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Neopets: Quizara's Curse

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Title Screen

Neopets: Quizara's Curse

Developer: Other Ocean Interactive
Publisher: LeapFrog Enterprises
Platform: LeapFrog Didj
Released in US: January 10, 2009


AreasIcon.png This game has unused areas.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


A game about an angry tiger woman making magical flying women unable to move, and it's up to you with your radical English skills to put an end to her nefarious plot.

Unused Map

An unused test area fittingly called "testmap" exists. A Warf, Uniocto, Angelpuss, wheel, and Earth Faerie are present as objects according to its map file, but there is currently no known way of loading the map.

Unused Graphics

Early Title Screen

Neopets QC Early Title.png

splash512.png is an early, more crude title screen using stock art of a Red Shoyru and Blue Kacheek. This also reveals that the game was subtitled "Quizzard Quest" earlier in development.

Doom Screenshots

A game for kids on a system for kids...and here's "Doom".
Oh, well it's *clearly* kid-friendly now.

doom512.png and doom512_16.png are two copies of a screenshot of Doom, running the fan-made open-source FreeDoom asset set. Both are compressed, with the second being poorly crushed down into a lower number of colors with the wrong palette, and a smiley face drawn on with the transparency color.

Presumably this was used as a test of loading different graphics types... but why Doom? And why FreeDoom specifically?

Test Item

Neopets QC Test Item.png

test_item.png is a simple test item of a rainbow-colored wardrobe.

Red Jubjub

Neopets QC dude 0.png

dude_0.png is a very low-resolution image of a promotional image of a Red Jubjub used often in the late 2000s.

Text Boxes

Neopets QC bodgebox1.png
Neopets QC bodgebox2.png
Neopets QC bodgebox3.png

bodgebox1.png, bodgebox2.png, and bodgebox3.png are placeholder example text boxes.

Test

Neopets QC test.png

test.png is, fittingly, a test image of a pink block with the word "TEST" in the Courier font in the center. Obviously a test graphic.

testmap Tileset

Neopets QC grid1.pngNeopets QC grid2.pngNeopets QC pathmarker.pngNeopets QC flooring.png

Tiles for the unused test map.

Unused Music

level1.mid is a MIDI of the theme to the first level of Doom. No associated soundfont for it is present.

Unused Text

Unused Player Character References

american.json and british.json contain references to the player character being able to be a Lupe or Shoyru. No graphics remain for either of these, but the names and descriptions are intact.

Lupe

Lupe
Lupes are incredibly loyal and like to spend their time prowling around Neopia.

Shoyru

Shoyru
The Shoyru is a fiery little creature. Treat him right and you will have a friend for life, but if you are mean to him, he will never forget it.

Not Used

Some text strings were made by the developers, but became disused and multiple of these textlines in american.json and british.json contain this:

**NOT USED** NOT USED ** NOT USED **

The strings that are filled in with this text are:

  • FAERIE_CURE_014
  • QUIZARA_CURE_004
  • EP_001_DESC
  • EP_001_IGIVE
  • EP_002_DESC
  • EP_003_DESC
  • EP_003_IGIVE
  • EP_004_DESC
  • EP_004_IGIVE
  • EP_005_DESC
  • EP_005_IGIVE
  • EP_006_DESC
  • EP_006_IGIVE
  • EP_007_DESC
  • EP_007_IGIVE
  • EP_008_DESC
  • EP_008_IGIVE
  • EP_009_DESC
  • EP_009_IGIVE
  • EP_010_DESC

Developer Comments

A number of developer comments are scattered across numerous JSON files containing game text and code.

levelmap.json

"COMMENT": "old style level defs go below for testing and larking about",

	"test":
	{
		"ID": "test",
		"Name": "Testy test map",
		"MapFile": "examplemappystuff.json",
		"DLVFile": "grid.dlv",
		"MapPath": "level/test/",
		"Width": 1440,
		"Height": 1440,
		"BGColour": [255,255,255],
		"CharPathType": "inverse"
	},
	"fartbubble":
	{
		"ID": "fartbubble",
		"Name": "fartbubble",
		"MapFile": "map2_1_day.json",
		"DLVFile": "map2_1_day.dlv",
		"MapPath": "level/mysteryisland/deepgreen/",
		"Width": 1280,
		"Height": 960,
		"BGColour": [89,136,50],
		"CharPathType": "inverse"
	}
}

