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Mission Critical

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Title Screen

Mission Critical

Developer: Legend Entertainment[1]
Publisher: Legend Entertainment[1]
Platform: DOS
Released internationally: November 1995[1]


ItemsIcon.png This game has unused items.
TextIcon.png This game has unused text.


NotesIcon.png This game has a notes page

Mission Critical is a sci-fi adventure game.

Sub-Page

Miscellaneous tidbits that are interesting enough to point out here.
Notes

Unseen Inventory Icon

The following icon is used but unseen during normal gameplay:

MC MissingIcon.png

It is shown whenever the inventory references an object for which a corresponding icon doesn't exist. An example can be loaded by patching a save game at offset 0x2b to value 0x6f01.

Unused Inventory Item

In the Science Lab, a third item was intended to be in the storage cabinet:

Icon Mask
MC ScienceLab ItemInventoryIcon.png MC ScienceLab ItemMask.png

By taking all required image data (including the above mask) and position data from the game's files, we get an accurate recreation of how this item looked in-game:

MC ScienceLab CabinetMockup.png

Unseen Text

The following strings are associated to objects not loaded during normal gameplay:

MAV *** REPORT THIS TO MIKE ASAP - THERE SHOULDN'T BE ANY MORE MAVS*** It's the Autodoc System.
MAV *** REPORT THIS TO MIKE ASAP - THERE SHOULDN'T BE ANY MORE MAVS: It's a control servo module.
MAV *** REPORT THIS TO MIKE ASAP - THERE SHOULDN'T BE ANY MORE MAVS: th_oxygen_feeds
MAV *** REPORT THIS TO MIKE ASAP - THERE SHOULDN'T BE ANY MORE MAVS: ct_data_collection_system.
MAV *** REPORT THIS TO MIKE ASAP - THERE SHOULDN'T BE ANY MORE MAVS: th_frequency_Module.
MAV *** REPORT THIS TO MIKE ASAP - THERE SHOULDN'T BE ANY MORE MAVS: th_yellow_sticky.

One of these strings can be loaded by patching a save game at offset 0x2b to value 0x6f01.