If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
My Singing Monsters: Dawn of Fire
| My Singing Monsters: Dawn of Fire |
|---|
|
Developer:
Big Blue Bubble
|
Contents
- 1 Sub-Pages
- 2 Unused Graphics
- 3 Unused Models
- 4 Unused Monster Midi Tracks
- 5 Unused Structures
- 6 Unused Decorations
- 7 Unused Items
- 8 Old/Unused Sounds
- 9 Unused Text
- 9.1 Beta Baby Candelavra Bio
- 9.2 Beta Adult Maw Bio
- 9.3 Beta Adult Dandidoo Bio
- 9.4 Beta Baby Shellbeat Bio
- 9.5 Beta Baby Thumpies Bio
- 9.6 Beta Adult Scups Bio
- 9.7 Placeholder Shrubb Descriptions
- 9.8 Placeholder Repatillo Name and Description
- 9.9 Placeholder Diamond Extractor Description
- 9.10 Placeholder Star Chart Names
- 9.11 Scups Originally Going to Space Island
- 9.12 Fire Lands Crystal and other text relating to Fire Lands
- 9.13 Unused Give Credit Achievement
- 9.14 Unused Structure Descriptions
- 9.15 Unused Referral Code Menu Text
- 9.16 Early Starhenge Name and Description
- 9.17 Test Text
- 9.18 Skyship Relating Text From When it was a Boat
- 9.19 Early Prismatic Text
- 9.20 Unused Bag of Prisments Item
- 9.21 Unused Translations
- 9.22 Unused Monster Nicknames
- 9.22.1 Currently Used Generic Placeholder Nicknames (used for Bisonorus)
- 9.22.2 Old Generic Placeholder Nicknames (used for Pango)
- 9.22.3 Shrubb
- 9.22.4 Clamble
- 9.22.5 Krillby
- 9.22.6 Entbrat
- 9.22.7 Candelavra
- 9.22.8 Scaratar
- 9.22.9 Loodvigg
- 9.22.10 Torrt
- 9.22.11 Attmoz
- 9.22.12 Hornacle
- 9.22.13 Furnoss
- 9.22.14 Glaishur
- 9.22.15 Blassoom
- 9.22.16 Syncopite
- 9.22.17 Vhamp
- 9.22.18 Galvana
- 10 Other Unused Content
- 11 Oddities
- 12 Database Name
- 13 Internal Name
Sub-Pages
| Prerelease Info |
| Codenames Many stuff in this game has codenames! |
Unused Graphics
Unused Starhenge Symbol
Present in the files for Starhenge Island is a 13th symbol in the model for the main ring which is located inside of the island.
Early Skyship Sprites
Before the Skyship was released, there were sprites for it hidden inside the executable. The file name of it was "Boat", meaning the skyship was originally a boat. The final Skyship doesn't use sprites, and instead is a 3D model.
Early Monster Files
| To do: Put the sprites together |
Early versions of monster sprites exist in the files of versions of the game from before they were released.
Dandidoo
Adult Pango
Thumpies
Adult Barrb
Clamble
Repatillo
Wynq
Shellbeat
Baby Quarrister
Bisonorus
Yelmut
Baby Entbrat
Candelavra
Prismatic Furcorn
Prismatic Mammott
These designs for Prismatic Mammott are slightly different then the used ones, as the legs are lava instead of rock. The yellow Prismatic Mammott's face is also different.
Unused Structure Sprites
Volcano
Whirlpool
Satellite
Piggy Bank
Referral Stand
Wishing Well
Old Coin and Diamond Particles
In dlc.bbbgame.net, in the earliest version of the misc.unity3d file for dof, there are old particle graphics for the coins and diamonds. They resemble the old MSM coin and diamond graphics, as they have the same shape.
Old Achievement Star Icons
Located in the same place as the old coin and diamond sprites (except in atlas.unity3d instead of misc), is an old sprite that would have shown how many stars you have for an achievement. The pink icon is used when the achievement is completed.
Early Party Island Icon
In the BBB database there is a unity3d file that has an early Party Island icon in it. It seems Party Island was originally going to be a sandy beach island. More evidence towards this is it's diffuse calling it "Vacation Island".
Unused Models
Early Starhenge Model
In version 1.2.0 there was an early version of Starhenge.
Some of the differences include: A strange structure on the main island, presumably a placeholder for the Observatory.
