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Natsu Shoujo: Promised Summer
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Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by developer > Games developed by Will
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Success
Games > Games by release date > Games released in 2004
Games > Games by release date > Games released in July
Games > Games by release date > Games released in July > Games released on July 29
Natsu Shoujo: Promised Summer |
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Developer: Will This game has debugging material. This game has a notes page |
To do: Check for unused images. Modify the 16 bit value at memory address 0x001CBC80 to force another image. The value modifies the first image in the CG gallery. |
Sub-Page
Notes |
Debug Logging
Within the game is a stubbed printf function which would have logged various background information to a debug unit. This logs information such as files loaded and memory usage. It would also report errors if any occurred. To re-enable this mode, apply the below code.
Re-enable printf Messages 2013f500 0806e5c6 2013f504 00000000
If you are playing the game on a regular PlayStation 2, you will need to use a TOOL, RDB, or a debug version of OPL to view the logs. If you are playing on an emulator, you can see this information by enabling the option "Show Console". Below is an example of what type of information gets logged.
-------------------- LE System START -------------------- Memory allocation function was hacked. first block address size 28050852 Initialize file system. cdrom0:¥MODULES¥IOPRP280.IMG Initialize iop heap. Loading iop modules. Initialize keyboard system. LeKeyboardInitializer finish Initialize memory card system. Memcard: type 2, free 1248, format 1 finish initialize. read TOC path table lsn = 257 Initialize LeDevStdPad2 ... Done. LeMemory: 5980 used LeRender init frame buffer 0 address : frame buffer 1 address : Z buffer address : texture address : palette address : LeRender finish initialize. LeDevStdPad2Inst::init() port 0 / slot 0 LeDevStdPad2Inst::init() port 1 / slot 0 >(null) (null)(0):(null)(0) >(null) (null)(0):(null)(0) read start 814729 read finish read start 814733 read finish read start 947357 read finish >(null) (null)(0):(null)(0) read start 693939 read finish read start 693939 read finish read start 814728 read finish >(null) (null)(0):(null)(0) read start 671528 read finish read start 671528 read finish read start 693934 read finish >(null) (null)(0):(null)(0) read start 947382 read finish read start 947383 read finish read start 951248 read finish >(null) (null)(0):(null)(0) read start 959502 read finish read start 959533 read finish read start 1358789 read finish
(Source: Punk7890)
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by developer > Games developed by Will
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Success
Games > Games by release date > Games released in 2004
Games > Games by release date > Games released in July
Games > Games by release date > Games released in July > Games released on July 29