_ORGN DB PAT,<GAK00_P_OR_5,>GAK00_P_OR_5, $05 DB 006,P07+V09,A30 DB PAT,<GAK00_P_OR_6,>GAK00_P_OR_6, $05 DB 006,P07+V09,E40 ; ---- [ mean: 0 / step: 12 ] ---- DB B20, C3S, D30, E30, F3S, G3S, A30, B30 DB C3S, D30, E30, F3S, G3S, A30, B30, C4S DB D40, C4S, D40, E40, C4S, 012,E40, 054,F4S ; ---- [ mean: 1 / step: 192 ] ---- DB $00 ; ---------- Pattern 0040 ---------- GAK00_P_GT_1 DB 006,P07+V07,F3S, C4S, F4S, F3S, C4S, E40 DB F3S, C4S, D40, B30, C4S, A30, B30, G3S DB F3S, E30 ; ---- [ mean: 0 / step: 96 ] ---- DB $00 ; ---------- Pattern 0041 ---------- GAK00_P_GT_2 DB 012,P07+V09,C4S, 012,P07+V08,C4S, 006,P07+V07,B30 DB 012,P02+V08,C4S, 012,P02+V09,F4S, 054,P05+V08,C4S DB 018,P07+V09,A30, 018,P07+V08,C4S, 018,P07+V09,B30 DB $00 ; ---------- Pattern 0042 ---------- GAK00_P_GT_3 DB 006,P07+V07,D30, 006,P07+V08,E30, 006,P07+V09,F3S DB G3S, 006,P07+V08,A30, 006,P07+V09,B30, C4S DB 006,P07+V10,D40 ; ---- [ mean: 0 / step: 48 ] ---- DB $00 ; ---------- Pattern 0043 ---------- GAK00_P_GT_4 DB 012,P07+V09,F4S, 006,P07+V07,E40, 036,P05+V09,F4S DB 006,P07+V08,C4S, 006,P07+V07,E40, 006,P07+V08,F4S DB 006,P07+V09,A40, G4S, F4S, E40 DB 012,F4S, 006,P07+V07,E40, 036,P05+V09,F4S DB 006,P07+V07,D40, E40, 006,P07+V08,F4S, 006,P07+V09,A40 DB G4S, F4S, E40 ; ---- [ mean: 0 / step: 192 ] ---- DB $00 ; ---------- Pattern 0044 ---------- GAK00_P_GT_5 DB 006,P07+V07,F4S, 006,P07+V08,E40, 006,P07+V09,C4S DB F4S, 006,P07+V07,G4S, 006,P07+V08,E40, 006,P07+V09,C4S DB G4S, 006,P07+V07,A40, 006,P07+V08,F4S, 006,P07+V09,D40 DB A40, 006,P07+V07,B40, 006,P07+V08,F4S, 006,P07+V09,D40 DB B40 DB 018,P07+V10,C5S, 018,P07+V09,B40, G4S, 018,P07+V08,E40 DB $00 ; ---------- Pattern 0046 ---------- GAK00_P_BS_3 DB 012,P07+V12,C1S, 006,E10, 006,P07+V13,G1S DB 006,P07+V10,E10 ; ---- [ mean: 0 / step: 30 ] ---- DB $00 ; ---------- Pattern 0047 ---------- GAK00_P_BS_4 DB 012,P07+V13,D10, 012,P07+V10,A00, 012,P07+V13,D10 DB 006,P07+V10,A00, 012,P02+V13,D10, 012,P07+V12,D10 DB 006,P07+V10,A00, 012,P07+V12,D10, 006,P07+V13,E10 DB 006,P07+V12,D10 ; ---- [ mean: 0 / step: 96 ] ---- DB 012,P07+V13,C1S, 012,P07+V10,G0S, 012,P07+V13,C1S DB 006,P07+V10,G0S, 012,P02+V13,C1S DB $00 ; ---------- Pattern 0048 ---------- GAK00_P_BC_1 DB 012,P07+V10,F3S, F3S, 006,E30, 012,P02+V10,F3S DB 012,P07+V10,F3S, 006,C3S, E30, F3S DB $00 ; ---------- Pattern 0049 ---------- GAK00_P_BC_2 DB 012,P02+V09,F3S, F3S, 006,P07+V09,E30, 012,F3S DB F3S, 042,P06+V09,F3S DB 012,P02+V09,D30, D30, 018,P04+V09,D30, 012,P02+V09,E30 DB 018,P04+V09,E30, 024,P05+V09,E30 ; ---- [ mean: 0 / step: 192 ] ---- DB $00 ; ---------- Pattern 0050 ---------- GAK00_START DB WAV, $00 DB TP1, $1B DB MV1, $FF ; ---- [ mean: 0 / step: 0 ] ---- DB $00 ; ---------- Pattern 0051 ---------- GAK00_P_BS_1 DB 012,P07+V13,F1S, F1S, 006,P07+V10,E10, 012,P07+V12,F1S DB 012,P07+V13,F1S, 006,P07+V10,C1S, 006,P07+V12,E10 DB 006,P07+V10,F1S, 006,P07+V12,A10, 006,P07+V10,F1S DB 006,P07+V12,E10, 006,P07+V10,F1S ; ---- [ mean: 0 / step: 96 ] ---- DB $00 ; ---------- Pattern 0052 ---------- GAK00_P_OR_1 DB 012,P07+V07,F3S, F4S, C4S, F3S, D40, C4S DB B30, F3S ; ---- [ mean: 0 / step: 96 ] ---- DB $00 ; ---------- Pattern 0053 ---------- GAK00_P_OR_2 DB 006,TIE, 012,P07+V07,C4S, F3S, E40, C4S DB B30, A30, G3S, 006,E30 ; ---- [ mean: 0 / step: 96 ] ---- DB $00 ; ---------- Pattern 0054 ---------- GAK00_P_OR_3 DB 006,P07+V07,D40, A30, F3S