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Minecraft: Java Edition/Unused Text

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This is a sub-page of Minecraft: Java Edition.

Unused Text

multiplayer.info1=Minecraft Multiplayer is currently not finished, but there
multiplayer.info2=is some buggy early testing going on.
multiplayer.ipinfo=Enter the IP of a server to connect to it:

Remnants from an early version of multiplayer. Originally shown on the connection screen, but removed in the Beta 1.8 redesign. The text was finally removed entirely in 1.10.

tile.oreRuby.name=Ruby Ore
item.ruby.name=Ruby

Unused text for the Ruby and Ruby Ore, no longer used because Ruby and Ruby Ore were replaced with Emerald and Emerald Ore. This was also removed in 1.10.

This message will never appear on the splash screen, isn't that weird?

A message in the splashes.txt file, which has been hard-coded to never appear. Modifying the splashes.txt file (or applying it with a resource pack) to only contain this line will make the game freeze once the file is loaded.

(Source: Minecraft Wiki)
"translation.test.none": "Hello, world!",
"translation.test.complex": "Prefix, %s%2$s again %s and %1$s lastly %s and also %1$s again!",
"translation.test.escape": "%%s %%%s %%%%s %%%%%s",
"translation.test.invalid": "hi %",
"translation.test.invalid2": "hi %  s",
"translation.test.args": "%s %s",
"translation.test.world": "world",

This might have been used to test different languages of Minecraft before languages were fully implemented.

commands.chunkinfo.usage=/chunkinfo [<x> <y> <z>]
commands.chunkinfo.location=Chunk location: (%d, %d, %d)
commands.chunkinfo.noChunk=No chunk found at chunk position %d, %d, %d
commands.chunkinfo.notEmpty=Chunk is not empty.
commands.chunkinfo.empty=Chunk is empty.
commands.chunkinfo.notCompiled=Chunk is not compiled.
commands.chunkinfo.compiled=Chunk is compiled.
commands.chunkinfo.hasNoRenderableLayers=Chunk has no renderable layers.
commands.chunkinfo.hasLayers=Chunk has layers: %s
commands.chunkinfo.isEmpty=Chunk has empty layers: %s
commands.chunkinfo.vertices=%s layer's buffer contains %d vertices
commands.chunkinfo.data=First 64 vertices are: %s

Help information and output for a nonexistent /chunkinfo command. There is no remaining code for this command and these language strings are not referenced anywhere. This was removed in 1.13 with the command rewrite.

"selectWorld.gameMode.adventure": "Adventure",
"selectWorld.gameMode.adventure.line1": "Same as survival mode, but blocks can't",
"selectWorld.gameMode.adventure.line2": "be added or removed",

Though Adventure Mode is functional and can be accessed by using the command /gamemode adventure, it cannot be selected when creating a new world, rendering this text unused. However, the setting can be re-enabled by modifying GuiCreateWorld.java with the code below (tested in 1.6.4):

else if (par1GuiButton.id == 2)
            {
                if (this.gameMode.equals("survival"))
                {
                    if (!this.commandsToggled)
                    {
                        this.commandsAllowed = false;
                    }

                    this.isHardcore = false;
                    this.gameMode = "hardcore";
                    this.isHardcore = true;
                    this.buttonAllowCommands.enabled = false;
                    this.buttonBonusItems.enabled = false;
                    this.updateButtonText();
                }
                else if (this.gameMode.equals("hardcore"))
                {
                    if (!this.commandsToggled)
                    {
                        this.commandsAllowed = true;
                    }

                    this.isHardcore = false;
                    this.gameMode = "creative";
                    this.updateButtonText();
                    this.isHardcore = false;
                    this.buttonAllowCommands.enabled = true;
                    this.buttonBonusItems.enabled = true;
                }
                    
                 else
                {
                    if (!this.commandsToggled)
                    {
                        this.commandsAllowed = false;
                    }
                    this.gameMode = "adventure";
                    this.updateButtonText();
                    this.isHardcore = false;
                    this.buttonAllowCommands.enabled = false;
                    this.buttonBonusItems.enabled = true;
                }
"options.saturation": "Saturation",

There seems to be an unused "Saturation" option. Doesn't appear in the options anywhere.

"enchantment.level.6": "VI",
"enchantment.level.7": "VII",
"enchantment.level.8": "VIII",
"enchantment.level.9": "IX",
"enchantment.level.10": "X",

Unused text for enchantment levels 6-10. The highest normal level on any enchantment is 5. Higher levels can only be accessed via commands and mods.

"potion.potency.4": "V",

There's also an unused label for potion effect level 5. While levels 3, 4, and 6 appear on the Potion of the Turtle Master added in 1.13, level 5 doesn't. As with enchantments, this level can only be accessed via commands and mods.

"itemGroup.materials": "Materials",

The Creative inventory originally had a Materials tab, containing various non-placeable items. In 1.12, it was merged into Miscellaneous to make room for Saved Toolbars. However, the name remains in the language files.