The smaller platform is further away from the main island.
The elements and sand are missing.
Unused Monster Midi Tracks
FJ_Monster
FJ_Monster is an unused monster found in the Continent midi. The FJ in its name is its elements, with its elements being F, which is the fire element in DOF and J, which is the shadow element in the original game. It plays 3 times near the beginning, and then doesn't play anymore after that. There is a chance is could come into the game with different elements, possibly a Quad or Quint element monster.
FB_Monster
FB_Monster was a monster found in the Continent midi from versions 1.0 to 1.2. It played in the same parts as Yelmut and ended up being replaced by Yelmut in version 1.3, so it's safe to say it was Yelmut.
NF_Monster
NF_Monster could be found in the Cave Island midi in versions 1.0 to 1.2 when opening it in notepad. It had no data except for the name, so it doesn't appear in software that can open midi's such as FL Studio. It's either Yelmut or Wynq, as when it was removed in version 1.3 those monsters got added to the midi.
Bass_Play and base_Monster
There were tracks in the Continent midi from versions 1.0 to 1.7 called Bass_Play and Bass_Mute and a track in the Space Island midi from versions 1.0 to 1.9 called base_Monster. These were early tracks for Sneyser.
HooGah_Monster
HooGah_Monster was a monster that could be found in the Continent midi in version 1.3. It played in the same part as Barrb and was later replaced with Barrb in version 1.4, meaning that it was an early version of Barrb.
Recorder_Monster
In versions 1.5 to 1.7, there was a track in the Cave Island midi called Recorder_Monster. Recorder was an old codename for Krillby, being used in its text string codenames in early versions of 1.8.
ADCF_Monster
In 1.10 and 1.11 there was a track called ADCF_Monster in Party Island's midi. At first glance it may seem as if its a track for Flum Ox, but in version 1.12 it was replaced by Edamimi; the letters were later rearranged to copy Edamimi's elements.
_Monster
In version 1.8 a whole bunch of tracks were added to the Continent midi as _Monster as placeholders for fire monsters. The first of these to be filled in was Tring in version 1.9, and the last to be filled in was Incisaur in version 1.20.
Unused Structures
Volcano
The Volcano is an unused structure that would break crystals down into their components. It would have been unlocked with Earth Lands, due to its appearance on Mirror Earth Island in the original game.
These are what you can get from each crystal:
Vegidian Crystal: Plant Essence
Frozium Crystal: Cold Essence
Skylite Crystal: Air Essence
Aquanine Crystal: Water Essence
Stonyx Crystal: Earth Essence
Pyrozite Crystal: Fire Essence
Whirlpool
This structure allows you to create items by putting random items into it. Because of the design, it may have originally been the structure to be unlocked when unlocking Water Lands, but got replaced with the Wishing Well.
The items you can make with this are:
Breakfast Cereal
Dart Board
Healthy Smoothie
Hot Chilli
Ice Cream Sandwich
Jack-in-the-Box
Layer Cake
Rock Candy
Saxophone
Toy Plane
Oddree Trap (Only in early versions of the game)
Glitter Torch (Only in early versions of the game)
Mud Spa (Only in early versions of the game)
Funguy Rest (Only in early versions of the game)
Satellite
This structure was used to send updates and messages to players, before it was replaced by the Bulletin Board.
Piggy Bank
The Piggy Bank most likely would have been used for storing diamonds because of there being a diamond in the sprite sheet (seen above). That's most likely why it was removed, as there is no point in storing diamonds.
Referral Stand
The way this structure worked is you would get a code from Big Blue Bubbles social media page and put it in here. This feature was moved to the options menu during development before being scrapped. The name and description text for this just say "Placeholder". The name and description originally was "Referral Stand" and "Referral Stand Description" but for some reason they changed it to just say "Placeholder".
Wishing Well
This was the structure that would have been unlocked with Water Lands, due to its appearance on Mirror Earth Island in the first game. It never got far in development, due to the only appearance of it being a placeholder png of it in its spritesheet.
Unused Decorations
| To do: Add more images |
When more decorations were added to DoF, there were lot's of unused decorations left in the files of the game. Some of these decorations made an appearance in the Starshop and the Colossingum in the first game as part of a later update. Some of these are also either decorations from the first game, or similar ones.
Unused Items
There are some unused items in Dawn of Fire, being unused either because the structure required to make them is unused, or an item required to craft it is unused.