misc.json

"Comment": "this could be extended to cover the u/d/r animations and possibly an idle",
		"TODO": "different pet colour data"
"Comment": "Stopframe is the anim frame at which the anim should stop if the char is not moving",
"Comment2":"The array refers to the three directions of motion: CA_WALKUP,CA_WALKDOWN,CA_WALKRIGHT",
"Comment": "Exp and loots for winning gadgets can be set on the trigger which launches them (but loots is ignored now I think?)",
"MagicTypeTextIDs COMMENT": "These are magic type text ids which correspond to the faerie type defines in CFaerie.h",
"Comment": "wouldn't it be nice if you had presets for NPC parameters?",

quests.json

"Comment": "Used to activate a quest if you pick up an item before you talk to the issuer",

SecretSpaceMenu.json

"Comment": "NO OPTIONS YET",

SoundMenu.json

"Comment":"DONT KNOW HOW TO HANDLE THIS ONE YET",

Debug Leftovers

A number of JSON files containing debugging tools are present in the files but are currently inaccessible.

CheatMenuButtonDialogue.json

{
	"DefaultBox":
	{
		"ID": "DefaultBox",
		"Path": "DialogueBox/",
		"Text": 
			{
			"Message": ""
			},
		"Icons": [
			{
			"Output": "None",
			"Text":"UI_PAUSEMENU_000"
			},
			{
			"Output": "SaveBox_CurricCheats",
			"Text":"Curriculum Cheats"
			},
			{
			"Output": "Unblock",
			"Text":"Unblock All"
			},
			{
			"Output": "AllItems",
			"Text":"Gain All Items"
			},
			{
			"Output": "SaveBox_TestNIS",
			"Text": "Cut Scenes"
			},
			{
			"Output": "WarpMenu",
			"Text": "Area Jump"
			},
			{
			"Output": "StatsMenu",
			"Text": "Adjust Neopets Stats"
			},
			{
			"Output": "GameMenu",
			"Text": "In Game Menu"
			}			
		]
	},
	"Curriculum":
	{
		"ID": "Curriculum",
		"Path": "DialogueBox/",
		"Text": 
			{
			"Message": ""
			},
		"Icons": [
			{
			"Output": "SaveBox_CLUP",
			"Text": "sublevel up"
			},
			{
			"Output": "SaveBox_CLDWN",
			"Text": "sublevel down"
			},
			{
			"Output": "SaveBox_levelling",
			"Text": "Sublevelling: On/Off"
			},
			{
			"Output": "SaveBox_QUP",
			"Text": "Question Up"
			},
			{
			"Output": "SaveBox_QDWN",
			"Text": "Question Down"
			},
			{
			"Output": "None",
			"Text": "Back"
			}			
		]
	},
	"NIS":
	{
		"ID": "NIS",
		"Path": "DialogueBox/",
		"Text": 
			{
			"Message": ""
			},
		"Icons": [
			{
			"Output": "Intro",
			"Text": "Intro"
			},
			{
			"Output": "Earth",
			"Text": "Earth"
			},
			{
			"Output": "Water",
			"Text": "Water"
			},
			{
			"Output": "Light",
			"Text": "Light"
			},
			{
			"Output": "SaveBox_MoreNIS",
			"Text": "More"
			},
			{
			"Output": "None",
			"Text": "Back"
			}			
		]
	},
	"NIS2":
	{
		"ID": "NIS2",
		"Path": "DialogueBox/",
		"Text": 
			{
			"Message": ""
			},
		"Icons": [
			{
			"Output": "Fire",
			"Text": "Fire"
			},
			{
			"Output": "Air",
			"Text": "Air"
			},
			{
			"Output": "Dark",
			"Text": "Dark"
			},
			{
			"Output": "Coda",
			"Text": "Ending"
			},
			{
			"Output": "Splash",
			"Text": "Splash Screens"
			},
			{
			"Output": "None",
			"Text": "Back"
			}			
		]
	},
	"WarpMenu":
	{
		"ID": "WarpMenu",
		"Path": "DialogueBox/",
		"Text": 
			{
			"Message": ""
			},
		"Icons": [
			{
			"Output": "WarpMeridell",
			"Text": "Meridell"
			},
			{
			"Output": "WarpTerrorMountain",
			"Text": "Terror Mountain"
			},
			{
			"Output": "WarpMysteryIsland",
			"Text": "Mystery Island"
			},
			{
			"Output": "WarpFaerieCity",
			"Text": "Faerie City"
			},
			{
			"Output": "warpto_faeriecity_throneroom_a",
			"Text": "Quizara's Throneroom"
			},
			{
			"Output": "warpto_sanctuary",
			"Text": "Faerie Haven"
			},
			{
			"Output": "None",
			"Text": "Back"
			}			
		]
	},
	"WarpMeridell":
	{
		"ID": "WarpMeridell",
		"Path": "DialogueBox/",
		"Text": 
			{
			"Message": ""
			},
		"Icons": [
			{
			"Output": "warpto_meridell_greenfield_a",
			"Text": "meridell_greenfield_a"