DB $00 ; ---------- Pattern 0055 ---------- GAK00_P_OR_4 DB 006,P07+V07,C4S, G3S, F30 DB $00 ; ---------- Pattern 0056 ---------- GAK00_4_GT_E DB 012,TIE DB PAT,<GAK00_P_GT_4,>GAK00_P_GT_4, $01 DB PAT,<GAK00_P_GT_5,>GAK00_P_GT_5, $01 DB 006,P07+V10,C4S, D40 DB $00 ; ---------- Pattern 0057 ---------- GAK00_P_OR_5 DB 006,P07+V09,D40, 006,P07+V08,A30, 006,P07+V07,F3S DB $00 ; ---------- Pattern 0058 ---------- GAK00_P_OR_6 DB 006,P07+V09,E40, 006,P07+V08,B30, 006,P07+V07,G3S DB $00 ; ---------- Pattern 0059 ---------- GAK00_P_DR_1 DB 012,P06+V12,SD00, 012,P06+V14,SD01, 012,P06+V10,SD00 DB 006,P06+V14,SD01, 012,P06+V12,SD00, 006,P06+V09,SD00 DB 012,P06+V14,SD01, 012,P06+V10,SD00, 012,P06+V14,SD01 DB $00 ; ---------- Pattern 0060 ---------- GAK00_P_DR_2 DB 012,P06+V12,SD00, 012,P06+V14,SD01, 012,P06+V10,SD00 DB 006,P06+V14,SD01, 012,P06+V12,SD00, 006,P06+V09,SD00 DB 012,P06+V14,SD01, 006,P06+V09,SD00, 006,P06+V10,SD00 DB 006,P06+V14,SD01, 006,P06+V09,SD00 ; ---- [ mean: 0 / step: 96 ] ---- DB $00 ; ---------- Pattern 0061 ---------- GAK00_P_HH_1 DB 012,P06+V07,SD03, SD03 DB $00 ; ---------- Pattern 0062 ---------- GAK00_P_BS_2 DB 012,P07+V13,F1S, F1S, 006,P07+V10,E10, 012,P07+V12,F1S DB 012,P07+V13,F1S, 006,P07+V10,C1S, 006,P07+V12,E10 DB 006,P07+V10,F1S, 006,P07+V12,A10, 006,P07+V10,G1S DB 006,P07+V12,F1S, 006,P07+V10,E10 DB 012,P07+V12,D10, D10, 006,P07+V10,C1S, 012,P07+V12,D10 DB E10, E10 ; ---- [ mean: 0 / step: 162 ] ---- DB $00 ; ---------- Pattern 0063 ---------- GAK00_P_BS_5 ; ---- [ mean: 0 / step: 0 ] ---- DB 012,P07+V13,D10, 012,P07+V10,A00, 012,P07+V13,D10 DB 006,P07+V10,A00, 012,P02+V13,D10, 012,P07+V12,D10 DB 006,P07+V10,A00, 012,P07+V12,D10, 012,P07+V10,A00 ; ---- [ mean: 1 / step: 96 ] ---- DB 012,P07+V13,E10, 012,P07+V10,B00, 012,P07+V13,E10 DB 006,P07+V10,B00, 012,P02+V13,E10, 012,P07+V12,E10 DB 006,P07+V10,B00, 012,P07+V12,E10, 012,P07+V10,B00 DB $00
Regional Differences
International | Japan |
---|---|
The Japanese version has a different title screen, and removed the logo's periodic animation. Surprisingly, the game was not edited to be a tie-in with Super Sentai.
In the Japanese version, there are more enemies and they come in different patterns. They are also are more aggressive and deal more damage.
The Power Rangers/Super Sentai series
| |
---|---|
Power Rangers | |
SNES | Mighty Morphin Power Rangers • The Movie • The Fighting Edition • Zeo: Battle Racers |
Genesis | Mighty Morphin Power Rangers • The Movie |
Game Gear | Mighty Morphin Power Rangers • The Movie |
PlayStation | Zeo: Full Tilt Battle Pinball • Lightspeed Rescue • Time Force (Prototype) |
Nintendo 64 | Lightspeed Rescue |
Game Boy (Color) | Lightspeed Rescue |
Game Boy Advance | Time Force |
Nintendo 3DS | Super Megaforce |
Android, iOS | Legacy Wars • Mighty Force |
Windows, PlayStation 4, Xbox One, Nintendo Switch, Google Stadia | Battle for the Grid |
Super Sentai | |
Sufami Turbo | Gekisou Sentai Carranger: Zenkai! Racer Senshi |
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- Games published by Bandai
- SNES games
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- Games released in 1994
- Games released in September
- Games with uncompiled source code
- Games with hidden sound tests
- Games with regional differences
- Power Rangers and Super Sentai series
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