Old/Unused Sounds
Unused Island Ambiance Sounds
Island ambiance sounds were planned to be in dof, and were in a file of an early version of the MSM Guide before being removed from that file in the release version.
The Continent
This one is very similar to the Ambiance of Plant Island from the original game with birds chirping.
Space Island
Cloud Island
Cave Island
Monsters
| To do: There are quite a few sounds in the game that sound longer than they usually would, but they're cut off when a certain monster that has one of these sounds repeats. This mainly applies to a few select baby monster sounds on the Continent. |
Old Flowah Sound
In version 1.0.0 and 1.1.0, the second half of Flowah's Continent sound was different. The sound was changed to be the one we have today in version 1.2.0.
Early Baby Dandidoo Sound
In early versions of the game, there is an early version of Baby Dandidoo's sound which is a quieter, alternate recording, though it can be heard in the soundtrack as well.
Early Adult Dandidoo Sound
Also in early versions of the game is a version of Dandidoo's Cloud Island sound, which starts out the same as the final, but then becomes different. This could mean that only the first part was put in the final game.
Early Space Island Stogg Track 4
In the first version of the game, there is an early version of Stogg's track 4 on Space Island, which has a transition from the 3rd track. In the soundtrack, this is treated as a different track 4, while the used track 4 that plays after it is sort of a track 5.
Early Baby Thumpies Sounds
In the first version of the game, there were early versions of the Baby Thumpies sounds, with version 1 being the same as the final but with an extra note at the end, and track 2 being an extended version with a slight pitch difference in the extended part.
Early Baby Barrb Sound
When Barrb was in development, there was a file for him in the game APK that had an early sound for him. It sounds more manly than childish, as it was unedited.
Early Adult Clamble Track 2
In early versions of the game, there is an extended version of adult Clamble's track 2 on Space Island, which is quieter and has a short cymbal hit that resembles its track 1 at the end.
Unused Cave Island Thumpies Track
The Thumpies track 2 for Cave Island goes unused unlike tracks 1 and 3.
Unused Cave Island Wynq Track
There is a sound for a track 1 for Wynq on Cave Island that also goes unused, and only track 2 is heard. Alongside the Thumpies' Cave Island track 2, this sound can be heard in the soundtrack version of Cave Island.
Many Short Clips of Early/Beta Sounds
Just like the island ambience sounds, there were also unused memory game sounds of dof monsters, with some containing clips of early sounds.
Kayna
The early sound of Kayna also sounds more manly than childish, as it's most likely just an unedited version of Kayna's current sound, like Barrb's early sound. The extended version of the sound can be heard in My Singing Monsters: Generations.
Quibble
Baby Quibble originally played an xylophone instead of a piano, which makes sense as Baby Quibble's keys are rainbow like some xylophones. This beta sound later became Tiawa's 3rd track.
Pummel
Pummel's sound was originally Drummidary's sound. This means Drummidary's sound is just recycled from Pummel's beta sound.
Shellbeat
Shellbeat's beta sound later became Glaishur's sound.
Unused Text
Beta Baby Candelavra Bio
The Candelavra's operatic voice has been known to shatter ice on Cold Island. Whilst somewhat hot to touch, this Monster is very warm of heart.
Beta Adult Maw Bio
The need for early vocalization accelerates the development of a Maw's comfort with public speaking. As excellent orators and debaters, Maws are often invited to deliver key note speeches at formal events.
Beta Adult Dandidoo Bio
With downy puffs shimmering in the slightest breath of wind, a Dandidoo sashays elegantly across the landscape. It is much less inclined to strut after it has gone to seed and the puffs have blown away.
Beta Baby Shellbeat Bio
Shellbeats are naturally shy and like to keep hidden away in their shells. When they are woken up by their neighbor’s loud singing they tend to loosen up, come out of their shell, and play along as best they can with their aquatic drum set. Shellbeats have gotten pretty good at playing lately.
Beta Baby Thumpies Bio
Thumpies are well-adapted to inter-dimensional travel, and can be found throughout the multi-verse. In fact, they even have their own game!
Beta Adult Scups Bio
Weighed down by ages of accumulated rainfall stored within its body, the adult Scups naturally gravitates to the weightless wonders of Space Island! Here, it can still move as spryly as ever, but its powerful suction cups ensure that it never floats too far from its friends. No one knows more about sticking together than the Scups!
