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Need for Speed: Underground
Need for Speed: Underground |
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Developer: EA Black Box
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Need for Speed: Underground is where Need for Speed goes The Fast and the Furious. The series' traditional formula of racing supercars across highways and winding mountain roads while running from the cops is thrown out in favour of nighttime underground street racing with highly modifiable tuner cars. Although some criticised the change, the game was well received overall and went on to dictate the direction of the NFS series for many years to come.
Contents
Sub-Pages
Prototype Info |
Prerelease Info |
Removed Game Modes
To do: Extract the relevant text for the removed modes. Also, is there any leftover data relating to them? |
According to in-game files, five game modes were removed.
- Smoke Show
A game mode where you likely would've done burnouts and donuts to try and generate the most smoke. Likely removed since it would've served no purpose.
- Party
Possibly a local party game mode with linked consoles. Not much is known, nor is known why it was removed.
- Car Show
Possibly a car meet game mode. Likely removed as it served no purpose.
- Cash Knockout
A cut game mode which worked much like Tournament but uses cash as the scoring system.
- Tournament
Another removed game mode, although this one can still be accessed by the use of Cheat Engine on the PC version. Interestingly, everything about this game mode is fully functional, which raises questions on why it was removed.
- Theater
It was a place where you would've watched the game's cutscenes. It was cut from the final version, but leftovers exist, including an icon. It exists in a prototype of the GameCube version.
Need For Speed: Hot Pursuit 2 Leftovers
- TSELECT.BIN
Leftover from NFS: HP2. It contains track select screens.
- HUDTEX.BIN
Another leftover from NFS: HP2. It contains gauge textures.
Debug Menu
To do: Expand on this in further detail. |
With this mod you can enable the debug menu in the game.
Unused Text
Pre-Race Taunts
Apparently the game's characters could taunt you before races, as this text suggests:
Yo, let's turn it up. Put some duckets on yo' skills! You stink! Yo momma! Don't hurt me! I'm full of chocolate! You are a banana-head... watch out! I learned to drive in Richmond!
Upgrade to Earn Style Points
According to unused text, upgrades were required in order to earn Style Points.
Upgrade your car to one star to start earning Style Points!
Instant Replay
According to unused text, Instant Replays were going to appear. They were eventually added in Underground 2.
Press Here for Instant Replay!
Position Feedback
A feedback on your race position was also cut, according to this unused text:
Bounce. Winner! Too Bad. Not Bad. Dope!
GameCube Prototype Leftover
This is string english 1
Literally Blank File
blank.tag, found in the root of the game's files, contains this text:
blank file
This file ain't lyin'!
Police
To do: Is there more than just textures? |
As mentioned before, Underground does not feature cops. But according to in-game files, they may have existed at one point. It is unknown as to why they were removed.
Cut Game Option
String Damage can be found in options file of the game, which doesn't exist in the game. Also, cars in this game have minor damage. String BPP can also be found. The option Damage exists in pre-release versions of the game.
Unused Textures
Driver Textures
In the game's files, one can find unused driver textures for a female driver and a driver wearing a helmet. It's possible they intended for players to be able to switch gender like in Black Box's previous title, before scrapping it entirely.
Unused Traffic Cars
4DR_Sedan02
That is the internal file name of this traffic sedan, based off a 2000-2005 Chevrolet Impala, that was removed from the game. It can be restored, and later appeared in Underground 2.
Bus
A bus was also cut from both Underground 1 and 2, but can be restored in both. This car exists in the PlayStation 2 version of NFS HP2.
Ambulance
An ambulance was also cut from both Undergrounds, but same as the bus above, it can be restored in both.
Fire Truck
Same as the bus and ambulance, a fire truck that normally goes unused but can be restored in both Undergrounds. This car exists in the PS2 version of NFS HP2.
Unused Tracks
Test Track
A track meant for testing purposes. Likely to test the handling model, jump physics, and driving on other terrains.
Tech Park
This track would've consisted of a 30 second sprint through Downtown, however, it goes unused. It can be restored through modding.
Version Differences
Need For Speed Underground J-Tune
To do: Details and pictures. Also the box suggests the PS2 versions lack online multiplayer in Japan, confirm this. |
Need for Speed Underground J-Tune is a special edition of the game that was only released in Japan for the PlayStation 2. They include some extra content that wasn't previously included in other versions;
- All voices are dubbed into Japanese.
- Online mode is not included.
- There are seven new exclusive car Decals that replace certain designs.
- There are four new Magazine covers to unlock.
Platform Differences
- PC and PS2 are the only versions with online multiplayer.
- PC version is missing split screen mode.
Unused Video
To do: Upload video here. |
Unused video that also exists in the GameCube prototype of the game exists in the game's files.
Cut EA Trax Customization and Songs
Customization exists in the GameCube prototype. it can be restored on Windows version using nlgzrgn's NFSU Extra Options starting on v3.0.0.1337.
- Pages missing developer references
- Games developed by EA Black Box
- Pages missing publisher references
- Games published by Electronic Arts
- PlayStation 2 games
- GameCube games
- Xbox games
- Windows games
- Pages missing date references
- Games released in 2003
- Games with unused game types
- Games with unused text
- Games with regional differences
- Games with revisional differences
- To do
- Need for Speed series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with regional differences
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused game types
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Electronic Arts > Games developed by EA Canada > Games developed by EA Black Box
Games > Games by platform > GameCube games
Games > Games by platform > PlayStation 2 games
Games > Games by platform > Windows games
Games > Games by platform > Xbox games
Games > Games by publisher > Games published by Electronic Arts
Games > Games by release date > Games released in 2003
Games > Games by series > Need for Speed series