"createWorld.customize.custom.page0": "Basic Settings",
"createWorld.customize.custom.page1": "Ore Settings",
"createWorld.customize.custom.page2": "Advanced Settings (Expert Users Only!)",
"createWorld.customize.custom.page3": "Extra Advanced Settings (Expert Users Only!)",
"createWorld.customize.custom.randomize": "Randomize",
"createWorld.customize.custom.prev": "Previous Page",
"createWorld.customize.custom.next": "Next Page",
"createWorld.customize.custom.defaults": "Defaults",
"createWorld.customize.custom.confirm1": "This will overwrite your current",
"createWorld.customize.custom.confirm2": "settings and cannot be undone.",
"createWorld.customize.custom.confirmTitle": "Warning!",
"createWorld.customize.custom.mainNoiseScaleX": "Main Noise Scale X",
"createWorld.customize.custom.mainNoiseScaleY": "Main Noise Scale Y",
"createWorld.customize.custom.mainNoiseScaleZ": "Main Noise Scale Z",
"createWorld.customize.custom.depthNoiseScaleX": "Depth Noise Scale X",
"createWorld.customize.custom.depthNoiseScaleZ": "Depth Noise Scale Z",
"createWorld.customize.custom.depthNoiseScaleExponent": "Depth Noise Exponent",
"createWorld.customize.custom.baseSize": "Depth Base Size",
"createWorld.customize.custom.coordinateScale": "Coordinate Scale",
"createWorld.customize.custom.heightScale": "Height Scale",
"createWorld.customize.custom.stretchY": "Height Stretch",
"createWorld.customize.custom.upperLimitScale": "Upper Limit Scale",
"createWorld.customize.custom.lowerLimitScale": "Lower Limit Scale",
"createWorld.customize.custom.biomeDepthWeight": "Biome Depth Weight",
"createWorld.customize.custom.biomeDepthOffset": "Biome Depth Offset",
"createWorld.customize.custom.biomeScaleWeight": "Biome Scale Weight",
"createWorld.customize.custom.biomeScaleOffset": "Biome Scale Offset",
"createWorld.customize.custom.seaLevel": "Sea Level",
"createWorld.customize.custom.useCaves": "Caves",
"createWorld.customize.custom.useStrongholds": "Strongholds",
"createWorld.customize.custom.useVillages": "Villages",
"createWorld.customize.custom.useMineShafts": "Mineshafts",
"createWorld.customize.custom.useTemples": "Temples",
"createWorld.customize.custom.useOceanRuins": "Ocean Ruins",
"createWorld.customize.custom.useMonuments": "Ocean Monuments",
"createWorld.customize.custom.useMansions": "Woodland Mansions",
"createWorld.customize.custom.useRavines": "Ravines",
"createWorld.customize.custom.useDungeons": "Dungeons",
"createWorld.customize.custom.dungeonChance": "Dungeon Count",
"createWorld.customize.custom.useWaterLakes": "Water Lakes",
"createWorld.customize.custom.waterLakeChance": "Water Lake Rarity",
"createWorld.customize.custom.useLavaLakes": "Lava Lakes",
"createWorld.customize.custom.lavaLakeChance": "Lava Lake Rarity",
"createWorld.customize.custom.useLavaOceans": "Lava Oceans",
"createWorld.customize.custom.fixedBiome": "Biome",
"createWorld.customize.custom.biomeSize": "Biome Size",
"createWorld.customize.custom.riverSize": "River Size",
"createWorld.customize.custom.size": "Spawn Size",
"createWorld.customize.custom.count": "Spawn Tries",
"createWorld.customize.custom.minHeight": "Min. Height",
"createWorld.customize.custom.maxHeight": "Max. Height",
"createWorld.customize.custom.center": "Center Height",
"createWorld.customize.custom.spread": "Spread Height",
"createWorld.customize.custom.presets.title": "Customize World Presets",
"createWorld.customize.custom.presets": "Presets",
"createWorld.customize.custom.preset.waterWorld": "Water World",
"createWorld.customize.custom.preset.isleLand": "Isle Land",
"createWorld.customize.custom.preset.caveDelight": "Caver's Delight",
"createWorld.customize.custom.preset.mountains": "Mountain Madness",
"createWorld.customize.custom.preset.drought": "Drought",
"createWorld.customize.custom.preset.caveChaos": "Caves of Chaos",
"createWorld.customize.custom.preset.goodLuck": "Good Luck",

The Customized world type was removed in 1.13. Despite this, all of the text still remains in the language files.

potion.prefix.uninteresting=Uninteresting
potion.prefix.bland=Bland
potion.prefix.clear=Clear
potion.prefix.milky=Milky
potion.prefix.diffuse=Diffuse
potion.prefix.artless=Artless
potion.prefix.thin=Thin
potion.prefix.flat=Flat
potion.prefix.bulky=Bulky
potion.prefix.bungling=Bungling
potion.prefix.buttered=Buttered
potion.prefix.smooth=Smooth
potion.prefix.suave=Suave
potion.prefix.debonair=Debonair
potion.prefix.elegant=Elegant
potion.prefix.fancy=Fancy
potion.prefix.charming=Charming
potion.prefix.dashing=Dashing
potion.prefix.refined=Refined
potion.prefix.cordial=Cordial
potion.prefix.sparkling=Sparkling
potion.prefix.potent=Potent
potion.prefix.foul=Foul
potion.prefix.odorless=Odorless
potion.prefix.rank=Rank
potion.prefix.harsh=Harsh
potion.prefix.acrid=Acrid
potion.prefix.gross=Gross
potion.prefix.stinky=Stinky

There are potion prefixes that go unused. This texts exists in the language files.