Placeholder Shrubb Descriptions
Placeholder Shrubb Desc Placeholder Adult Shrubb Desc
Placeholder Repatillo Name and Description
Firedrums Firedrums description...
Placeholder Diamond Extractor Description
Missing TEXT
Placeholder Star Chart Names
Placeholder star chart names for numbers 8 to 10 don't exist because those ones already had a name in the text
Star Chart #1 Star Chart #2 Star Chart #3 Star Chart #4 Star Chart #5 Star Chart #6 Star Chart #7 Star Chart #11 Star Chart #12
Scups Originally Going to Space Island
Get Scups to level 10 Teleport Scups to Space Island
Fire Lands Crystal and other text relating to Fire Lands
Pyrozite Crystal Polished Pyrozite Crystal Carved Pyrozite Crystal Source: Found in Fire Lands Note: This Crystal is both a crafting ingredient and currency
Unused Give Credit Achievement
Give Credit Watch the full credits.
Unused Structure Descriptions
Volcano
Items thrown in the Volcano are broken down into their components.
Whirlpool
Throw any two items into the Whirlpool and see what comes out! There are lots of Decorations to be made in here.
Referral Stand
Referral Stand Desc
Unused Referral Code Menu Text
SUBMIT REFERRAL CODE ENTER A CODE Enter a code you've received from a friend or from one of our social media channels to get a reward! Validating code…
Early Starhenge Name and Description
Zodiac Island Zodiac island description goes here… Situated as the nexus point between the cosmic energies of the Constellations and the Monster World below, Zodiac Island is neither organic nor machine - indeed, it exists somewhere in between. Its very framework resonates with the song of the Zodiac Monsters, luminous beings descended from the stars to share their music for all to hear.
Test Text
Test Quest Test Quest 2 Test Quest 3 This is a test quest long form description that is intended to test displaying a full length description of any given quest.
Skyship Relating Text From When it was a Boat
Sky Boat Orders
Sky Boat Leaves In {TIME}
Full Sky Boat Reward
Early Prismatic Text
Early/Placeholder Prism Gate Name and Descriptions
Chromatic Rift Color! This is where the Chromatic Rift's description goes. Please Update Me. Color!
Early Prisment Text
Red Fragment Blue Fragment Green Fragment Yellow Fragment Purple Fragment Orange Fragment Rainbow Fragment A mystical fragment.
Early Prismatic Names
Prismatic Furcorn
Blue Furcorn Green Furcorn Orange Furcorn Purple Furcorn Red Furcorn Yellow Furcorn
Prismatic Toe Jammer
Blue Toejammer Green Toejammer Orange Toejammer Purple Toejammer Red Toejammer Yellow Toejammer
Prism Gate Tutorial
This is the Chromatic Rift Select the Chromatic Rift The left window shows us which monsters the rift is open to. The right window shows the current monsters you have that can go into the rift.
Early Misc Prism Gate Text
CLOSED There is no monster currently available for the rift on this island.
Unused Bag of Prisments Item
Bag of Chromatic Fragments Source: Chromatic Rift
Unused Translations
Early Monster Name Translations
| Monster Name (English) | Language | Early Translation | Final |
|---|---|---|---|
| Repatillo | German | Repatillo | Gürtelechse |
| Repatillo | French | Reptatou | Repatillo |
| Repatillo | Italian | Armattile | Armatille |
| Bisonorus | Spanish | Bisonoronte | Bisonorente |
Unused Monster Nicknames
Currently Used Generic Placeholder Nicknames (used for Bisonorus)
PLACEHOLDER_NAME_01 PLACEHOLDER_NAME_02 PLACEHOLDER_NAME_03 PLACEHOLDER_NAME_04 PLACEHOLDER_NAME_05 PLACEHOLDER_NAME_06 PLACEHOLDER_NAME_07 PLACEHOLDER_NAME_08 PLACEHOLDER_NAME_09 PLACEHOLDER_NAME_10
Old Generic Placeholder Nicknames (used for Pango)
Placeholder 0 Placeholder 1 Placeholder 2 Placeholder 3 Placeholder 4 Placeholder 5 Placeholder 6 Placeholder 7 Placeholder 8 Placeholder 9
Shrubb
