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Monsters, Inc. (PlayStation 2)

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Title Screen

Monsters, Inc.

Developer: Kodiak Interactive
Publisher: Sony Computer Entertainment
Platform: PlayStation 2
Released in US: March 19, 2002


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.


This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Hmmm...
To do:
So, so much more, including voice clips and cut characters.

Monsters, Inc. is a platformer based on the Pixar film of the same name. At first glance this game may not look like much, but behind the scenes it had a very hectic and complicated production. The developer ceased operations in December 2001. The game just barely met the deadline and received mixed to negative reviews overall. Its rushed nature lead to a plethora of unused content. At least Europe got a port of Scream Team instead of this.

Unused Graphics

BACKGR~1.JPG

MonstersIncPS2 BACKGR~1.JPG

In LEVELS/HIMILAYA/FOLDER~1 is a Windows 2000 wallpaper.

Unused Models

FURRY

In LEVELS/FURRY/FURRY.WAD are some unused Sully models that correspond with the unused video sequences.

carbonchamber

MonstersIncPS2 Sullycarb.png

A model of Sully frozen in carbonite, like Han Solo in Star Wars.

sullyshaved

MonstersIncPS2 sullyshave.png

A model of Sully with his fur shaved, in bandages and wearing a cone of shame. Something similar to this happens in the movie to another monster (George Sanderson).

Unused Music

CDAHELI.KS

This music track was meant for a cut CDA Rooftop Chase level.

Unused Videos

CARBUST.PSS

An animation of Sully getting frozen in carbonite while surrounded by the CDA.

SHOWBUST.PSS

An animation of Sully getting caught and sanitized by the CDA. Interestingly, the model of Sully after being shaved is slightly different from the one found in the data.

Unused Text

DATE.INF

DATE.INF contains a build number.

010702a

DUMMY.TXT

In the LEVELS folder is a TXT file that says this:

vvvvvvvvvvvvvvvvvvvvvv
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