			},
			{
			"Output": "warpto_meridell_greenfield_b",
			"Text": "meridell_greenfield_b"
			},
			{
			"Output": "warpto_meridell_greenfield_c",
			"Text": "meridell_greenfield_c"
			},
			{
			"Output": "warpto_meridell_stonewatchroad_a",
			"Text": "meridell_stonewatchroad_a"
			},
			{
			"Output": "warpto_meridell_stonewatchroad_b",
			"Text": "meridell_stonewatchroad_b"
			},
			{
			"Output": "warpto_meridell_stonewatchroad_c",
			"Text": "meridell_stonewatchroad_c"
			},
			{
			"Output": "warpto_meridell_mysticgrove_a",
			"Text": "meridell_mysticgrove_a"
			},
			{
			"Output": "warpto_meridell_mysticgrove_b",
			"Text": "meridell_mysticgrove_b"
			},
			{
			"Output": "warpto_meridell_mysticgrove_c",
			"Text": "meridell_mysticgrove_c"
			},
			{
			"Output": "WarpMenu",
			"Text": "Back"
			}			
		]
	},
	"WarpTerrorMountain":
	{
		"ID": "WarpTerrorMountain",
		"Path": "DialogueBox/",
		"Text": 
			{
			"Message": ""
			},
		"Icons": [
			{
			"Output": "warpto_terrormountain_snowywindvale_a",
			"Text": "terrormountain_snowywindvale_a"
			},
			{
			"Output": "warpto_terrormountain_snowywindvale_b",
			"Text": "terrormountain_snowywindvale_b"
			},
			{
			"Output": "warpto_terrormountain_snowywindvale_c",
			"Text": "terrormountain_snowywindvale_c"
			},
			{
			"Output": "warpto_terrormountain_frozenmaze_a",
			"Text": "terrormountain_frozenmaze_a"
			},
			{
			"Output": "warpto_terrormountain_frozenmaze_b",
			"Text": "terrormountain_frozenmaze_b"
			},
			{
			"Output": "warpto_terrormountain_frozenmaze_c",
			"Text": "terrormountain_frozenmaze_c"
			},
			{
			"Output": "warpto_terrormountain_icypeak_a",
			"Text": "terrormountain_icypeak_a"
			},
			{
			"Output": "warpto_terrormountain_icypeak_b",
			"Text": "terrormountain_icypeak_b"
			},
			{
			"Output": "warpto_terrormountain_icypeak_c",
			"Text": "terrormountain_icypeak_c"
			},
			{
			"Output": "WarpMenu",
			"Text": "Back"
			}			
		]
	},
	"WarpMysteryIsland":
	{
		"ID": "WarpMysteryIsland",
		"Path": "DialogueBox/",
		"Text": 
			{
			"Message": ""
			},
		"Icons": [
			{
			"Output": "warpto_mysteryisland_goldsandshore_a",
			"Text": "mysteryisland_goldsandshore_a"
			},
			{
			"Output": "warpto_mysteryisland_goldsandshore_b",
			"Text": "mysteryisland_goldsandshore_b"
			},
			{
			"Output": "warpto_mysteryisland_goldsandshore_c",
			"Text": "mysteryisland_goldsandshore_c"
			},
			{
			"Output": "warpto_mysteryisland_rockriverpass_a",
			"Text": "mysteryisland_rockriverpass_a"
			},
			{
			"Output": "warpto_mysteryisland_rockriverpass_b",
			"Text": "mysteryisland_rockriverpass_b"
			},
			{
			"Output": "warpto_mysteryisland_rockriverpass_c",
			"Text": "mysteryisland_rockriverpass_c"
			},
			{
			"Output": "warpto_mysteryisland_deepgreen_a",
			"Text": "mysteryisland_deepgreen_a"
			},
			{
			"Output": "warpto_mysteryisland_deepgreen_b",
			"Text": "mysteryisland_deepgreen_b"
			},
			{
			"Output": "warpto_mysteryisland_deepgreen_c",
			"Text": "mysteryisland_deepgreen_c"
			},
			{
			"Output": "WarpMenu",
			"Text": "Back"
			}			
		]
	},
	"WarpFaerieCity":
	{
		"ID": "WarpFaerieCity",
		"Path": "DialogueBox/",
		"Text": 
			{
			"Message": ""
			},
		"Icons": [
			{
			"Output": "warpto_faeriecity_courtyard_a",
			"Text": "faeriecity_courtyard_a"
			},
			{
			"Output": "warpto_faeriecity_courtyard_b",
			"Text": "faeriecity_courtyard_b"
			},
			{
			"Output": "warpto_faeriecity_courtyard_c",
			"Text": "faeriecity_courtyard_c"
			},
			{
			"Output": "WarpMenu",
			"Text": "Back"
			}			
		]
	},
	"StatsMenu":
	{
		"ID": "StatsMenu",
		"Path": "DialogueBox/",
		"Text": 
			{
			"Message": ""
			},
		"Icons": [
			{
			"Output": "levelup",
			"Text": "Level Up"
			},
			{
			"Output": "leveldown",
			"Text": "Level Down"
			},
			{
			"Output": "DefaultBox",
			"Text": "Back"
			}
		]
	}
}