Default Shrubb 1 Default Shrubb 2 Default Shrubb 3 Default Shrubb 4 Default Shrubb 5 Default Shrubb 6 Default Shrubb 7 Default Shrubb 8 Default Shrubb 9
Clamble
Default Clamble 01 Default Clamble 02
Krillby
Default Shrimp 1 Default Shrimp 2 Default Shrimp 3 Default Shrimp 4 Default Shrimp 5 Default Shrimp 6 Default Shrimp 7 Default Shrimp 8 Default Shrimp 9
Entbrat
Default Entbrat 01 Default Entbrat 02
Candelavra
D1_Candelavra D2_Candelavra
Scaratar
Default Sitar 01 Default Sitar 02 Default Sitar 03 Default Sitar 04 Default Sitar 05 Default Sitar 06 Default Sitar 07 Default Sitar 08
Loodvigg
Default Piano 01 Default Piano 02 Default Piano 03 Default Piano 04 Default Piano 05 Default Piano 06 Default Piano 07 Default Piano 08 Default Piano 09
Torrt
Default Drumturtle 01 Default Drumturtle 02 Default Drumturtle 03 Default Drumturtle 04 Default Drumturtle 05 Default Drumturtle 06 Default Drumturtle 07 Default Drumturtle 08 Default Drumturtle 09
Attmoz
Default Air Guitar 01 Default Air Guitar 02 Default Air Guitar 03 Default Air Guitar 04 Default Air Guitar 05 Default Air Guitar 06 Default Air Guitar 07 Default Air Guitar 08 Default Air Guitar 09
Hornacle
Default Horns 01 Default Horns 02 Default Horns 03 Default Horns 04 Default Horns 05 Default Horns 06 Default Horns 07 Default Horns 08 Default Horns 09
Furnoss
Default Lavadrums 1 Default Lavadrums 2 Default Lavadrums 3 Default Lavadrums 4 Default Lavadrums 5 Default Lavadrums 6 Default Lavadrums 7
Glaishur
Default Ruttitoot 1 Default Ruttitoot 2 Default Ruttitoot 3 Default Ruttitoot 4 Default Ruttitoot 5 Default Ruttitoot 6 Default Ruttitoot 7
Blassoom
Default Bassoon 1 Default Bassoon 2 Default Bassoon 3 Default Bassoon 4 Default Bassoon 5 Default Bassoon 6
Syncopite
Default Electrodrums 1 Default Electrodrums 2 Default Electrodrums 3 Default Electrodrums 4 Default Electrodrums 5 Default Electrodrums 6 Default Electrodrums 7
Vhamp
Default Organ 1 Default Organ 2 Default Organ 3 Default Organ 4 Default Organ 5 Default Organ 6
Galvana
Galvana has one unused nickname
Wubwitch
Other Unused Content
Candelavra's Scrapped Elements
Candelavra's Elements were originally Air, Plant, Earth, and Fire, which are the elements that were later passed on to Tring.
Fire Lands
There exists some text files relating to a land on the continent called Fire Lands.
Referral Codes
Referral codes were supposed to be in dof, as there are lines of text talking about it. These work like the Community Codes from MSM.
Limbo Island
Throughout the game's code are a few files referring to "islandlimbo," or Limbo Island. This Island has no data for it at all other than a staticdata file. The ID is 0, there are no monsters on it, no midi for it, no textures, and no model. It is an island file for the coming soon island slot.
Oddities
Present under Starhenge Island is a floating spike with some gears.
Database Name
The name for Dawn of Fire in the Big Blue Bubble database is "monster_babies".
Internal Name
The internal name for Dawn of Fire is "msm2"
| The My Singing Monsters series | |
|---|---|
| iOS/Android | My Singing Monsters (Prototype) • Dawn of Fire (Prototype) • Composer • Jammer Splash • Official Guide |
| Windows | My Singing Monsters |
| See also | |
| Thumpies | |
Cleanup > To do
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by content > Games with unused models
Games > Games by content > Games with unused sounds
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Big Blue Bubble
Games > Games by platform > Android games
Games > Games by platform > IOS games
Games > Games by publisher > Games published by Big Blue Bubble
Games > Games by release date > Games released in 2015
Games > Games by series > My Singing Monsters series
































































































































