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Mr. Nutz: Hoppin' Mad (Genesis)

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Title Screen

Mr. Nutz: Hoppin' Mad

Also known as: Mr. Nutz 2 (final title)
Developers: NEON Software, Kaiko
Platform: Genesis


GraphicsIcon.png This game has unused graphics.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
We could only wish we were playing this right now... maybe...
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually reached store shelves.

Mr. Nutz: Hoppin' Mad is an unreleased Mega Drive port of the Amiga game of the same name. It was originally a game completely unrelated to the first Mr. Nutz game, and this port would have been released in Europe in 1995, but business smarts decided otherwise.

The released game was to have been titled Mr. Nutz 2, though this build retains the original name. The game's source code was leaked in 2009, and in 2012 Russian emu coder MetalliC managed to compile it into a working ROM.

Free Movement

MrNutzHoppinMad MD FreeMovement.png

On the world map screen, press Up, Up, Down, Down, Left, Right, C, A, B, A, Up, Up, Down, Down, Left, Right. A jingle will confirm correct entry. Hold Start and use the D-Pad to move Mr. Nutz around the map, and release Start to place him.

(Source: Mean Machines Sega, issue 36 (1995-08-25), page 54)

Unused Graphics

Early Large Mr. Nutz Graphics

Two versions of the large Mr. Nutz graphic that appears after the title screen exist in the ROM: an early 320-pixel-wide version with a 1993 copyright, and the final 256-pixel-wide version with a 1994 copyright. The early version is based directly on the Amiga version, while the final version has a few graphical improvements.

The 1993 copyright date is a bit odd: the original Amiga game was released in 1994, and the Mega Drive port was to have been released in 1995.

Early Final
Ice cream? Toothpaste?

Similarly, there are early graphics for the titular character's appearance in the credit roll. These unused graphics (right) are not used in the Amiga version, and are lacking the level of shading used in the final game (left).

MrNutz2-Ending.png

Unused Flying Sprites

The Amiga version had some pseudo-Mode 7 sequences that were either replaced in the Mega Drive port (like the final boss) or completely deleted. One of the deleted sequences consists of Mr. Nutz flying erratically between rotating green planes, yet his special sprites for this part are still in the ROM.

Look, up in the sky! It's a bird! No, it's... Never mind.

(Source: The Spriters Resource)