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NASCAR Heat 2 (Windows)

From The Cutting Room Floor
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Title Screen


Developer: Monster Games
Publisher: 704Games
Platform: Windows
Released in US: September 12, 2017

CharacterIcon.png This game has unused playable characters.
GraphicsIcon.png This game has unused graphics.

Cactus 2.0!
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Help us out and add them.
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Notes: There's loads of placeholder graphics for other unused drivers.

NASCAR Heat 2 is a slow, but sure follow-up to the caution-filled game that was NASCAR Heat Evolution, that featured a publisher name change in the process.

Unused Drivers

Two drivers have fully completed graphics and were cut sometime in development.

Gray Gaulding

Gray Gaulding was a driver for BK Racing in the Monster Energy Cup Series that was replaced by Joey Gase halfway through the season due to conflicts between Gaulding and team owner Ron Devine.

Austin Dillon (Xfinity Series)

To do:
Elaboate. Maybe compare with Ben Kennedy's files, which basically uses the same graphics.

Austin Dillon's Xfinity Series car was removed for unknown reasons, possibly related to the absence of Ben Kennedy's #96 car in game, where 704Games were unable to obtain license from GMS Racing, Kennedy's team. Both Dillon and Kennedy drove the same car during the 2017 Xfinity Series season; Dillon entered under Richard Childress Racing banner and Kennedy entered as GMS Racing.

Placeholder Graphics

To do:
Add these.

Charlotte Roval

In NASCARHeat2_Data/StreamingAssets/PC/AssetBundles/Tracks (within the game's steamapps folder), a file named charlotte_roval.sab can be found. Charlotte Motor Speedway's Roval (road course) layout was not included in this game, but would later appear in NASCAR Heat 3.

(Source: /r/NASCAR)