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Ms. Pac-Man & Galaga: 20 Year Reunion
| Ms. Pac-Man & Galaga: 20 Year Reunion |
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Also known as: Ms. Pac-Man & Galaga: 20th Anniversary Class of 1981 Reunion
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A compilation arcade game celebrating the 20th Anniversary of Galaga, Crazy Otto Ms. Pac-Man and, secretly, Pac-Man.
Sub-Page
| Bugs |
Developer Message
These are found in all revisions.
The message from Ms. Pac-Man is still present at 0x97D0.
Found at 0xC020 (linebreaks have been added):
PACMAN (c) 1980, namco. MS PACMAN (c) 1981, namco. GALAGA (c) 1981, namco. kernel (c) 2000 cosmodog, ltd. http://www.cosmodog.com
Development Tool Leftovers
The game writes this text to the Z180 ASCI port and listens for incoming commands. The text can be found at 0xF866:
MS PAC-MAN/GALAGA arcade video system version 1.01 (c) 2000 Cosmodog, Ltd. >
Found in revisions later than 1.02 at 0xC7C5 is a list (and descriptions) of possible commands:
d w f d' w' f' de ee we reset in irq di ei dip pac mspac gal test gamesel state boom step run out enter "? cmd" for help on a specific command. available commands: ?, d, w, f, d', w', f', de, ee, we, reset, in, irq, di, ei, dip, pac, mspac, gal, test, gamesel, state, boom, step, run d [start [end]] -- dump memory. if no start address is given dump from one byte past last dump. if no end address is given dump one page (256 bytes) w addr val1 [val2 [val3 [val4 ...]]] -- write bytes starting at addr f start end fill -- fill range from start to end with pattern fill d [start [end]] -- dump second memory w addr val1 [val2 [val3 [val4 ...]]] -- write bytes to second memory f start end fill -- fill range in second memory de -- dump entire eeprom ee [addr] -- erase eeprom word at addr. if no address given erase device. we addr val -- write eeprom word val at address addr. reset - reset the system in - show the state of the inputs irq - clear vblank interrupt di - disable vblank interrupts ei - enable vblank interrupts dip - show state of DIP switches pac - run Pac Man mspac - run Ms Pac Man gal - run Galaga test - run test mode gamesel state - set the game select bit (0 = pacman/ms. pac, 1 = galaga) state - dump some useful details about the game state boom - make a noise step [frames] - step game this many frames (default = 1) run - allow game to run endlessly (no freeze) out port val - write a value to an i/o port
| The Galaxian series | |
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| Arcade | Galaxian • Galaga • Gaplus • Galaxian 3: Project Dragoon • Ms. Pac-Man & Galaga: 20 Year Reunion • Pac-Man: 25th Anniversary Edition |
| ColecoVision | Galaxian |
| FM-7 | Galaga |
| Atari 5200 | Galaxian |
| Commodore VIC-20 | Galaxian |
| NES | Galaxian • Galaga • Gaplus |
| Atari 7800 | Galaga |
| TurboGrafx-16 | Galaga '90 |
| PlayStation | Galaxian 3 • Galaga: Destination Earth |
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Bandai Namco > Games developed by Namco
Games > Games by developer > Games developed by Cosmodog
Games > Games by platform > Arcade games
Games > Games by publisher > Games published by Bandai Namco > Games published by Namco
Games > Games by release date > Games released in 2001
Games > Games by series > Galaxian series
Games > Games by series > Pac-Man series