CheatMenuFCButtonDialogue.json

{
	"DefaultBox":
	{
		"ID": "DefaultBox",
		"Path": "DialogueBox/",
		"Text": 
			{
			"Message": ""
			},
		"Icons": [
			{
			"Output": "None",
			"Text":"UI_PAUSEMENU_000"
			},
			{
			"Output": "SaveBox_CurricCheats",
			"Text":"Curriculum Cheats"
			},
			{
			"Output": "StatsMenu",
			"Text": "Adjust Neopets Stats"
			},
			{
			"Output": "GameFCMenu",
			"Text": "In Game Menu"
			}			
		]
	}
}

MenuButtonDialogue.json

{
	"DefaultBox":
	{
		"ID": "DefaultBox",
		"Path": "DialogueBox/",
		"Icons": [
			{
			"Output": "Haven",
			"Text": "UI_PAUSEMENU_002"
			},
			{
			"Output": "None",
			"Text": "UI_PAUSEMENU_000"
			},
			{
			"Output": "Confirm_Map",
			"Text": "UI_PAUSEMENU_009"
			},
			{
			"Output": "Confirm_MainMenu",
			"Text": "UI_PAUSEMENU_003"
			},
			{
			"Output": "SFX",
			"Text": "soond"
			},
			{
			"Output": "Music",
			"Text": "moosac"
			},
			{
			"Output": "InventoryStyles",
			"Text": "UI_INVENTORYSTYLE_TITLE"
			}			
		]
	},
	"InventorySkins":
	{
		"ID": "InventorySkins",
		"Path": "DialogueBox/",
		"Icons": [
			{
			"Output": "InvD",
			"Text": "UI_INVENTORYSTYLE_005"
			},
			{
			"Output": "Inv1",
			"Text": "UI_INVENTORYSTYLE_000"
			},
			{
			"Output": "Inv2",
			"Text": "UI_INVENTORYSTYLE_001"
			},
			{
			"Output": "Inv3",
			"Text": "UI_INVENTORYSTYLE_002"
			},
			{
			"Output": "Inv4",
			"Text": "UI_INVENTORYSTYLE_003"
			},
			{
			"Output": "Inv5",
			"Text": "UI_INVENTORYSTYLE_004"
			}			
		]
	}
}

MenuFCButtonDialogue

{
	"DefaultBox":
	{
		"ID": "DefaultBox",
		"Path": "DialogueBox/",
		"Icons": [
			{
			"Output": "None",
			"Text": "UI_PAUSEMENU_000"
			},
			{
			"Output": "SFX",
			"Text": "soond"
			},
			{
			"Output": "Music",
			"Text": "moosac"
			},
			{
			"Output": "InventoryStyles",
			"Text": "UI_INVENTORYSTYLE_TITLE"
			}			
		]
	}
}

Oddity

Several of the sound menu JSONs, such as SoundMenu.json, mention a piece of music titled "NothingElseMatters.mid" that is intended to play in the background of the sound menu. However, this song is not in the game files.

Compile Date

All of the game's files are dated September 18th, 2008 at 2:04PM, nearly four months prior to release.